Transmigration Story

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Premise

Character Generation

Summary

Attributes

Primary Attributes

  • Power:
  • Accuracy:
  • Speed:
  • Toughness:
  • Luck:
  • Intellect:
  • Vitality:
  • Ego:
  • Sway:

Derived Attributes

Class

Equipment Packages

System

Characters

Interest Check

Please post player names and potential concepts and critical details in list form. Rules development will be request-directed, with classes and mechanics requested getting priority airtime.

Peel will be playing

  • you-know who
  • probably with swords GUNS
  • lots of them
  • gunhaver kung fu
  • fancy outfit(s)

FBH will be playing

  • Someone from a near parallel to you know who (but not her)
  • Uses a pole arm
  • Can reprogram her brain like a computer
  • wants to be able to learn local skills and magic
  • A fighter type, but a smart one
  • fancy outfit(s)