Sphere 2 NPCs

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This is a selection of the more well-known or important NPCs, providing an example of some history paths.

PACT

Van Lang

Originally hailed as proof that Vietnam had finally entered the galactic economy as a major player, the colonization of Van Lang has caused something of a predicament for Vietnam. Van Lang has its own distinct biosphere, with complex life having existed on the world's landmasses for approximately 700 million years, longer than Earth. While not (normally) actively toxic to Earth-derived life, in most cases the biochemistry was sufficiently different that no nourishment could be attained from it. It was found though that relatively simple genetic alterations would allow for digestion; while modifying livestock was acceptable, the increasing voices among the colonists who would prefer to better fit their world has ignited a storm of controversy over non-therapeutic alterations. So far, the relevant authorities have mostly ducked the issue by requiring overly-stringent testing.


Initial Colonization Mission Type

Late National (+ pop)

Initial Colony Population

Dominantly Baseline (+ pop)

Destination World

Garden World
Cash Crop (+ Wealth)

History of the Colony, Volume 1

Military Action (+ Military)
Feral Drone Attack (+ military)

History of the Colony, Volume II

Crisis Situation! (+ stockpiles)
Get Help from Earth (+ logistics)

The Breakdown

Catapulted (+ wealth)
Quiet (+ Wealth, + pop)

The Zodiac Organization

Sign the PACT (+ Aerospace Technology, + ECM Technology, + Pulse Tech, + Carrier Technology)

PACT World Politics

Transhumanize! (+ transgene, + CIP, + tech, - Morale)

PACT World Economics

Postwar Depression (+ Logistics, + military, + CIP, ++ PIP, -- Wealth)

PACT World Military

Send in the Marines (+ ground tech, + military, ++ ground doctrines)

Totals

+++ Pop
+ Transgene
++ PIP
++ CIP
+ wealth
+ RP
+ Dust
++++ Military
++ Doctrines
++ Logistics
+++++ Specific Techs
+ Techs
+ stockpiles
- Morale


EU

Kemal

Paranoid Turks!


Initial Colonization Mission Type

Early National (+ CIP)

Initial Colony Population

Dominantly Baseline (+ pop)

Destination World

Terraformable World
Get To Work (+ pop)

History of the Colony, Volume 1

Crisis Situation! (+ stockpiles)
Sudden Change of Government (+ morale)

History of the Colony, Volume II

Military Action (+ Military)
Feral Drone Attack (+ military)

The Breakdown

Catapulted (+ wealth)
ARROWS Staging Area (+ logistics, + military)

The Zodiac Organization

The EU Includes Us (+ Naval Technology, + Ground Tech, + Railgun Technology, + Defensive Technology)

EU World Politics

New European Millenium (+ Military, + Tech, + Morale, - Rim relations)

EU World Economics

Neo-Luddite Movement (+ Pop, + logistics, ++ PIP, - CIP)

EU World Military

Foreign Legionnaires (+ ground tech, + military, + ground doctrines, + logistics)

Totals

+++ Pop
++ morale
++ PIP
+++++ Military
+ Doctrines
+++ Logistics
+++++ Specific Techs
+ Tech
+ stockpiles


ZOCU

Londinium

Initial Colonization Mission Type

Early National (+ CIP)

Initial Colony Population

Mixed (+ SP)

Destination World

Garden World
Population Boom (++ pop, - wealth)

History of the Colony, Volume 1

Transgene Migration (+ transgene, + population)

History of the Colony, Volume II

Crisis Situation! (+ stockpiles)
Muddle Through (+ PIP)

The Breakdown

Broken-down (+ PIP)
Become energy independent (+ Helium, + dust)

The Zodiac Organization

Solidarity! (Treaty of Sirius, + Mecha Tech, + Mega-Particle Tech, + Shield tech, + propulsion tech, + Hangarize, - shipbuilding)

ZOCU World Politics

Put It Behind Us (+ Wealth, + Pop)

ZOCU World Economics

Arms Production Center (+ PIP, + RP, + weapon tech)

ZOCU World Military

Giant Robots Rule (+ ground doctrines, + air doctrines, + fleet doctrines, + mecha tech)

Totals

+ SP
++++ Pop
+ Transgene
+++ PIP
+ CIP
+ RP
+ Dust
+ Helium
+++ Doctrines
+++++ + Specific Techs
+ stockpiles
- shipbuilding
Treaty of Sirius
Hangarize


Transbaal

Initial Colonization Mission Type

Early National (+ CIP)

Initial Colony Population

Dominantly Transgene (+ transgene)

Destination World

Terraformable World
Artifact Rush (+ PIP)

History of the Colony, Volume 1

Transgene Migration (+ transgene, + population)

History of the Colony, Volume II

Military Action (+ military)
Narco-Warfare (+ military, + doctrines, - pop)

The Breakdown

Broken-down (+ PIP)
Get UN Aid/Refugee Center

The Zodiac Organization

Solidarity! (Treaty of Sirius, + Mecha Tech, + Mega-Particle Tech, + Shield tech, + propulsion tech, + Hangarize, - shipbuilding)

ZOCU World Politics

Internal Collapse (+ military, + SP, + logistics, - morale)

ZOCU World Economics

Center for Research (++ RP, + tech, + CIP, - PIP)

ZOCU World Military

Crush them WITH YOUR MIND (+ transgene, + CIP, ++ tech)

Totals

+ SP
+++ Transgene
+ PIP
+++ CIP
++ RP
- morale
+++ Military
+ Doctrines
+ Logistics
+++ Techs
++++ Specific Techs
- shipbuilding
Treaty of Sirius
Hangarize


Independent

SIYAN

Initial Colonization Mission Type

Early National (+ CIP)

Initial Colony Population

Dominantly Transgene (+ transgene)

Destination World

Resource Rich World
Relic Dust (+ Dust)

History of the Colony, Volume 1

Artifact Find (+ dust)
Active Machinery (+ theta, - dust)

History of the Colony, Volume II

Artifact Find (+ dust)
Active Machinery (+ theta, - dust)

The Breakdown

Broken-down (+ PIP)
Theta Hub (+ theta, + wealth, - dust)

The Zodiac Organization

Independence! (++++ Technology (any), - shipbuilding)

Indie World Politics

Get Sirius (+ hangarize, + morale, + ZOCU relations, - Treaty of Sirius)

Indie World Economics

Transhuman Resources (+ transgene, + wealth, + tech)

Indie World Military

Hypertech Bullshit (+ theta, ++ tech)

Totals

++ Transgene
+ Morale
+ PIP
+ CIP
++ Wealth
++++ Theta
+++++ ++ Techs
- shipbuilding
Treaty of Sirius
Hangarize