Talk:Space Princesses: Difference between revisions
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==Aurora Alloces Kushimitama Ovsol-Klystron== | |||
===About my name=== | |||
''Aurora Alloces Kushimitama Ovsol-Klystron'' | |||
What does this tell you about myself? Like all nobility - yes, I can be addressed as ''Nari'' but I am also ''Captain'' - my name is multipart and meaningful. | |||
''Aurora'' is my given name. That which shines brightly. | |||
''Alloces'' is derived from the family of my father, an intellectual from beyond the Great Wall. | |||
''Kushimitama'' evokes a concept derived from per-Exodus Terra, the mystery of spirit. | |||
''Ovsol'' is my noble prefix, and it is noble indeed. I hardly need to clarify that every title granted during a reign of an Emperor shares the same prefix and every Emperor's prefix is unique. But I can see you don't recognize mine. Is it one of those unusual ones that break this rule, such as those given to the survivors of the Siege of Bataria? Say it out loud. 'Ovsol'. 'Of Sol'. Sol, the star around which humans originated and all but abandoned in the Exodus. Comprehension dawns, I'm sure. | |||
And finally ''Klytron'' is my surname. Would you recognize any Klystrons, you ask? Doubtful, unless you go into the history books and find the Galtz-Sonika Affair. We have been one of the House Obscura for a long, long time. | |||
==System Musings== | ==System Musings== | ||
===Basic Stuff=== | ===Basic Stuff=== |
Revision as of 14:30, 5 September 2014
Aurora Alloces Kushimitama Ovsol-Klystron
About my name
Aurora Alloces Kushimitama Ovsol-Klystron
What does this tell you about myself? Like all nobility - yes, I can be addressed as Nari but I am also Captain - my name is multipart and meaningful.
Aurora is my given name. That which shines brightly.
Alloces is derived from the family of my father, an intellectual from beyond the Great Wall.
Kushimitama evokes a concept derived from per-Exodus Terra, the mystery of spirit.
Ovsol is my noble prefix, and it is noble indeed. I hardly need to clarify that every title granted during a reign of an Emperor shares the same prefix and every Emperor's prefix is unique. But I can see you don't recognize mine. Is it one of those unusual ones that break this rule, such as those given to the survivors of the Siege of Bataria? Say it out loud. 'Ovsol'. 'Of Sol'. Sol, the star around which humans originated and all but abandoned in the Exodus. Comprehension dawns, I'm sure.
And finally Klytron is my surname. Would you recognize any Klystrons, you ask? Doubtful, unless you go into the history books and find the Galtz-Sonika Affair. We have been one of the House Obscura for a long, long time.
System Musings
Basic Stuff
- Roll 2D10 + modifiers
Ship Design
All ships have a base statline
- Firepower: Default firepower bonus added to all gun attacks.
- Armor: Basic physical protection.
- Shields: Protects again gunfire (adding to Armor), but not against graviton torpedoes.
- Evasion: How easily your ship can avoid getting hit due to a combination of size and speed.
- Speed: The bonus to movement rolls.
- Hits: How many hits your ship can take before it starts to loose effectiveness.
- Equipment: How many spaces of equipment your ship has.
- Destroyers normally have 3 equipment space
- Cruisers normally have 5-6 equipment space
- Capital ships have a minimum of 8 equipment space
Equipment
Equipment is various items that improve your ship's performance - guns, electronics, protection, engines, etc.
Cost of equipment is two values; the first is the resource price and the second is the availability.
Examples:
Small Cannon Turrets
- Firepower: 2
- Accuracy: +6
- Range: Short
- Equipment: 1
- Cost: ?? Common
Medium Cannon Turrets
- Firepower: 4
- Accuracy: +3
- Range: Medium
- Equipment: 2
- Cost: ?? Common
Heavy Cannon Turrets
- Firepower: 8
- Accuracy: +0
- Range: Long
- Equipment: 4
- Special: Barrage; FP 1 Acc +3
- Cost: ?? Common
Superheavy Cannon Turrets
- Firepower: 10
- Accuracy: -1
- Range: Long
- Equipment: 5
- Special: Barrage; FP 2 Acc +2
- Cost: ?? Rare
Siege Cannon
- Firepower: 15
- Accuracy: -8
- Range: Extreme
- Equipment: 3
- Cost: ?? Rare
Flak Guns
- Range: Short
- Equipment: 1
- Special: AA 2
- Cost: ?? Rare
Torpedo Launcher
- Accuracy: +0
- Range: Short
- Equipment: 1
- Special: Torpedo Attack 2
- Cost: ?? Common
Small Fire Control
- Range: Short
- Equipment: 1
- Special: +2 accuracy on all Gunnery attacks
- Cost: ?? Common
Improved Small Fire Control
- Range: Short
- Equipment: 1
- Special: +2 accuracy on all Gunnery attacks, AA +1
- Cost: ?? Rare
Medium Fire Control
- Range: Medium
- Equipment: 1
- Special: +2 accuracy on all Gunnery attacks at Short range, +1 at Medium
- Cost: ?? Uncommon
Large Fire Control
- Range: Long
- Equipment: 2
- Special: +2 accuracy on all Gunnery attacks
- Cost: ?? Common
Improved Large Fire Control
- Range: Long
- Equipment: 2
- Special: +2 accuracy on all Gunnery attacks, AA +1
- Cost: ?? Rare
Armor Plating
- Equipment: 2
- Special: +2 Armor
- Cost: ?? Common
Shield Generator
- Equipment: 2
- Special: +3 Shields
- Cost: ?? Common
High-Ouput Drive Kernel
- Equipment: 2
- Special: +2 Evasion, +2 Speed
- Cost: ?? Uncommon
Reinforced Bulkheads
- Equipment: 2
- Special: +1 Hit
- Cost: ?? Common
Recon Detachment
- Equipment: 1
- Special: Scout
- Cost: ?? Common
Interface Recon Craft
- Equipment: 3
- Special: Extended Scout
- Cost: ?? Common
Flight Deck
- Equipment: 2
- Special: Allows 1 squadron embarkation
- Cost: ?? Common
Luxurious Fittings
- Equipment: 1
- Special: Boost to all diplomacy rolls (+4 if escort, +5 if cruiser, +6 if capital ship)
- Cost: ?? Common
Royal Fittings
- Equipment: 1
- Special: Boost to all diplomacy rolls (+6 if escort, +8 if cruiser, +10 if capital ship)
- Cost: ?? Rare
System Ship
- Equipment: -1 (increases equipment space by 1)
- Special: +2 Armor, -2 Shields, may only travel via wormhole
- Cost: ?? Common