Gathering Fragrance: Difference between revisions
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'''Willpower:''' 7/7 [22bxp]<br> | '''Willpower:''' 7/7 [22bxp]<br> | ||
'''Damage:''' 0L+0B (-0)<br> | '''Damage:''' 0L+0B (-0)<br> | ||
'''Health:''' | '''Health:''' 13/13 | -0, -1, -1, -1, -1, -2, -2, -2, -2, -2, -2, -4, incap<br> | ||
'''Exp:''' 11/11 | '''Exp:''' 11/11 | ||
==Virtues== | ==Virtues== |
Revision as of 00:41, 31 May 2013
A bright but occasionally sociopathic hunter and assassin. One of the youngest circle members. Her home tribe had a tradition of sacrificing its own to appease a fae court and their behemoth. When her name came up in the lottery six years ago, she went along but decided at the last moment to shoot it instead. As a result, her entire tribe was wrecked but she survived. She was initially offered an Infernal exaltation for her failure against supernatural forces but rose to the occasion on that occasion by rejecting it on the spot as the demon materialized and was immediately imbued with a Solar exaltation in its place. As her first great labor under the aegis of the Unconquered Sun, she decided to hunt down the beast that destroyed her former life and has tracked it to the valley.
Vital Statistics
Name: Gathering Fragrance
Age: 18
Concept: Hunter of supernatural horrors.
Caste: Night
Motivation: Hunt the ??? and slay it.
Great Curse: Heart of Flint
Essence: ●●● [16bxp] (personal: 16/16; peripheral: 31/31; committed: 8)
Essence Recover: (relaxed: +4; resting: +4)
Willpower: 7/7 [22bxp]
Damage: 0L+0B (-0)
Health: 13/13 | -0, -1, -1, -1, -1, -2, -2, -2, -2, -2, -2, -4, incap
Exp: 11/11
Virtues
Compassion: 1/●
Conviction: 3/●●●
Temperance: 2/●●
Valor: 5/●●●●●
Intimacies (8)
Horses
Hunting (Unusual)
Simplicity
"If you are alive, you can keep going."
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-
-
-
Backgrounds
Artifact: ●●●●
- Sky of Scarlet Perception, king among powerbows.
Resources: ●●●
- Money, horses and goats. Takes on hunting bounties during downtime, including people.
Attributes
Physical
Strength: ●●●●
Dexterity: ●●●●●
Stamina: ●●●●[8bxp]
Social
Charisma: ●●●
Manipulation: ●●
Appearance: ●●●●
Mental
Perception: ●●●●●
Intelligence: ●●
Wits: ●●●[4bxp]
Abilities
[44bxp]
Dawn
Archery: ●●●●●
Martial Arts: ●●
Melee: ●●●●
Thrown: -
War: -
Zenith
Integrity: -
Performance: -
Presence: -
Resistance: ●●●●●
Survival: ●●●●●
Twilight
Craft (Terrestrial): ● (Water, Wood)
Investigation: -
Lore: -
Medicine: -
Occult: -
Night
Athletics: ●●●●●
Awareness: ●●●●●
Dodge: ●●●●●
Larceny: -
Stealth: ●●●●
Eclipse
Bureaucracy: -
Linguistics: ●●
- (Forest-tongue, Flame-tongue, Riverspeak)
Ride: ●●●
Sail: -
Socialize: -
Charms
[66bxp]
Archery Triumphant
Essence Arrow Attack (8+2)
Trance of Unhesitating Speed
Flashing Vengeance Draw
There is no Wind
Durability of Oak
Iron Kettle Body
Invincible Essence Reinforcement
Ox Body x2
Essence Gathering Temper
Willpower Enhancing Spirit
Soul Fire Resurgence
Dodge Triumphant
Shadow Over Water
Lightspeed Body Dynamics
Keen Sight
Surprise Anticipation
Easily Overlooked Presence
Master Horseman (8+4)