Fortuna von Sauron: Difference between revisions
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Created page with "== Overview == '''Career:''' Navigator (Renegade House), Rank 1 '''Homeworld:''' Imperial World '''Birthright:''' Child of the Creed '''Lure of the Void:''' Zealot '''Trials a..." |
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== Overview == | == Overview == | ||
'''Career:''' Navigator (Renegade House), Rank 1 | '''Career:''' Navigator (Renegade House), Rank 1<br> | ||
'''Homeworld:''' Imperial World | '''Homeworld:''' Imperial World<br> | ||
'''Birthright:''' Child of the Creed | '''Birthright:''' Child of the Creed<br> | ||
'''Lure of the Void:''' Zealot | '''Lure of the Void:''' Zealot<br> | ||
'''Trials and Travails:''' Dark Voyage | '''Trials and Travails:''' Dark Voyage<br> | ||
'''Motivation:''' Pride | '''Motivation:''' Pride | ||
Revision as of 17:38, 17 January 2024
Overview
Career: Navigator (Renegade House), Rank 1
Homeworld: Imperial World
Birthright: Child of the Creed
Lure of the Void: Zealot
Trials and Travails: Dark Voyage
Motivation: Pride
Statistics
Attributes
- Weapon Skill (WS) 25
- Bonus: 2
- Advances: None
- Ballistic Skill (BS) 30
- Bonus: 2
- Advances: None
- Strength (S) 30
- Bonus: 3
- Advances: None
- Toughness (T) 45
- Bonus: 4
- Advances: None
- Agility (Ag) 30
- Bonus: 3
- Advances: None
- Intelligence (Int) 50 (x2)
- Bonus: 10
- Advances: Simple
- Perception (Per) 50
- Bonus: 5
- Advances: Simple
- Willpower (WP) 61
- Bonus: 6
- Advances: Simple
- Fellowship (Fel) 30
- Bonus: 3
- Advances: None
Skills
- Basic Skills
- Common Lore (Imperial Creed) (Int)
- Common Lore (Imperium) (Int)
- Common Lore (War) (Int)
- Trained Skills
- Awareness (Per)
- Common Lore (Imperial Navy) (Int)
- Common Lore (Navis Nobilite) (Int)
- Forbidden Lore (Navigators) (Int)
- Forbidden Lore (Warp) (Int)
- Literacy (Int)
- Navigation (Stellar) (Int)
- Navigation (Warp) (Int)
- Psyniscience (Per)
- Scholastic Lore (Astromancy) (Int)
- Speak Language (High Gothic) (Int)
- Speak Language (Low Gothic) (Int)
Talents and Traits
- Talents
- Navigator
- Pistol Weapon Training (Universal)
- Resistance (Fear): Gain +10 bonus to Resistance Tests.
- Unshakeable Faith: The Explorer may re-roll failed Fear Tests.
- Traits
- Dark Sight: A creature with this Trait sees normally even in areas of total darkness, and never takes a penalty for fighting in areas of dim or no lighting.
- Regeneration: Creatures with this Trait heal very quickly. Each round, at the start of its turn the creature tests Toughness to remove 1 point of damage. It loses this Trait when slain.
- Unnatural Intelligence (x2): x2 Intelligence Bonus. During Opposed Characteristic Tests, on a success, the bonus multiplier is added to the degree of success.
- Mutations
- Eyes as Dark as the Void (Navigator): Your eyes are completely black and without iris; you gain the Dark Sight Trait.
- Strange Vitality (Navigator): You possess a vitality and resilience that is at odds with your physical form; wounds bleed translucent fluid and close quickly, bones knit together after being horrifically broken. You gain the Regeneration Trait.