Tyran Invicta

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Reboot of the cheesy vampire action film "Fangs in First" as a gritty space opera, "Tyran Invicta"

Tyrusan Imperium
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Politics and Advancement
Capital: Urbs Tyra
Government: Feudal Monarchy
Emperor: Venatori Nmmi I
Motto: Sanguis vita est
Technology: Eng 5.5, Chem 5.5, Phys 5,5, Bio 5.5, Psyc 5.5
Magic:
Population and Economy
Population: 21,000,000 / 1,500,000
Industry: 154
Wealth: 30
Research: 0
Ether: 90
Resources: N/A


Background

Tyran

The world of Tyran is a desolate realm, over a dozen shattered megacities dominate a landscape of grey earth, patched with struggling greenery and dangerous ancient forests who bathe in the harsh light of the sun often obsured under horrendous storm clouds. The Federated Convoys are scattered across the supercontinent that still supports human life, wandering in vast Wagon-Trains whose aging systems provide life and protection in a dangerous world of feral creatures and radioactive rainstorms. The Vault Dwellers reside underground refusing to deal with the overground world, while in the ruined capital megacity of Constantos, something untoward is said to stalk the streets.

Old Tyran, of not much is generally known other than the personal experience of some vampires. They claim Tyran was the capital world of a small vassal empire of the Exalter Hyperian, known for having numerous powerful noble families that vied for power and influence.

The Imperium of Tyranorum

Tyran Forces


History

The rumors of the Night Stalker Initiative were discounted for many in the Capital Vault and ridiculed entirely by the ruling surfacers who lived in luxury in the shielded upper vault which towered over the ruined city. The legends however were quite true, an ancient house of the Tyran Imperium had experimented with vampirism as the godswar raged. They had hoped to build a retinue of immortal vampire soldiers from which they could claim power over the entire planet. As the planet fell, the surviving members of the household infected themselves and fled into the secret laboratories of the deep Vault.

Several centuries ago they began to awake, sensing perhaps that enough mortals existed to sustain their appetite. They emerged slowly, their knowledge of the vaults systems allowing them free reign, secreting gaining the allegiance of the oppressed vault dwellers who were decided access to the upper vault. The Night Stalkers showed them proof of the surfacers luxurious lifestyles, the upper vault (which was actually the Imperial Capital Arcology) could clearly house tens of millions whilst the deep vault was already overcrowded with several million people cramped into a system designed for a third their number.

After securing their power and re-establishing an Imperial state, the vampires incorporated the human populace with suprising leniency, though the hundred thousand or so surfacers disappeared. The loyal deep vaulters were given citizenship in exchange for the blood oath, which required a 'donation' to their liege lord in exchange for continuing privileges.

Citizenship


Vampir
While those on Tyran call them vampires, Tyrusians refer to themselves as immortals or occasionally, Night Stalkers.
Immortals are roughly human in appearance, with white marble skin and blood red eyes. They posses only hair on their heads, a stark white and possess sharp clawed fingers. Though many apt a more human appearance in order to ::blend with populations. Central to the immortals is the Veneration of the Blood, it is not merely a dietary requirement, it is a compulsion and key to their mystical existence. A Stalker denied blood who cannot enter ::torpor regresses into an animal, losing much of it’s humanoid appearance and sustaining itself on any mortal food source. Blood teems with mystical energies not perceptible to humans, but keenly felt by immortals which gives ::them their immortality and toughness. Modern immortals are sustained mostly on blood obtained from meatsacks, engineered human tissue with little brain activity grown and stored in vast arrays of tanks. This provides a basic level of sustinence, but blood from a living thinking human is more much potent and believed to be a key to unlocking even more secrets of vampirism.
Immortals are created either by infecting a human with the vampiric virus. In preparation for the coming war, millions of vampires were created from humans, putting pressure on society to acquire more humans to serve the lower roles in society.
Humans
Humans are in fact a minority, with only 8 million of them left. This dwindling population, a result of uplift and accidental outbreaks of vampirism is a primary motivator for acquiring more subjects. Humans are generally free agents if they submit to the blood oath but this freedom is limited. They are all subject to conscription and summary uplift on the order of a Lord. Many serve in the military as drivers and pilots and occasionally as infantry.

Language

Tyrusans speak a evolved mix of latin and greek, recognisable to some in the region. Particularly educated Tyrusans may be fluent in both ancient latin and ancient greek, capable of conversing with the papacy and samothracians. This can lead to confusion, for the Empire is the 'Imperium of Tyranorum' made up of Tyrusans, with the capital of Tyrapolis.

The Empire

Head of State: Imperator Venatori Nmmikos
Head of Government: Imperator Venatori Nmmikos
Government of the Nation: Imperium


Society Tyran is a quasi-feudal society, based upon the ancient Imperium of Tyran which spanned several stars and was a vassalised state of the Exalters. During their re-emergence, several different groups arose, who organised themselves into houses and began the first bloodlines of which their are 12, 4 major bloodlines and 8 minor ones. All vampires trace their lineage to the original 12.


Emperor

House of Nmmikos

House of Kelaiologos

House of Iustinianikos

House of Constans


Characters of Tyran

Princess Ionia Nmmikos

Imperator of the Imperial armies, heir to the Throne of Tyran
Sired by the Emperor himself, Ionia is the rightful heir to the imperial throne and a experienced field general and soldier. She is strong, resolute and caring for those under
her command, qualities that naturally support her leadership of armies both large and small.

Nation

Technology and Magic

Engineering: 550
Chemistry: 550
Physics: 550
Biology: 550
Psychology: 550

Creation: 0
Destruction: 0
Matter: 0
Mental: 0
Movement: 0

Infrastructure

Industry: 156+10
Wealth: 30
Research: 0
Ether: 93

Stockpiles

WU:
IUU:
Ether:
Geodes:
RP:

Advantages

'Ancient World
The name of the world is lost to time, many call it Vy'nez, mispropriating the name of the star for the planet. Tyrusans generally refer to their world as Tyran, making little distinction between their city, nation and planet. The world is old and covered in the ruins of at least twelve sprawling megacities, remnents of a Exalter client state to which the Tyrusans claim successorship.

Martial Society
Tyrusan society places a emphasis of martial prowess, many civilians are trained at a basic level warfare and entertainment frequently involves non-lethal wargames. Many aspire to better their social standing through a military career.

Disadvantages

Factious World
There are still many Federated Family Remnents scattered across the planet, as well as the elusive Vault B.

Nuke Free Zone
Tyusans fear the power of highly destructive devices....

Poor Schools
Vampires are incredibly set in their ways, they would rather steal technology than improve upon it. Outside of the military laboratories, there is little innovation

Poor finances
Tyran can hardly be described as having a functioning capitalist economy, while the command economy provides for the people, there is a steady undercurrent of tolerated corruption that limits future economic potential.

Magic Numb
Tyrusans despite being inherantly magical, cannot actually practice it themselves. The immortal mystic essense that flows through them consumes all magical energies.

No Population Growth
Outside of expensive cloning procedures, Vampires do not procreate.

Climate

Tyran is a generally cold world, though significant volcanic activity in the form of springs and gesyers warm many areas. It is covered in perpetual cloud, a remnant of the gods war. The atmosphere is filled with microparticles of a ancient composite, with attracts water vapour and maintains a equilibrium in the atmosphere that shows little sign of abating.

Geography

Main Continent

Urbs Tyrapolis (Super; Open Terrain)
Population: 20,000,000

Industry: 90
Wealth: 30
Research:
Ether: 90

Citadel Tyrapolis West Industry:40 Housing:10 Other:

Citadel Tyrapolis East Industry:35 Housing: 10 Wealth: Other: 1 TL10 Shield

Connections: Capital Suburbs

Tyrupolis is a vast landscape of skyscapers, autoroads, maglevs and domes, dominated by the central thrusting twin spires of the Citadels . Surrounded by a towering curtain wall, Urbs Tyrapolis bustles with the activity of 20 million citizens.

Outer Suburbs' (6 Very Difficult – Capital Suburbs)
Population: 1,000,000

Industry:
Wealth:
Research:
Ether:

Connections: Urbs Tyran

Clinging to the Citadel walls of the capital are the salvage guilds and some ether refineries. Much of the raw material used in Tyrasan industry is salvaged metals from the capital suburbs.

Heroes