Finn Luchs

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Vital Statistics

Name: Finn Luchs
Player: Shrike
Allegiance: Himself
Concept: Space Piracy!
Eruption: Born a 2nd gen Nova
Nature Hotshot
Virtue: Regain WP when you survive a dangerous situation you deliberately entered.
Vice: Spend WP to resist indulging in an obvious foolhardy venture. Regain WP for taking the "hard way" when doing so has no benefits and great danger.
Quantum: 2

Quantum Pool:

Willpower: 7

Attributes/Abilities

Physical (7)

Strength: 2+2

Might: 1
Brawl: 2
Melee: 1

Dexterity: 5 (Coordinated)

Athletics: 3
Helmsman: 5 (+3 combat flying)
Firearms: 3
Stealth: 3
Microgravity Ops: 3

Stamina: 3

Endurance: 1
Resistance: 1

Social(5)

Charisma: 5 (Cool)

Manipulation: 2

Streetwise: 3

Appearance: 4 (Handsome)

Intimidation: 1
Style: 5

Mental(3)

Wits: 3

Tactics: 3

Intelligence: 3

Engineering (Spaceship care and maintenance): 3
Linguistics: 1 (English, Chinese)

Perception: 5 (Keen)

Awareness: 3
Gunnery: 5

Backgrounds

7+18

Attunement: 2 (p141)
Node: 10 (p143)
Mentor: 3 (p.142)
Spaceship: 10 (p7; Infinite Macabre)

Quantum

M-Str 1 w/ Lifter
M-Dex 1 w/ Catfooted, Physical Prodigy, Fast Tasks
M-Sta 1 w/ Adaptability, Regeneration, Durability
M-Per 1 w/ EM Vision, Quantum Attunement
M-Int 1 w/ Mental Prodigy: Tactics + Engineering, Enhanced Memory
M-Wits 1 w/ Multitasking, Unfazeable
M-App 1 w/ First Impression
M-Man 1 w/ Persuader
M-Cha 1 w/ Soothe, Commanding Presence

Character

Taint

Permanent Points: 0
Temporary Points: 0

Body Modifications

Physiology (62)

Hyperlight Body (-8)
+4 to dexterity for movement purposes, quadruples jump distances
Multitools (-4)
Reduce all penalties from insufficient tools by 2, to a minimum of 0
Dispersed Organs II (-8)
No called shot penalties
Springs (-4)
halve fall damage from controlled falls, add +2 to damage with kicks, and double jump distances and heights
Redundant . . . organs? IV(-8)
+4x -0, +4x -1 HL
Dense Musculature x2 (-20)
4B/4L soak, +2x -0 HL, +2 Strength
Enhanced Reflexes (-10)
Reduce all multiple action penalties by 1, +3 to initiative

Merits and Flaws

2nd Generation Nova (10)
Wanted: UN (-3)

Bonus Points

15

2nd Gen Nova (-6)
4 x Willpower (-8)
1 x Background (-1)

Nova Points

48

15 x Backgrounds (-3)
Quantum 2 (-5)
8 Attribute dots (-4)
18 Ability dots (-3)
24 XP body mods (-3)
M-Str 1 w/ Lifter (-2)
M-Dex 1 w/ Catfooted, Physical Prodigy, Fast Tasks (-4)
M-Sta 1 w/ Adaptability, Regeneration, Durability (-4)
M-Per 1 w/ EM Vision, Quantum Attunement (-3)
M-Int 1 w/ Mental Prodigy: Tactics + Engineering, Enhanced Memory (-4)
M-Wits 1 w/ Multitasking, Unfazeable (-3)
M-App 1 w/ First Impression (-2)
M-Man 1 w/ Persuader (-2)
M-Cha 1 w/ Soothe, Commanding Presence (-3)
Warp Drive (-3)

The Heart for a Bullet

Size: 2
Speed: 4
Weapons: 2
Armor: 2

Experience

Chargen (+38)
Dense Musculature x2 (-20)
Enhanced Reflexes (-10)
Redundant Organs x4 (-8)