Victoria Corel

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Real Name: Victoria Corel

Appearance: Short woman with a long, red ponytail and a few freckles. Polite and somewhat shy-seeming, but very eloquent.

Nature

Virtue: Charmer
Vice: Expert

Attributes

Strength: **
Dexterity: **
Stamina: ***** (Resilient)
Charisma: ***** (Charming) Threshold Off
Manipulation: ***** (Persuasive)
Appearance: ***** (Adorable) Threshold Off
Perception: **
Intelligence: ***** (Discerning)
Wits: ***** (Shrewd)

Abilities

Brawl:
Might:

Athletics: *
Drive:
Firearms:
Ledgermain:
Martial Arts:
Pilot:
Stealth:
Melee:

Endurance: *** +*
Resistance: *** +*

Awareness: ***
Investigation: *

Academics: Psychology *****
Bureaucracy: ***
Computers:
Engineering: Mechanical * (Spacesuit Maintenance +1)
Intrusion:
Linguistics: *****
Medicine: *
Science: Biology **, Xenology *** (Xenology +1)
Survival:

Arts: **
Biz:
Rapport: *****

Intimidation:
Style: ***** (Disguise +1)

Interrogation: **
Streetwise:
Subterfuge: **** (Deception +1)

Command: ***
Etiquette: ***** (Negotiation +1)
Perform: Singing *****

Microgravity Ops: *

Backgrounds

Allies:
Attunement:
Backing:
Cipher:
Contacts:
Dormancy: ***
Eufiber:
Followers:
Influence:
Mentor: **** (Rakshasa)
Node: *****
Resources:
Sanctum: ***** (pooled)

Other Stuff

Quantum: ***
Quantum Pool: 50
Spend Max: 20
Willpower: ***** ***
Taint: ***** (Effective **) (+3 Node, +2 Taint, -3 Taint Resistance)
Health: -0/-0/-0/-0/-0/-0/-0/-1/-1/-1/-1/-2/-2/-2/-4/-4/Incapacitated
Force Field: 17 HL (regenerates 3 HLs a turn)

Initiative: 7

Soak
Bashing 11
Lethal 7
Aggravated 4

Mental Blast Attack: d7 + 3 sux, 2B damage per success

Languages (48): English (formal), French (formal), German (formal), Spanish, Italian, Russian (formal), Chinese (formal), Japanese (formal), Arabic, Latin (formal), Polish,

Powers

Force Field, Permanent **
Mental Blast **
Telepathy *
M-Stamina ** (Adaptability)
M-Charisma *** (Natural Agitator, Dreadful Mien)
M-Manipulation *** (Persuader, The Voice)
M-Appearance ** (Seductive Looks)
M-Intelligence *** (Linguistic Savant, Discerning Mind, Taint Resistant)
M-Wits * (Natural Empath, Quickness)
Body Modifications (10xp from Taint)
Redundant Organs (-0,-1) (2)
High-Capacity Lungs (2)
Pheromones (affection) (2)
Aberrations:
Aberrant Eyes (emerald spiral patterns)


Merits and Flaws

Sexy
Short

Points

BP: 15 + 1

Node to 4 (1)
Eufibre to 5 (2)
Dormancy to 3 (2)
Sexy (1)
Willpower to 8 (8)
Short +1


Nova Points: 50 + 6

Quantum to 3 (10)
Force Field to 2 (4)
Permanent Extra (2)
Mental Blast to 1 (2)
M-Cha to 3 (6)
M-Manip to 3 (6)
M-Intelligence to 3 (6)
M-Appearance to 1 (2)
M-Stamina to 1 (2)
M-Wits to 1 (2)
Attribute 12 (6)
Abilities 24 (4)
Discerning Mind (1)
The Voice (1)
Dreadful Mien (1)
Taint Resistant (1)

Bonus BP: 5

Wanted: Aeon (-5)
Node to 5 (1)
Mentor to 4 (Rakshasa)
Eufibre 5 recycled into Sanctum 5 (contributed to group Sanctum)

XP: 34

Reserve: 5
M-stam to 2 (5 xp)
Mental Blast to 2 (5 xp)
Telepathy to 1 (6 xp)
Medicine to 1 (3 xp)
Enhancement (Quickness) (5 xp)
M-app 2 (5 xp)
Mentor XP: 5
Mentor Discount: 0


   * Seductive Looks: replace system with: +(Mega-Appearance) dice to any Sway roll where seuxality could be an additional advantage. In especially fitting situations, a character may be able to add 1 success to the roll along with the bonus dice.
   * Persuader: replace system with: Reduce the target's willpower by (Mega-Manipulation) when calculating the amount of Casual Sway needed to start creating Intimate Sway, minimum 1 effective Willpower. Costs no Quantum points and is always on.
   * The Voice: replace system with: Spend 1 Quantum to make a Sway roll via Manipulation + Relevant Social Ability, creating Intimate Sway, which has a difficulty of (Opponent's Wits). The victim may roll Willpower to resist. The timeframe of this action is 1 combat turn, but this can only be applied to one target and only may apply once per scene. Sway generated by The Voice cannot have its duration extended at all.


   * Quickness: Quickness actions may explicitly not be split into multiple actions, and moreover allow all actions, including the use of Quantum powers. A Nova may not take any more Quickness actions than he or she has Mega-Wits.
   * Discerning Mind: replace system with: +(Mega-Intelligence) dice to any roll to resist Sway. Furthermore add +(Mega-Intelligence) to the character's Willpower when determining the points of casual way necessary to create intimate sway.