Treplia Cuspin

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Overview

Appearance

Background

Combat Information

  • Initiative:
  • Matrix Initiative:
  • Astral Initiative:


  • Primary Armor: , Rating:
    • Accessories:
  • Primary Ranged Weapon:
    • Dam: , Acc: , AP: , Mode: , RC: , Ammo:
    • Accessories:
    • Primary Ammo:
    • Other Ammo:
  • Primary Melee Weapon:
    • Reach: , Dam: , Mode: , RC: , AP:

Condition Monitor

    • Physical Damage Tracker:
    • Stun Damage Tracker:

General Information

Attributes

  • Body: 3
  • Agility: 4
  • Reaction: 4
  • Strength: 2
  • Willpower: 4
  • Logic: 6
  • Intuition: 5
  • Charisma: 3

Special Attributes

  • Edge: 1
  • Essence: 6
  • Magic: 6

Derived Attributes

  • Composure:
  • Judge Intentions:
  • Memory:
  • Lift/Carry:
  • Movement:

Limits

  • Physical Limit:
  • Mental Limit:
  • Social Limit:

Skills

Skill Groups

  • Enchanting (Alchemy, Artificing, Disenchanting): 5

Active Skills

  • Skill Name (Attribute): Rating [Specialty]

Banishing (magic): 2 (0+2) (8 dice)
Binding (magic): 2 (0+2) (8)
Summoning (magic): 2 (0+2) (8)
Spellcasting (magic): 6 (5+1) [Manipulation] (12)
Counterspelling (magic): 6 (5+1) (12)
Ritual Spellcasting (magic): 6 (0+6) (12)
Alchemy (magic): 5 (11)
Artificing (magic): 5 (11)
Disenchanting (magic): 5 (11)

Arcana (Logic): 6 (0+6) (12)
Astral Combat (Willpower): 1 (0+1) (5)

Pistols (Agility): 3 (0+3) Semi Auto (7)
Blades (Agility): 1 (0+1) Knives (5)

Running (Strength): 1 (0+1) (3)
Swimming (Strength): 1 (0+1) (3)
Gymnastics (Agility): 1 (0+2) Climbing (5)
Sneaking (Agility): 2 (0+2) Urban (6)

First Aid (Logic): 1 (0+1) Gunshot (7+2)
Perception (Intuition): 1 (0+1) (6)

Etiquette (Charisma): 3 (0+3) Corporate (4)
Negotiation (Charisma): 1 (0+1) Bargaining (6)

Knowledges

  • Knowledge Name (Attribute): Rating [Specialty]

Qualities

  • Quality (Cost/Rating): Effects

Focused Concentration 3 (-12): One up to force 3 spell can be maintained without penalty.
Spirit Mentor (Dragonslayer:): +2 dice pool to Negotiation, +2 to combat spells, foci, rituals.

Dependents 1 (+3)
Corporate Limited SIN (+15)

IDs/Lifestyles/Currency

  • Primary Lifestyle: Low (+workspace) (2 Months)
  • Nuyen:
  • Licenses: License (Rating)
  • Fake IDs/Related Lifestyles/Funds/Licenses
    • Fake ID (Rating)

Contacts

  • Name
    • Loyalty: , Connection:

Equipment

Armor/Clothing

  • Name (Total Cost), Rating:
    • Accessories:

Ranged Weapons

  • Name (Total Cost)
    • Dam: , Acc: , AP: , Mode: , RC: , Ammo:
    • Accessories:
    • Primary Ammo: Type (Amount)
    • Other Ammo: Type (Amount)

Melee Weapons

  • Name (Total Cost)
    • Reach: , Dam: , Mode: , RC: , AP:

Cybernetics

  • Name (Rating), Essence:
    • Notes:

Cyberdeck

  • Model: , Rating:
    • Attack: , Sleaze: , Data Processing: , Firewall:
  • Programs:
  • Matrix Condition Monitor:

Vehicle

  • Vehicle:
    • Handling: , Speed: , Acceleration: ,
    • Pilot: , Body: , Armor: , Sensor: , Seats:

Other Gear

  • Name (Total Cost), Rating:
    • Accessories:

Special Abilities

Spells/Preparations/Rituals/Complex Forms

  • Power Name
    • Type/Target: , Range: , Duration: , Drain:
    • Notes/Explanation

Levitate
Magic Fingers
Armour
Ignite
Swarm
Heal
Manabolt
Flamethrower
Detect Magic
Physical Barrier

Adept Powers or Other Abilities

Improved Reflexes 3 (3.5 PP): +3 Reaction, +3D6 initiative.
Improved Agility (1 PP): +1 Agility.
Astral Perception (1 PP)
Mystic Armour (.5 PP): 1 level of armour, stacks, works against physical and astral attacks.

Other Gear

Chargen

Priorities:

  • A:
  • B:
  • C:
  • D:
  • E:

Karma

Gains

Total/Spent/Unspent (25/0/25)

  • Chargen Karma (25)
  • Session 1 (?)

Expenditures

Total/Spent/Unspent (25/0/25)