Xeno/Theotech Applications

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Xenotech

Xenotech bonuses may not stack with Basic Theotech.

Power and Construction

Nanocapacitor Cells I Primary Index: Xenotech 40 Secondary Index: Power 10

Starting Cost: 175
Buy Cost: 2,000 W, 500 CIP, 750 Drexlers
+2 Craft Power

Nanocapacitor Cells II Primary Index: Xenotech 60 Secondary Index: Power 20

Starting Cost: 100
Buy Cost: 1,500 W, 250 CIP, 500 Drexlers
+2 Craft Power


Nanofusion Cluster I Primary Index: Xenotech 30 Secondary Index: Power 15

Starting Cost: 100
Buy Cost: 1,500 W, 250 CIP, 500 Drexlers
+1 Ship Power Expansion

Nanofusion Cluster II Primary Index: Xenotech 60 Secondary Index: Power 25

Starting Cost: 50
Buy Cost: 1,000 W, 250 CIP, 250 Drexlers
+1 Ship Power Expansion

Weapons

Plasma Guns

Primary Index: Xenotech 35

Secondary Index: Power 10

Starting Cost: 50
Buy Cost: 750 W, 500 CIP

Fusion Guns

Primary Index: Xenotech 60

Secondary Index: Power 20

Starting Cost: 125
Buy Cost: 2,000 W, 1,250 CIP

Guided Plasma Shells

Primary Index: Xenotech 45

Secondary Indices: Electronics 16, Electrochemical Weapons 30

Starting Cost: 100
Buy Cost: 1,000 W, 1,000 CIP, 500 PIP

Magnetohydrodynamic Lance

Primary Index: Xenotech 40

Secondary Indices: Railguns 30

Starting Cost: 100
Buy Cost: 1,000 W, 1,000 CIP, 500 PIP

Cataclysm Fusor

Yamato cannon charged!
Primary Index: Xenotech 75

Secondary Index: Power 20, Materials 20

Starting Cost: 50
Buy Cost: 1,000 W, 500 CIP

Defenses

Bubble Fields Primary Index: Xenotech 30 Secondary Index: Shields 10

Starting Cost: 100
Buy Cost: 1,500 W, 500 CIP, 250 Dust

Enhanced Regenerative Bubbles Primary Index: Xenotech 50, Basic Theotech 30 Secondary Index: Shields 15

Starting Cost: 125
Buy Cost: 1,500 W, 500 CIP, 1000 Dust

Bubble Hardening Primary Index: Xenotech 30 Secondary Index: Shields 20

Starting Cost: 75
Buy Cost: 1,000 W, 500 CIP, 400 Dust


Nephilim Applique Primary Index: Xenotech 40

Starting Cost: 125
Buy Cost: 1,500 W, 1000 CIP, 500 Drexlers

Nephilim Reconstruction Primary Index: Xenotech 75

Starting Cost: 175
Buy Cost: 1,500 W, 1000 CIP, 1,250 Drexlers

Theotech

Basic

Basic Theotech items that count as Advanced will be listed as such; they do not stack with any other application field that affects the same system.


Theta Jump Drives Primary Index: Basic Theotech 25

Starting Cost: 10

Leap Drives Primary Index: Basic Theotech 75

Starting Cost: 50


T-Forced Fusion Cells I Primary Index: Basic Theotech 30 Secondary Index: Power 15

Starting Cost: 175
Buy Cost: 2,000 W, 750 CIP, 500 Theta
+2 Craft Power

T-Forced Fusion Cells II Primary Index: Basic Theotech 50 Secondary Index: Power 30

Starting Cost: 100
Buy Cost: 1,500 W, 250 CIP, 500 Theta
+2 Craft Power

T-Forced Fusion Cells III Primary Index: Basic Theotech 75 Secondary Index: Power 50

Starting Cost: 100
Buy Cost: 1,500 W, 250 CIP, 500 Theta
+2 Craft Power


T-Forced Fusion Plants I Primary Index: Basic Theotech 30 Secondary Index: Power 15

Starting Cost: 100
Buy Cost: 1,500 W, 250 CIP, 500 Theta
+1 Ship Power Expansion

T-Forced Fusion Plants II Primary Index: Basic Theotech 50 Secondary Index: Power 25

Starting Cost: 50
Buy Cost: 1,000 W, 250 CIP, 250 Theta
+1 Ship Power Expansion

T-Forced Fusion Plants III Primary Index: Basic Theotech 75 Secondary Index: Power 30

Starting Cost: 50
Buy Cost: 1,000 W, 250 CIP, 250 Theta
+1 Ship Power Expansion


Mercurion Drives Primary Index: Basic Theotech 45 Secondary Index: Propulsion 25

Starting Cost: 100


Mega Particle Beams Primary Index: Basic Theotech 45 Secondary Index: Particles 25

Starting Cost: As per Mega Particles

Destabilizers Primary Index: Basic Theotech 80 Secondary Index: Shields 30

Starting Cost:

Advanced Theotech

All Advanced Theotech counts as Advanced and as such does not stack with any other application field that affects the same system.


Crude Omega Conversion Primary Index: Advanced Theotech 250

Starting Cost: 60

Enhanced Omega Conversion Primary Index: Advanced Theotech 700

Starting Cost: 80

Complete Omega Conversion

Primary Index: Advanced Theotech 1000
Starting Cost: 100
Buy Cost: 2,000 W, 750 CIP, 1,000 Omega


Omega Jump Drive Primary Index: Advanced Theotech 250

Starting Cost: 10

Fold Drive Primary Index: Advanced Theotech 750

Starting Cost: 50


Assymetrical Metric Compression Drives Primary Index: Advanced Theotech 600 Secondary Index: Propulsion 25

Starting Cost: 125


Power and Construction

Metric Compression Cells I

Primary Index: Advanced Theotech 600 Secondary Index: Power and Electronics 15
Starting Cost: 200
Buy Cost: 3,000 W, 1,000 CIP, 1,000 Omega
+8 Craft Power

Metric Compression Cells II

Primary Index: Advanced Theotech 700 Secondary Index: Power and Electronics 20
Starting Cost: 100 Buy Cost: 2,500 W, 500 CIP, 500 Omega
+3 Craft Power, +1 Craft Space

Metric Compression Cells III

Primary Index: Advanced Theotech 800

Secondary Index: Power and Electronics 25

Starting Cost: 100 Buy Cost: 2,500 W, 500 CIP, 500 Omega
+3 Craft Power, +1 Craft Space

Metric Compression Cells IV

Primary Index: Advanced Theotech 900

Secondary Index: Power and Electronics 30

Starting Cost: 100 Buy Cost: 2,500 W, 500 CIP, 500 Omega
+3 Craft Power, +1 Craft Space


Metric Compression Generators I

Primary Index: Advanced Theotech 600

Secondary Index: Power and Electronics 15

Starting Cost: 200 Buy Cost: 3,000 W, 1,000 CIP, 1,000 Omega
4 Ship Power Expansion

Metric Compression Generators II

Primary Index: Advanced Theotech 700

Secondary Index: Power and Electronics 20

Starting Cost: 50 Buy Cost: 1,500 W, 500 CIP, 500 Omega
+1 Ship Power Expansion, +1 Ship Hull Expansion

Metric Compression Generators III

Primary Index: Advanced Theotech 800

Secondary Index: Power and Electronics 25

Starting Cost: 50 Buy Cost: 1,500 W, 500 CIP, 500 Omega
+1 Ship Power Expansion, +1 Ship Hull Expansion

Metric Compression Generators IV

Primary Index: Advanced Theotech 900

Secondary Index: Power and Electronics 30

Starting Cost: 50 Buy Cost: 1,500 W, 500 CIP, 500 Omega
+1 Ship Power Expansion, +1 Ship Hull Expansion


Weapons

Q·Pulse Guns

Primary Index: Advanced Theotech 600

Secondary Index: Particles 25

Starting Cost: 150 Buy Cost: 2,000 W, 1000 CIP, 750 Omega

Blast Cannons

Primary Index: Advanced Theotech 900

Secondary Index: Power 30

Starting Cost: 150
Buy Cost: 2,000 W, 750 CIP, 1,000 Omega

Vector Cannons

Primary Index: Advanced Theotech 900 Secondary Index: Electronics 30
Starting Cost: 150 Buy Cost: 2,000 W, 750 CIP, 1,000 Omega


Defenses

Valence Armor

Primary Index: Advanced Theotech 700

Secondary Index: Materials 25

Starting Cost: 200
Buy Cost: 2,000 W, 1,500 PIP, 1,000 CIP, 500 Omega


Distortion Field

Primary Index: Advanced Theotech 900

Secondary Index: Forcefields 25

Starting Cost: 150
Buy Cost: 2,000 W, 750 CIP, 1,000 Omega