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Siege Golem<br> | Siege Golem<br> | ||
Zephiri Siege Golems are incredible feats of animated metal, the peak of an enchanters art they are unwavering siege engines that can wade through inordinate amounts of enemies to crush, tear and destroy defences with an array of magical weaponry. | Zephiri Siege Golems are incredible feats of animated metal, the peak of an enchanters art they are unwavering siege engines that can wade through inordinate amounts of enemies to crush, tear and destroy defences with an array of magical weaponry. | ||
(Requested ability would be hold more weapons than is normal for a siege machine or be able to equip large weaponry) |
Revision as of 12:58, 2 December 2009
Blood Magic
The Mageron Of Zephiri use the essence of life itself to power their spells, using magic strikingly similar to that of the necromancer lords themselves, most mages will have on hand a few slaves to power their nefarious wizardry, using the spark of divinity within the blood to enable greater power. It is often said is it the blood magic that has given the Mageron the ability to rule, able to manipulate the blood of their lesser to bend them to their will. (Nevermind, here for fluff)
Siege Golem
Zephiri Siege Golems are incredible feats of animated metal, the peak of an enchanters art they are unwavering siege engines that can wade through inordinate amounts of enemies to crush, tear and destroy defences with an array of magical weaponry.
(Requested ability would be hold more weapons than is normal for a siege machine or be able to equip large weaponry)