Xeno/Theotech Applications
Xenotech
Xenotech bonuses may not stack with Basic Theotech.
Power and Construction
Nanocapacitor Cells I Primary Index: Xenotech 40 Secondary Index: Power 10
- Starting Cost: 175
- Buy Cost: 2,000 W, 500 CIP, 750 Drexlers
- +2 Craft Power
Nanocapacitor Cells II Primary Index: Xenotech 60 Secondary Index: Power 20
- Starting Cost: 100
- Buy Cost: 1,500 W, 250 CIP, 500 Drexlers
- +2 Craft Power
Nanofusion Cluster I
Primary Index: Xenotech 30
Secondary Index: Power 15
- Starting Cost: 100
- Buy Cost: 1,500 W, 250 CIP, 500 Drexlers
- +1 Ship Power Expansion
Nanofusion Cluster II Primary Index: Xenotech 60 Secondary Index: Power 25
- Starting Cost: 50
- Buy Cost: 1,000 W, 250 CIP, 250 Drexlers
- +1 Ship Power Expansion
Weapons
Plasma Guns
- Primary Index: Xenotech 35
Secondary Index: Power 10
- Starting Cost: 50
- Buy Cost: 750 W, 500 CIP
Fusion Guns
- Primary Index: Xenotech 60
Secondary Index: Power 20
- Starting Cost: 125
- Buy Cost: 2,000 W, 1,250 CIP
Guided Plasma Shells
- Primary Index: Xenotech 45
Secondary Indices: Electronics 16, Electrochemical Weapons 30
- Starting Cost: 100
- Buy Cost: 1,000 W, 1,000 CIP, 500 PIP
Magnetohydrodynamic Lance
- Primary Index: Xenotech 40
Secondary Indices: Railguns 30
- Starting Cost: 100
- Buy Cost: 1,000 W, 1,000 CIP, 500 PIP
Cataclysm Fusor
- Yamato cannon charged!
- Primary Index: Xenotech 75
Secondary Index: Power 20, Materials 20
- Starting Cost: 50
- Buy Cost: 1,000 W, 500 CIP
Defenses
Bubble Fields Primary Index: Xenotech 30 Secondary Index: Shields 10
- Starting Cost: 100
- Buy Cost: 1,500 W, 500 CIP, 250 Dust
Enhanced Regenerative Bubbles Primary Index: Xenotech 50, Basic Theotech 30 Secondary Index: Shields 15
- Starting Cost: 125
- Buy Cost: 1,500 W, 500 CIP, 1000 Dust
Bubble Hardening Primary Index: Xenotech 30 Secondary Index: Shields 20
- Starting Cost: 75
- Buy Cost: 1,000 W, 500 CIP, 400 Dust
Nephilim Applique
Primary Index: Xenotech 40
- Starting Cost: 125
- Buy Cost: 1,500 W, 1000 CIP, 500 Drexlers
Nephilim Reconstruction Primary Index: Xenotech 75
- Starting Cost: 175
- Buy Cost: 1,500 W, 1000 CIP, 1,250 Drexlers
Theotech
Basic
Basic Theotech items that count as Advanced will be listed as such; they do not stack with any other application field that affects the same system.
Theta Jump Drives
Primary Index: Basic Theotech 25
- Starting Cost: 10
Leap Drives Primary Index: Basic Theotech 75
- Starting Cost: 50
T-Forced Fusion Cells I
Primary Index: Basic Theotech 30
Secondary Index: Power 15
- Starting Cost: 175
- Buy Cost: 2,000 W, 750 CIP, 500 Theta
- +2 Craft Power
T-Forced Fusion Cells II Primary Index: Basic Theotech 50 Secondary Index: Power 30
- Starting Cost: 100
- Buy Cost: 1,500 W, 250 CIP, 500 Theta
- +2 Craft Power
T-Forced Fusion Cells III Primary Index: Basic Theotech 75 Secondary Index: Power 50
- Starting Cost: 100
- Buy Cost: 1,500 W, 250 CIP, 500 Theta
- +2 Craft Power
T-Forced Fusion Plants I
Primary Index: Basic Theotech 30
Secondary Index: Power 15
- Starting Cost: 100
- Buy Cost: 1,500 W, 250 CIP, 500 Theta
- +1 Ship Power Expansion
T-Forced Fusion Plants II Primary Index: Basic Theotech 50 Secondary Index: Power 25
- Starting Cost: 50
- Buy Cost: 1,000 W, 250 CIP, 250 Theta
- +1 Ship Power Expansion
T-Forced Fusion Plants III Primary Index: Basic Theotech 75 Secondary Index: Power 30
- Starting Cost: 50
- Buy Cost: 1,000 W, 250 CIP, 250 Theta
- +1 Ship Power Expansion
Mercurion Drives Primary Index: Basic Theotech 45 Secondary Index: Propulsion 25
- Starting Cost: 100
Mega Particle Beams
Primary Index: Basic Theotech 45
Secondary Index: Particles 25
- Starting Cost: As per Mega Particles
Destabilizers Primary Index: Basic Theotech 80 Secondary Index: Shields 30
- Starting Cost:
Advanced Theotech
All Advanced Theotech counts as Advanced and as such does not stack with any other application field that affects the same system.
Crude Omega Conversion
Primary Index: Advanced Theotech 250
- Starting Cost: 60
Enhanced Omega Conversion Primary Index: Advanced Theotech 700
- Starting Cost: 80
Complete Omega Conversion
- Primary Index: Advanced Theotech 1000
- Starting Cost: 100
- Buy Cost: 2,000 W, 750 CIP, 1,000 Omega
Omega Jump Drive
Primary Index: Advanced Theotech 250
- Starting Cost: 10
Fold Drive Primary Index: Advanced Theotech 750
- Starting Cost: 50
Assymetrical Metric Compression Drives
Primary Index: Advanced Theotech 600
Secondary Index: Propulsion 25
- Starting Cost: 125
Power and Construction
Metric Compression Cells I
- Primary Index: Advanced Theotech 600 Secondary Index: Power and Electronics 15
- Starting Cost: 200
- Buy Cost: 3,000 W, 1,000 CIP, 1,000 Omega
- +8 Craft Power
Metric Compression Cells II
- Primary Index: Advanced Theotech 700 Secondary Index: Power and Electronics 20
- Starting Cost: 100 Buy Cost: 2,500 W, 500 CIP, 500 Omega
- +3 Craft Power, +1 Craft Space
Metric Compression Cells III
- Primary Index: Advanced Theotech 800
Secondary Index: Power and Electronics 25
- Starting Cost: 100 Buy Cost: 2,500 W, 500 CIP, 500 Omega
- +3 Craft Power, +1 Craft Space
Metric Compression Cells IV
- Primary Index: Advanced Theotech 900
Secondary Index: Power and Electronics 30
- Starting Cost: 100 Buy Cost: 2,500 W, 500 CIP, 500 Omega
- +3 Craft Power, +1 Craft Space
Metric Compression Generators I
- Primary Index: Advanced Theotech 600
Secondary Index: Power and Electronics 15
- Starting Cost: 200 Buy Cost: 3,000 W, 1,000 CIP, 1,000 Omega
- 4 Ship Power Expansion
Metric Compression Generators II
- Primary Index: Advanced Theotech 700
Secondary Index: Power and Electronics 20
- Starting Cost: 50 Buy Cost: 1,500 W, 500 CIP, 500 Omega
- +1 Ship Power Expansion, +1 Ship Hull Expansion
Metric Compression Generators III
- Primary Index: Advanced Theotech 800
Secondary Index: Power and Electronics 25
- Starting Cost: 50 Buy Cost: 1,500 W, 500 CIP, 500 Omega
- +1 Ship Power Expansion, +1 Ship Hull Expansion
Metric Compression Generators IV
- Primary Index: Advanced Theotech 900
Secondary Index: Power and Electronics 30
- Starting Cost: 50 Buy Cost: 1,500 W, 500 CIP, 500 Omega
- +1 Ship Power Expansion, +1 Ship Hull Expansion
Weapons
Q·Pulse Guns
- Primary Index: Advanced Theotech 600
Secondary Index: Particles 25
- Starting Cost: 150 Buy Cost: 2,000 W, 1000 CIP, 750 Omega
Blast Cannons
- Primary Index: Advanced Theotech 900
Secondary Index: Power 30
- Starting Cost: 150
- Buy Cost: 2,000 W, 750 CIP, 1,000 Omega
Vector Cannons
- Primary Index: Advanced Theotech 900 Secondary Index: Electronics 30
- Starting Cost: 150 Buy Cost: 2,000 W, 750 CIP, 1,000 Omega
Defenses
Valence Armor
- Primary Index: Advanced Theotech 700
Secondary Index: Materials 25
- Starting Cost: 200
- Buy Cost: 2,000 W, 1,500 PIP, 1,000 CIP, 500 Omega
Distortion Field
- Primary Index: Advanced Theotech 900
Secondary Index: Forcefields 25
- Starting Cost: 150
- Buy Cost: 2,000 W, 750 CIP, 1,000 Omega