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= Premise = | = Premise = | ||
The world of 2181 is a desolate, recovering world that has survived the rising of the oceans, a crash of the markets and two world wars. Most of the classic cities of the world have been swallowed by the ocean, with only the wealthiest and most relatively intact polities rebuilding above the floodline. Widespread immigration into space has been the major project of seven decades, vastly reducing the human population density on the planet. The climate has become hotter, wetter and more erratic, with irregular patterns of glaciation over some parts of the world as the effects of global warming begin to self-regulate in the face of dwindling human presence on the planet. | |||
Tunguska city is one of the last great cities of the world and the capital of the New Siberial Republic, a successor state to a number of central-Asian states as well as the members of now-defunct CIS. It sits in what is now a temperate arboreal forest around a large artificial spaceport that wraps around the widened basin of the Podkamennaya Tunguska river and the adjoining lakes. It is split into twenty-seven wards, several of which are multi-terraced stacks of skyscrapers growing into one another, with a population density unlike anything seen in the 20th and 19th centuries. | |||
As a mercenary living in a dense multi-ethnic city with a severe crime problem, there's never a shortage of work to do, sometimes paid and sometimes not. The GUVD Tunguska only maintains cursory control outside of the eleven central wards, meaning that the rest of the city is left to its own devices as long as business isn't interrupted and no NSR nationals are killed. | |||
It's cold, it's dirty and the locals don't like you very much. But it's ''home''. | |||
= Tunguska City = | |||
== Living in Tunguska == | |||
== Travel Around the City == | |||
== Wards 1-11: The Peaceful Center == | |||
== Wards 12-16: The Immigrant Cantons == | |||
== Wards 17-20: The Industrial Districts == | |||
== Ward 21: The Military District == | |||
== Ward 22-26: The Slums == | |||
== Ward 27: The Ruins of the UNSV Muscowy == | |||
= Organizations = | |||
== Moscow Police == | |||
The GUVD Tunguska (Главное управление внутренних дел города Тунгуска) is king. | |||
== Organized Crime == | |||
== Mercenaries == | |||
== Local Organizations == |
Revision as of 00:24, 7 March 2013
A game set in the futuristic Russian metropolis of Tunguska City, built after rising sea levels have forced much of the previous first world into eco-refugee status and sparked a series of devastating world wars. A medium-dark setting with a focus on gritty combat, adventure and criminal capers.
Tags: cyberpunk and descendants, noir, 80's, transhumanism
Premise
The world of 2181 is a desolate, recovering world that has survived the rising of the oceans, a crash of the markets and two world wars. Most of the classic cities of the world have been swallowed by the ocean, with only the wealthiest and most relatively intact polities rebuilding above the floodline. Widespread immigration into space has been the major project of seven decades, vastly reducing the human population density on the planet. The climate has become hotter, wetter and more erratic, with irregular patterns of glaciation over some parts of the world as the effects of global warming begin to self-regulate in the face of dwindling human presence on the planet.
Tunguska city is one of the last great cities of the world and the capital of the New Siberial Republic, a successor state to a number of central-Asian states as well as the members of now-defunct CIS. It sits in what is now a temperate arboreal forest around a large artificial spaceport that wraps around the widened basin of the Podkamennaya Tunguska river and the adjoining lakes. It is split into twenty-seven wards, several of which are multi-terraced stacks of skyscrapers growing into one another, with a population density unlike anything seen in the 20th and 19th centuries.
As a mercenary living in a dense multi-ethnic city with a severe crime problem, there's never a shortage of work to do, sometimes paid and sometimes not. The GUVD Tunguska only maintains cursory control outside of the eleven central wards, meaning that the rest of the city is left to its own devices as long as business isn't interrupted and no NSR nationals are killed.
It's cold, it's dirty and the locals don't like you very much. But it's home.
Tunguska City
Living in Tunguska
Travel Around the City
Wards 1-11: The Peaceful Center
Wards 12-16: The Immigrant Cantons
Wards 17-20: The Industrial Districts
Ward 21: The Military District
Ward 22-26: The Slums
Ward 27: The Ruins of the UNSV Muscowy
Organizations
Moscow Police
The GUVD Tunguska (Главное управление внутренних дел города Тунгуска) is king.