Talk:Polity Creation: Difference between revisions
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Each nation has 40 points to spend. | Each nation has 40 points to spend. | ||
=== | ===National Infrastructure=== | ||
You may spend up to 15 points here. | You may spend up to 15 points here. | ||
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'''Population'''<br> | '''Population'''<br> | ||
Population is the amount of people in your nation | Population is the amount of people in your nation | ||
:Population Unit: 20 million | :Population Unit: 20 million per point | ||
:Cost: 1 Point | :Cost: 1 Point | ||
'''Industry'''<br> | '''Industry'''<br> | ||
Industry covers the manufacturing output of your nation. | Industry covers the manufacturing output of your nation. | ||
:Industrial Fabber: 25 production | :Industrial Fabber: 25 production per point | ||
'''Assember Gate Production'''<br> | '''Assember Gate Production'''<br> | ||
Assembler gates are used for producing apex technology. They can also instantly build any other unit at 2x cost. | Assembler gates are used for producing apex technology. They can also instantly build any other unit at 2x cost. | ||
:Apex Assembler: 25 Assembler production | :Apex Assembler: 25 Assembler production per point | ||
'''Apex Blueprints'''<br> | '''Apex Blueprints'''<br> | ||
Line 36: | Line 34: | ||
:Cost: 5 points | :Cost: 5 points | ||
National Traits | ===National Resources=== | ||
'''Diplomacy''' | |||
Diplomatic points can be spent in order to achieve outcomes | |||
:10 Diplomatic Units per point | |||
'''Espionage''' | |||
:10 Esiponage Units per point | |||
===National Traits=== | |||
'''Influence''' | |||
Your nation is particularly adept at getting it's way | |||
'''Hyperlane Network''' | '''Hyperlane Network''' | ||
Your part of the Hyperlane network, the superhighway of interstellar transport | Your part of the Hyperlane network, the superhighway of interstellar transport | ||
:-10 Points | :-10 Points |
Revision as of 04:15, 11 October 2013
Nation Creation
Nation creation in Heaven's Wake may appear to be a long process, but it's fairly straightforward.
Each nation has 40 points to spend.
National Infrastructure
You may spend up to 15 points here.
Population
Population is the amount of people in your nation
- Population Unit: 20 million per point
- Cost: 1 Point
Industry
Industry covers the manufacturing output of your nation.
- Industrial Fabber: 25 production per point
Assember Gate Production
Assembler gates are used for producing apex technology. They can also instantly build any other unit at 2x cost.
- Apex Assembler: 25 Assembler production per point
Apex Blueprints
Apex blueprints are required for apex technology, without them the assemblers have no instructions.
- Common blueprints
- Cost: 1 point
- Uncommon blueprint
- Cost: 2 points
- Rare blueprint
- Cost: 5 points
National Resources
Diplomacy Diplomatic points can be spent in order to achieve outcomes
- 10 Diplomatic Units per point
Espionage
- 10 Esiponage Units per point
National Traits
Influence Your nation is particularly adept at getting it's way
Hyperlane Network Your part of the Hyperlane network, the superhighway of interstellar transport
- -10 Points