Caestus Pax: Difference between revisions
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: Aberrations: Hairless, Overconfidence | : Aberrations: Hairless, Overconfidence | ||
'''Nova Points:''' ( | '''Nova Points:''' (255 + 6) | ||
: -15 NP: Quantum +3 | : -15 NP: Quantum +3 | ||
: -3 NP: 15 Background Pts | : -3 NP: 15 Background Pts | ||
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: -69 NP: 23 Mega-Attribute Dots (M-Str 5, M-Dex 5, M-Sta 5, M-Cha 1, M-App 1, M-Per 3, M-Wits 2, M-Int 1) | : -69 NP: 23 Mega-Attribute Dots (M-Str 5, M-Dex 5, M-Sta 5, M-Cha 1, M-App 1, M-Per 3, M-Wits 2, M-Int 1) | ||
: -30 NP 10 Enhancements | : -30 NP 10 Enhancements | ||
: -42 NP: Kinetic Mastery 6 (Telekinesis, Kinetic Burst (Sphere), | : -42 NP: Kinetic Mastery 6 (Telekinesis, Kinetic Burst (Sphere), Imprison, Kinetic Bolt (Blast), Shield, Kinetic Strike (Claws)) (Mastery 1) | ||
: -9 NP: Armor 3 | : -9 NP: Armor 3 | ||
: -15 NP: Invulnerability (Kinetic Energy) 3 | : -15 NP: Invulnerability (Kinetic Energy) 3 | ||
: - | : -30 NP: Hypermovement (Flight) 6 (Mastery 1) | ||
: -18 NP: Flight 6 | |||
: -1 NP: Psychic Shield 1 | : -1 NP: Psychic Shield 1 | ||
: -8 NP: 10 Extra Maimed HLs, 3 extra Bruised HLs | : -8 NP: 10 Extra Maimed HLs, 3 extra Bruised HLs | ||
Line 94: | Line 95: | ||
: Shield- +24B/24L soak | : Shield- +24B/24L soak | ||
: Telekinesis- Move lifted objects at 120 m/action, Damage [22] + 24B, Lift 6,400 tons | : Telekinesis- Move lifted objects at 120 m/action, Damage [22] + 24B, Lift 6,400 tons | ||
: | : Imprison-Might rating equal to 4*(12d + [2]), can inflict damage as clinch for 1Q more | ||
: Hypermovement-Noncombat flight speed | : Flight-Speed 64 m/action (w/o EM/HM), 384 m/action (w/EM), 496 m/action (w/HM), 2,976 m/action (w/EM/HM) | ||
: Hypermovement-Noncombat flight speed 6,000 km/h (Mach 4.8), 36,000 km/h (Mach 28) with EM, +12 damage to melee strike. | |||
: Psychic Shield-2 WP successes to resist mental powers | : Psychic Shield-2 WP successes to resist mental powers | ||
Revision as of 17:47, 1 June 2009
Caestus Pax
Concept: Egotistical Superman
Nature: Bravo
Motivation: Do good and kick some ass while looking good.
Attributes: 7/5/3 + 21 (Physical/Social/Mental)
Abilities: 23 + 18
Strength: 3 + 3 (Mighty)
Mega-Strength: 5 (Precision, Shockwave, Thunderclap)
- Brawl 3 + 2
- Might 3 + 2
Dexterity: 4 + 2 (Speedy)
Mega-Dexterity: 5 (Rapid Strike, Fast Tasks, Enhanced Movement)
- Martial Arts 3 + 2 (While Flying + 1)
- Athletics 3 + 2
Stamina: 3 + 3 (Unflagging)
Mega-Stamina: 4 (Durability, Hardbody, Adaptability, Regeneration, Resiliency x 2)
- Endurance 5
- Resistance 5
Charisma: 2 + 2 (Cool)
Mega-Charisma: 1 (Commanding Presence)
- Command 1
- Etiquette 0 + 1
Manipulation: 2 + 1
- Streetwise 3
Appearance: 4 + 2 (Ripped)
Mega-Appearance: 1 (Awe-Inspiring)
- Intimidation 3
- Style 2 + 3
Perception: 2 + 3 (Intuitive)
Mega-Perception: 3 (High-End EM Scan)
- Awareness 1 + 1
Intelligence: 2 + 1
Mega-Intelligence: 1 (Taint Resistance)
- Science (Quantum Physics) 1
- Linguistics 0 + 2 (English, Chinese, Arabic)
Wits: 2 + 4 (Cunning)
Mega-Wits: 2 (Quickness x 2)
- Rapport 0 + 2
- Biz 0 + 1
Willpower: 3 + 6
Backgrounds: 7 + 15
- Eufiber 5
- Node 3 (12 Q/Turn)
- Resources 4
- Backing (T2M) 5
- Influence 5
Bonus Points: 15
- 2 Quantum (-14)
- 1 Specialty (-1)
Taint: 5 (+2 from Q6)
- Aberrations: Hairless, Overconfidence
Nova Points: (255 + 6)
- -15 NP: Quantum +3
- -3 NP: 15 Background Pts
- -3 NP: 6 Willpower Dots
- -3 NP: 18 Ability Dots
- -7 NP: 21 Attribute Dots
- -69 NP: 23 Mega-Attribute Dots (M-Str 5, M-Dex 5, M-Sta 5, M-Cha 1, M-App 1, M-Per 3, M-Wits 2, M-Int 1)
- -30 NP 10 Enhancements
- -42 NP: Kinetic Mastery 6 (Telekinesis, Kinetic Burst (Sphere), Imprison, Kinetic Bolt (Blast), Shield, Kinetic Strike (Claws)) (Mastery 1)
- -9 NP: Armor 3
- -15 NP: Invulnerability (Kinetic Energy) 3
- -30 NP: Hypermovement (Flight) 6 (Mastery 1)
- -18 NP: Flight 6
- -1 NP: Psychic Shield 1
- -8 NP: 10 Extra Maimed HLs, 3 extra Bruised HLs
- -8 NP: +8 Quantum Pool
Soak: 12B/6L/6A (Sta 6) + 10B/6L/6A (M-Sta 5) + 9B/9L (Armor 3) + 5B/5L (Eufiber 5) = 36B/26L/12A (when Hardbody is active)
+24B/24L Shield
+18B/18L/18A vs. Kinetic Energy
Quantum: 6
- Quantum Pool: 40
Powers:
- Kinetic Strike- +12L damage to all melee attacks, turns attack damage lethal
- Kinetic Burst- Range 120 km, Area 360m, Damage 36B, Die Pool 12 + [5]
- Kinetic Bolt- Range 120 km, Damage [24] + 24L/36B, Die Pool 12 + [5]
- Shield- +24B/24L soak
- Telekinesis- Move lifted objects at 120 m/action, Damage [22] + 24B, Lift 6,400 tons
- Imprison-Might rating equal to 4*(12d + [2]), can inflict damage as clinch for 1Q more
- Flight-Speed 64 m/action (w/o EM/HM), 384 m/action (w/EM), 496 m/action (w/HM), 2,976 m/action (w/EM/HM)
- Hypermovement-Noncombat flight speed 6,000 km/h (Mach 4.8), 36,000 km/h (Mach 28) with EM, +12 damage to melee strike.
- Psychic Shield-2 WP successes to resist mental powers
Health Levels:
Bruised (-0) x 7
Hurt (-1) x 1
Injured (-1) x 1
Wounded (-2) x 1
Maimed (-3) x 11
Crippled (-4) x 1
Incapacitated x 1
Dead