Michael Ovid: Difference between revisions
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Line 1: | Line 1: | ||
=Identity = | =Identity = | ||
*Codename: | *Codename: pardon? | ||
*Alias: | *Alias: pardon? | ||
*Allegiance: Independent | *Allegiance: Independent | ||
*Concept: The Next Form of Life | *Concept: The Next Form of Life | ||
*Eruption: | *Eruption: Threatening Situation | ||
===Motivations=== | ===Motivations=== | ||
Line 14: | Line 14: | ||
=Vital Statistics= | =Vital Statistics= | ||
*Quantum: 5 | *Quantum: 5 | ||
**Quantum Pool: | **Quantum Pool: 30 | ||
**Max Spent per Turn: | **Max Spent per Turn: 20 | ||
**Stress Quantum: | **Stress Quantum: 5 | ||
*Willpower: | *Willpower: 5 | ||
*Health: | *Health: | ||
**[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] | **[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]: -0 | ||
**[ ][ ][ ][ ][ ][ ] | **[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]: -0 (-1) | ||
**[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]: -0 (-2) | |||
**[ ][ ][ ][ ][ ][ ][ ] | **[ ][ ][ ][ ][ ][ ][ ][ ][ ]: -0 (-4) | ||
**[ ][ ][ ][ ][ ][ ][ ] | **[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] -5 (-10 (Incapacitated)) | ||
**[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] Incapacitated | |||
**[ ] Dead | **[ ] Dead | ||
**Heals at 14x speed, reduces healing times by 1 category, see also Regenerator II MSta enhancement | |||
*Taint: 1 | *Taint: 1 | ||
**Temporary Taint: 0 | **Temporary Taint: 0 | ||
Line 48: | Line 48: | ||
:Dexterity 5 | :Dexterity 5 | ||
:Stamina 5 | :Stamina 5 | ||
::'''Mega Stamina | ::'''Mega Stamina 6''' | ||
:: | :: Health: Subtract 6 from the potency of any poison, disease or similar bio/chemical intrusion. | ||
:: | :: I'll Be Back: +12 Incapacitated health levels. While Incapacitated and unable to act, halve all damage, rounded down, to a minimum of 1 health level. | ||
:: Regeneration II: Instantly heal B/L damage at 1Q/level or A at 6Q/level to a max of 6/turn. Passively heal 14B/L/hour or 6A/day. Regrow missing organs in 5 days. | |||
:: Robust II: + 2x duplicates of basic health levels. | |||
===Mental=== | ===Mental=== | ||
Line 107: | Line 110: | ||
=Quantum Powers= | =Quantum Powers= | ||
* | ===Biomanipulation 5=== | ||
**Development/Regression( | *Level 3 | ||
** | ====Body Manipulation==== | ||
** | *Pool d10+[6] (sta + power) | ||
** | *Thrown | ||
** | *Mimic any drug, disease or poison, alter fertility. | ||
====Development/Regression==== | |||
*Pool d9 (man + power) | |||
*Touch | |||
*Add or subtract 3 years of development and aging per success. Resist with Stamina + Resistance. | |||
====Form Manipulation==== | |||
*Pool d9 (man + power) | |||
*Touch | |||
*Grant or remove 4xp bodymods or raise or lower physical attribute by 1 per success. Difficulty is Willpower + 1. Resist with Stamina + Resistance. | |||
====Healing==== | |||
*Pool d10+[6] (sta + power) | |||
*Touch | |||
*Heal 1 bashing or lethal level per success. +4Q per aggravated level healed, +4Q+1W per organ regenerated. | |||
====Homunculus==== | |||
*Create up to 16 homunculi w/ Ovid's baseline physical attributes & mental and physical attributes at 1. 1 dot in 1-3 dot abilities, 2 dots in 4+ dot abilities. | |||
===Shapeshift 1=== | |||
*Pool d6+[6] | |||
*Scene | |||
*[+Duration -Slow] | |||
*Gain up to 19 augmentations per use. 1 augmentation allows moving 2 physical dots or adding one physical dot. | |||
*Maximum increase of 3 dots. | |||
====[tank]==== | |||
*Armour Implants IV (+4B/4L soak) | |||
*Reinforced Armour II (+2B/2L soak, -2 armour penalty) | |||
*Ablative Coating I (+17 external HLs) | |||
*Protected Vitals (soak lethal, -1 attacker success) | |||
*Trauma Tolerance (automatically stabilise) | |||
*Resilience X (+20 stamina for soak, HLs and poison resistance) | |||
*'''Net effects:''' 36B/36L stamina soak, 6B/6L armour soak, +17 external HLs, +10 HLs, +8 incap HLs | |||
====[power]==== | |||
*Augmented Strength V | |||
*Superhuman Strength V | |||
*Strength Enhancement II | |||
*+3 Strength | |||
*Gargantuan (Size Increase IV) | |||
*'''Net effects:''' Strength 8 base +2 enhancement +4 size +[5] augmnted, Gargantuan size | |||
====[awful]==== | |||
= Spending Log = | = Spending Log = | ||
Line 146: | Line 186: | ||
** Healing, Homunculus, Development/Regression, Body Manipulation, Form Manipulation | ** Healing, Homunculus, Development/Regression, Body Manipulation, Form Manipulation | ||
* Shapeshift 1 (3) | * Shapeshift 1 (3) | ||
** +Duration, -Slow | |||
* Mega-Stamina 6 (12) | * Mega-Stamina 6 (12) | ||
** Health | |||
** I'll Be Back | ** I'll Be Back | ||
** Regeneration II | ** Regeneration II | ||
** | ** Robust II | ||
* Augmentations 24xp (3) | * Augmentations 24xp (3) | ||
** Long-Lived III (3xp) | ** Long-Lived III (3xp) |
Revision as of 15:02, 6 July 2018
Identity
- Codename: pardon?
- Alias: pardon?
- Allegiance: Independent
- Concept: The Next Form of Life
- Eruption: Threatening Situation
Motivations
- Self-Improvement ?
- Scientific Experimentation ?
- Exploration ?
- Genesis ?
Vital Statistics
- Quantum: 5
- Quantum Pool: 30
- Max Spent per Turn: 20
- Stress Quantum: 5
- Willpower: 5
- Health:
- [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]: -0
- [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]: -0 (-1)
- [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]: -0 (-2)
- [ ][ ][ ][ ][ ][ ][ ][ ][ ]: -0 (-4)
- [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] -5 (-10 (Incapacitated))
- [ ] Dead
- Heals at 14x speed, reduces healing times by 1 category, see also Regenerator II MSta enhancement
- Taint: 1
- Temporary Taint: 0
- Aberrations: 0
Combat
- Initiative: d
- Dodge: d
- Parry: d +[]
- MAP Reduction:
- Soak (Total): A/L/B
- Natural Soak: 2A/13L/22B
- Power Soak: 0A/0L/0B
- Equipment/Other Soak: 0A/0L/0B
Attacks
Attributes
Physical
- Strength 5
- Dexterity 5
- Stamina 5
- Mega Stamina 6
- Health: Subtract 6 from the potency of any poison, disease or similar bio/chemical intrusion.
- I'll Be Back: +12 Incapacitated health levels. While Incapacitated and unable to act, halve all damage, rounded down, to a minimum of 1 health level.
- Regeneration II: Instantly heal B/L damage at 1Q/level or A at 6Q/level to a max of 6/turn. Passively heal 14B/L/hour or 6A/day. Regrow missing organs in 5 days.
- Robust II: + 2x duplicates of basic health levels.
Mental
- Wits 4
- Intelligence 4
- Perception 4
Social
- Charisma 3
- Manipulation 2
- Appearance 5 A Beautiful Creature
Abilities
Physical
- Athletics 5 (Swimming 2)
- Endurance 5 (Breath 1)
- Might 3
- Pilot
- Boat 3
Mental
- Academics
- Literature 1
- Art
- Sculpture 2
- Awareness 2
- Medicine 2
- Science
- Biology 5
- Survival 1
Social
- Etiquette 1
- Leadership 2
- Rapport 2
- Style 1
Merits and Flaws
Merits
- Contacts
- Resources
Flaws
Augmentations and Aberrations
Augmentations
Aberrations
Equipment
Quantum Powers
Biomanipulation 5
- Level 3
Body Manipulation
- Pool d10+[6] (sta + power)
- Thrown
- Mimic any drug, disease or poison, alter fertility.
Development/Regression
- Pool d9 (man + power)
- Touch
- Add or subtract 3 years of development and aging per success. Resist with Stamina + Resistance.
Form Manipulation
- Pool d9 (man + power)
- Touch
- Grant or remove 4xp bodymods or raise or lower physical attribute by 1 per success. Difficulty is Willpower + 1. Resist with Stamina + Resistance.
Healing
- Pool d10+[6] (sta + power)
- Touch
- Heal 1 bashing or lethal level per success. +4Q per aggravated level healed, +4Q+1W per organ regenerated.
Homunculus
- Create up to 16 homunculi w/ Ovid's baseline physical attributes & mental and physical attributes at 1. 1 dot in 1-3 dot abilities, 2 dots in 4+ dot abilities.
Shapeshift 1
- Pool d6+[6]
- Scene
- [+Duration -Slow]
- Gain up to 19 augmentations per use. 1 augmentation allows moving 2 physical dots or adding one physical dot.
- Maximum increase of 3 dots.
[tank]
- Armour Implants IV (+4B/4L soak)
- Reinforced Armour II (+2B/2L soak, -2 armour penalty)
- Ablative Coating I (+17 external HLs)
- Protected Vitals (soak lethal, -1 attacker success)
- Trauma Tolerance (automatically stabilise)
- Resilience X (+20 stamina for soak, HLs and poison resistance)
- Net effects: 36B/36L stamina soak, 6B/6L armour soak, +17 external HLs, +10 HLs, +8 incap HLs
[power]
- Augmented Strength V
- Superhuman Strength V
- Strength Enhancement II
- +3 Strength
- Gargantuan (Size Increase IV)
- Net effects: Strength 8 base +2 enhancement +4 size +[5] augmnted, Gargantuan size
[awful]
Spending Log
Chargen
Elite Human
- 7/5/3 attributes
- Str 3 Dex 3 Sta 4
- Per 3 Int 3 Wit 3
- Cha 3 Man 2 App 3
- 30 abilities
- Might 3, Athletics 3 (Swimming 2), Pilot (Boat) 3, Endurance 3 (Holding Breath 1), Awareness 2, Academics (Literature) 1, Medicine 2, Science (Biology) 3, Art (Sculpture) 2, Survival 1, Style 1, Rapport 2, Etiquette 1, Leadership 2
- 7 merits
- Fame 1 (Divers &c), Language 3 (French, Malay, Spanish), ??? 3
- 4 WP
- 2 influence
BP (0/15)
- +1 Int, Cha, App (12)
- +1 WP (2)
- +1 Holding Breath (1)
Exemplar Nova
- +1 physical
- +6 attributes (athletics 2, endurance 2, science (biology) 2)
- +1 influence
- Quantum 3
NP (0/50)
- +7 Attributes (+1 str, +1 sta, +1 per/int/wit, +2 app)
- Quantum 5 (10)
- Biomanipulation 5 (15)
- Healing, Homunculus, Development/Regression, Body Manipulation, Form Manipulation
- Shapeshift 1 (3)
- +Duration, -Slow
- Mega-Stamina 6 (12)
- Health
- I'll Be Back
- Regeneration II
- Robust II
- Augmentations 24xp (3)
- Long-Lived III (3xp)
- Encryption (2xp)
- Ambidexterity (1xp)
- Improved Kinaesthesia (4xp)
- Environmental Adaption: Aquatic (4xp)
- Regenerator (3xp)
- Biohazard Resistance II (2xp)
- Hard To Stop II (5xp)