Personnel

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Troops and equipment are separate entities and require different resources to create. While equipment mostly requires industry, Personnel require wealth.

Training Costs

Low Training X wealth per batch, effectively instant training (less than a quarter)
National Guard, Home Guard, Militia etc. Often Part Time

Normal Training X4 wealth per batch at 1 quarters training or X8 wealth for less than a quarters training
Regulars, yeomanry

Extensive Training X8 Wealth per batch for 1 quarters trainings or x16 Wealth for less than a quarters training
US Marines, Roman Legionares.

Excellent training X16 wealth per batch for 2 quarters training or X32 wealth 1 quarters training
Knights, Spartans, etc.

Elite Training X32 Wealth per batch for 3 quarters training or X64 Wealth for 2 quarters training
Royal Marine Commandos, Special Forces.

Special training

Ground Unit Training

Terrain Training Adds X Wealth and 1 Quarter or X2 Wealth
MOUT, Jungle, etc.

Guerrilla Training Adds X Wealth or 1 Quarter
Peoples War

Recon Training Adds X2 Wealth and 1 Quarter or X4 Wealth
Marine Force Recon, Spetnaz

Assault Training Adds X2 Wealth and 1 Quarter or X4 Wealth
Storm Troopers

SPF Training Adds X4 Wealth and 2 Quarters
Who Dares Wins

Air Training

Space Training

Naval Training

Augmentation

Many powers like to surgically, chemically, genetically or magically their troops.

Vehicles and Equipment