Finn Luchs

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Vital Statistics

Name: Finn Luchs
Player: Shrike
Allegiance: Himself
Concept: Space Piracy!
Eruption: Born a 2nd gen Nova
Nature Hotshot
Virtue: Regain WP when you survive a dangerous situation you deliberately entered.
Vice: Spend WP to resist indulging in an obvious foolhardy venture. Regain WP for taking the "hard way" when doing so has no benefits and great danger.
Quantum: 2

Quantum Pool: 70

Willpower: 7
Initiative: +17

Health

Soak

Bashing: 9 + 4 from armor
Lethal: 7 + 6 from armor
Aggravated: 1

Hit Points
• [ ]x8 Bruised: -0
• [ ]x7 Hurt: -1
• [ ]x4 Injured: -2
• [ ]x12 Crippled: -4
• [ ]x3 Incapacitated
• [ ]Dead

Attributes/Abilities

Physical (7)

Strength: 2+1

Might: 3
Brawl: 1
Melee: 2

Dexterity: 5 (Coordinated)

Athletics: 3
Helmsman: 5 (+3 combat flying)
Firearms: 5
Heavy Weapons: 5
Stealth: 3
Microgravity Ops: 3

Stamina: 3

Endurance: 0 + 3
Resistance: 0 + 3

Social(5)

Charisma: 5 (Cool)

Manipulation: 2

Streetwise: 3

Appearance: 4 (Handsome)

Intimidation: 1
Style: 5

Mental(3)

Wits: 3

Tactics: 3

Intelligence: 3

Engineering (Spaceship care and maintenance): 3
Linguistics: 1 (English, Chinese)

Perception: 5 (Keen)

Awareness: 3
Gunnery: 5

Backgrounds

7+23

Attunement: 5 (p141)
Node: 10 (p143)
Mentor: 3 (p.142)
Spaceship: 10 (p7; Infinite Macabre)
Resources: 2

Character

Taint

Permanent Points: 0
Temporary Points: 0

M-Atts/Enhancements

M-Str 2 w/ Irresistable Force, Shockwave
M-Dex 2 w/ Catfooted, Physical Prodigy, Fast Tasks, Weapon Master
M-Sta 2 w/ Adaptability, Regeneration, Durability
M-Per 2 w/ EM Vision, Quantum Attunement
M-Int 2 w/ Mental Prodigy: Tactics + Engineering
M-Wits 2 w/ Multitasking, Unfazeable
M-App 2 w/ First Impression
M-Man 2 w/ Persuader
M-Cha 2 w/ Soothe, Commanding Presence

Powers

Forcefield L1

Rank 2 Power
2 Quantum
9 HL; Ablative
Regeneration rate: 1 HL/turn

Arsenal 1

6 x 40kg 'guns'

Blink L1

Rank 1 Power
1 Quantum
Per + Teleport (D6)

Body Modifications

Physiology (62)

Hyperlight Body (-8)
+4 to dexterity for movement purposes, quadruples jump distances
Multitools (-4)
Reduce all penalties from insufficient tools by 2, to a minimum of 0
Dispersed Organs II (-8)
No called shot penalties
Springs (-4)
halve fall damage from controlled falls, add +2 to damage with kicks, and double jump distances and heights
Redundant . . . organs? IV(-8)
+4x -2, +8x -4 HL
Dense Musculature (-10)
2B/2L soak, +1x -0 HL, +1 Strength
Enhanced Reflexes (-10)
Reduce all multiple action penalties by 1, +3 to initiative

Merits and Flaws

2nd Generation Nova (6)
Wanted: UN (-3)

Bonus Points

15

2nd Gen Nova (-1)
4 x Willpower (-8)
1 x Background (-1)
5 x Attunement (-5)

Nova Points

48

15 x Backgrounds (-3)
Quantum 2 (-5)
6 Attribute dots (-3)
24 Ability dots (-4)
24 XP body mods (-3)
M-Str 1 w/ Irresistable Force, Shockwave (-3)
M-Dex 1 w/ Catfooted, Physical Prodigy, Fast Tasks (-4)
M-Sta 1 w/ Adaptability, Regeneration, Durability (-4)
M-Per 1 w/ EM Vision, Quantum Attunement (-3)
M-Int 1 w/ Mental Prodigy: Tactics + Engineering (-3)
M-Wits 1 w/ Multitasking, Unfazeable (-3)
M-App 1 w/ First Impression (-2)
M-Man 1 w/ Persuader (-2)
M-Cha 1 w/ Soothe, Commanding Presence (-3)
Blink 1 (-1)
Forcefield 1 w/ Ablative (-4)
Warp Drive (-3)

The Heart for a Bullet

Size: 2
Speed: 4
Weapons: 2
Armor: 2

Experience

Chargen (+42)
Dense Musculature (-10)
Enhanced Reflexes (-10)
Redundant Organs x4 (-8)
Hooker's Drift (4)
Warship of Elemental Evil (12)
Qops and Robbers (16)
Escape from the Qin Lagoon (16)
All Mstats from 1 to 2 (-45)
Str 2 (-4)
Weapon Master (-5)
Arsenal 1 (-6)
Melee 2 (-2)

Equipment

Plasma Pistol (Voss 22P): Acc +1, Dmg 10L [5], Range 10, RoF 1/2, Magazine 5, Conceal O, Mass 2.5
Pulse Cannon (ClinTech M-90): Accuracy +2, Damage 15L [15], Range 500, Rate 1/4, Magazine (inf), AP (3), Mass 74
Field Suit: Soak 4B/6L, Penalty -0, Mass 9, Destruction 20