Talk:Space Princes
Archetypes
- Patrician: Exalts have the REIGN special, starting with two uses a session(?). When rolling to command those with lesser rank or demanding compliance from baselines in general, all dice become autosux.
- Equestrian: Start with an additional Fate point. In addition, pick two skills to specialize in; when using them you will roll success on 4 and above.
- Freelizard: Warrior clades have +2 die to all Ferox based rolls.
- Witch: Choose one of three affinities: Bello (to War), Fascinare (to Charm), or Invidia (Nemesis). Each provides situational bonuses and access to technologies based on the Celestial Spheres.
Virtus
- 12 points divided up among the Virtues.
- Prudentia (Intelligence and Foresight)
- Dignitas (Charisma and general social standing)
- Ferox (Physique and Will)
Skills:
- 36 skill points to spend between the three branches
Auctoritas
- Socializing
- Connections
- Knowledge
Bellicus
- Maneuvers
- Arts of Mars
- Fire Control
Imperium
- Magisterium (Pulling Rank, navigating bureaucracy and law, etc)
- Planning (Both for military operations and more underhanded manuevers)
- Training (Self-Explanatory)
SPECIAL
Any special powers go here.
Characters
Cube Masala, the Magicus of Fascinare
- Archetype: Witch (Fascinare)
- Player: Exhack
Virtus
- Prudentia 3
- Dignitas 7
- Ferox 2
Skills
- Auctoritas
- Socializing 10
- Connections 8
- Knowledge 8
- Bellicus
- Navigation
- Arts of Mars 1
- Fire Control
- Imperium
- Magisterium 4
- Planning 3
- Training 2
Stella Postumia Vindex
- Archtype - Exalt
- Player - Lokar
Aria Serreno
- Archetype: Equestrian
- Player - Holle