Difference between revisions of "Xeno/Theotech Applications"

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'''Xenotech bonuses may not stack with Basic Theotech.'''
 
'''Xenotech bonuses may not stack with Basic Theotech.'''
  
 
+
====Power and Construction====
 
'''Nanocapacitor Cells I'''
 
'''Nanocapacitor Cells I'''
 
Primary Index:  Xenotech 40
 
Primary Index:  Xenotech 40
Line 31: Line 31:
 
:Buy Cost:  1,000 W, 250 CIP, 250 Drexlers
 
:Buy Cost:  1,000 W, 250 CIP, 250 Drexlers
 
:+1 Ship Power Expansion
 
:+1 Ship Power Expansion
 +
 +
====Weapons====
 +
'''Plasma Guns'''
 +
:Primary Index:  Xenotech 35
 +
Secondary Index:  Power 10
 +
Starting Cost:  50
 +
:Buy Cost:  750 W, 500 CIP
 +
 +
'''Fusion Guns'''
 +
:Primary Index:  Xenotech 60
 +
Secondary Index:  Power 20
 +
Starting Cost:  125
 +
:Buy Cost:  2,000 W, 1,250 CIP
 +
 +
'''Guided Plasma Shells'''
 +
:Primary Index:  Xenotech 45
 +
Secondary Indices:  Electronics 16, Electrochemical Weapons 30
 +
Starting Cost:  100
 +
:Buy Cost:  1,000 W, 1,000 CIP, 500 PIP
 +
 +
'''Magnetohydrodynamic Lance'''
 +
:Primary Index:  Xenotech 40
 +
Secondary Indices:  Railguns 30
 +
Starting Cost:  100
 +
:Buy Cost:  1,000 W, 1,000 CIP, 500 PIP
 +
 +
'''Cataclysm Fusor'''
 +
:Yamato cannon charged!
 +
:Primary Index:  Xenotech 75
 +
Secondary Index:  Power 20, Materials 20
 +
Starting Cost:  50
 +
:Buy Cost:  1,000 W, 500 CIP
 +
 +
====Defenses====
 +
'''Bubble Fields'''
 +
Primary Index:  Xenotech 30
 +
Secondary Index:  Shields 10
 +
Starting Cost:  100
 +
:Buy Cost:  1,500 W, 500 CIP, 250 Dust
 +
 +
'''Enhanced Regenerative Bubbles'''
 +
Primary Index:  Xenotech 50, Basic Theotech 30
 +
Secondary Index:  Shields 15
 +
Starting Cost:  125
 +
:Buy Cost:  1,500 W, 500 CIP, 1000 Dust
 +
 +
'''Bubble Hardening'''
 +
Primary Index:  Xenotech 30
 +
Secondary Index:  Shields 20
 +
Starting Cost:  75
 +
:Buy Cost:  1,000 W, 500 CIP, 400 Dust
 +
 +
 +
'''Nephilim Applique'''
 +
Primary Index:  Xenotech 40
 +
Starting Cost:  125
 +
:Buy Cost:  1,500 W, 1000 CIP, 500 Drexlers
 +
 +
'''Nephilim Reconstruction'''
 +
Primary Index:  Xenotech 75
 +
Starting Cost:  175
 +
:Buy Cost:  1,500 W, 1000 CIP, 1,250 Drexlers
  
 
==Theotech==
 
==Theotech==
Line 139: Line 201:
  
  
 
+
====Power and Construction====
 
'''Metric Compression Cells I'''
 
'''Metric Compression Cells I'''
Primary Index:  Advanced Theotech 700
+
:Primary Index:  Advanced Theotech 600
 
Secondary Index:  Power ''and'' Electronics 15
 
Secondary Index:  Power ''and'' Electronics 15
 
Starting Cost:  200
 
Starting Cost:  200
:Buy Cost:  3,000 W, 1,000 CIP, 1000 Omega
+
:Buy Cost:  3,000 W, 1,000 CIP, 1,000 Omega
 
:+8 Craft Power
 
:+8 Craft Power
  
 
'''Metric Compression Cells II'''
 
'''Metric Compression Cells II'''
Primary Index:  Advanced Theotech 800
+
:Primary Index:  Advanced Theotech 700
 
Secondary Index:  Power ''and'' Electronics 20
 
Secondary Index:  Power ''and'' Electronics 20
 
Starting Cost:  100
 
Starting Cost:  100
 
:Buy Cost:  2,500 W, 500 CIP, 500 Omega
 
:Buy Cost:  2,500 W, 500 CIP, 500 Omega
:+4 Craft Power
+
:+3 Craft Power, +1 Craft Space
  
 
'''Metric Compression Cells III'''
 
'''Metric Compression Cells III'''
Primary Index:  Advanced Theotech 900
+
:Primary Index:  Advanced Theotech 800
 
Secondary Index:  Power ''and'' Electronics 25
 
Secondary Index:  Power ''and'' Electronics 25
 
Starting Cost:  100
 
Starting Cost:  100
 
:Buy Cost:  2,500 W, 500 CIP, 500 Omega
 
:Buy Cost:  2,500 W, 500 CIP, 500 Omega
:+4 Craft Power
+
:+3 Craft Power, +1 Craft Space
  
 
'''Metric Compression Cells IV'''
 
'''Metric Compression Cells IV'''
Primary Index:  Advanced Theotech 1000
+
:Primary Index:  Advanced Theotech 900
 
Secondary Index:  Power ''and'' Electronics 30
 
Secondary Index:  Power ''and'' Electronics 30
 
Starting Cost:  100
 
Starting Cost:  100
 
:Buy Cost:  2,500 W, 500 CIP, 500 Omega
 
:Buy Cost:  2,500 W, 500 CIP, 500 Omega
:+4 Craft Power
+
:+3 Craft Power, +1 Craft Space
  
  
 
'''Metric Compression Generators I'''
 
'''Metric Compression Generators I'''
Primary Index:  Advanced Theotech 700
+
:Primary Index:  Advanced Theotech 600
 
Secondary Index:  Power ''and'' Electronics 15
 
Secondary Index:  Power ''and'' Electronics 15
 
Starting Cost:  200
 
Starting Cost:  200
:Buy Cost:  3,000 W, 1,000 CIP, 1000 Omega
+
:Buy Cost:  3,000 W, 1,000 CIP, 1,000 Omega
 
:4 Ship Power Expansion
 
:4 Ship Power Expansion
  
 
'''Metric Compression Generators II'''
 
'''Metric Compression Generators II'''
Primary Index:  Advanced Theotech 800
+
:Primary Index:  Advanced Theotech 700
 
Secondary Index:  Power ''and'' Electronics 20
 
Secondary Index:  Power ''and'' Electronics 20
 
Starting Cost:  50
 
Starting Cost:  50
 
:Buy Cost:  1,500 W, 500 CIP, 500 Omega
 
:Buy Cost:  1,500 W, 500 CIP, 500 Omega
:+2 Ship Power Expansion
+
:+1 Ship Power Expansion, +1 Ship Hull Expansion
  
 
'''Metric Compression Generators III'''
 
'''Metric Compression Generators III'''
Primary Index:  Advanced Theotech 900
+
:Primary Index:  Advanced Theotech 800
 
Secondary Index:  Power ''and'' Electronics 25
 
Secondary Index:  Power ''and'' Electronics 25
 
Starting Cost:  50
 
Starting Cost:  50
 
:Buy Cost:  1,500 W, 500 CIP, 500 Omega
 
:Buy Cost:  1,500 W, 500 CIP, 500 Omega
:+2 Ship Power Expansion
+
:+1 Ship Power Expansion, +1 Ship Hull Expansion
  
 
'''Metric Compression Generators IV'''
 
'''Metric Compression Generators IV'''
Primary Index:  Advanced Theotech 1000
+
:Primary Index:  Advanced Theotech 900
 
Secondary Index:  Power ''and'' Electronics 30
 
Secondary Index:  Power ''and'' Electronics 30
 
Starting Cost:  50
 
Starting Cost:  50
 
:Buy Cost:  1,500 W, 500 CIP, 500 Omega
 
:Buy Cost:  1,500 W, 500 CIP, 500 Omega
:+2 Ship Power Expansion
+
:+1 Ship Power Expansion, +1 Ship Hull Expansion
 
 
  
  
 +
====Weapons====
 
'''Q·Pulse Guns'''
 
'''Q·Pulse Guns'''
Primary Index:  Advanced Theotech 600
+
:Primary Index:  Advanced Theotech 600
 
Secondary Index:  Particles 25
 
Secondary Index:  Particles 25
 
Starting Cost:  150
 
Starting Cost:  150
 +
:Buy Cost:  2,000 W, 1000 CIP, 750 Omega
  
'''Scalar Cannons'''
+
'''Blast Cannons'''
Primary Index:  Advanced Theotech 1000
+
:Primary Index:  Advanced Theotech 900
 
Secondary Index:  Power 30
 
Secondary Index:  Power 30
 
Starting Cost:  150
 
Starting Cost:  150
 +
:Buy Cost:  2,000 W, 750 CIP, 1,000 Omega
  
 
'''Vector Cannons'''
 
'''Vector Cannons'''
Primary Index:  Advanced Theotech 1000
+
:Primary Index:  Advanced Theotech 900
 
Secondary Index:  Electronics 30
 
Secondary Index:  Electronics 30
 
Starting Cost:  150
 
Starting Cost:  150
 +
:Buy Cost:  2,000 W, 750 CIP, 1,000 Omega
  
  
 +
====Defenses====
 
'''Valence Armor'''
 
'''Valence Armor'''
Primary Index:  Advanced Theotech 700
+
:Primary Index:  Advanced Theotech 700
 
Secondary Index:  Materials 25
 
Secondary Index:  Materials 25
 
Starting Cost:  200
 
Starting Cost:  200
 +
:Buy Cost:  2,000 W, 1,500 PIP, 1,000 CIP, 500 Omega
  
  
 
'''Distortion Field'''
 
'''Distortion Field'''
Primary Index:  Advanced Theotech 900
+
:Primary Index:  Advanced Theotech 900
 
Secondary Index:  Forcefields 25
 
Secondary Index:  Forcefields 25
 
Starting Cost:  150
 
Starting Cost:  150
 +
:Buy Cost:  2,000 W, 750 CIP, 1,000 Omega
  
  
  
 
[[Category:Second Sphere Applications]]
 
[[Category:Second Sphere Applications]]

Revision as of 14:42, 20 May 2011

Xenotech

Xenotech bonuses may not stack with Basic Theotech.

Power and Construction

Nanocapacitor Cells I Primary Index: Xenotech 40 Secondary Index: Power 10 Starting Cost: 175

Buy Cost: 2,000 W, 500 CIP, 750 Drexlers
+2 Craft Power

Nanocapacitor Cells II Primary Index: Xenotech 60 Secondary Index: Power 20 Starting Cost: 100

Buy Cost: 1,500 W, 250 CIP, 500 Drexlers
+2 Craft Power


Nanofusion Cluster I Primary Index: Xenotech 30 Secondary Index: Power 15 Starting Cost: 100

Buy Cost: 1,500 W, 250 CIP, 500 Drexlers
+1 Ship Power Expansion

Nanofusion Cluster II Primary Index: Xenotech 60 Secondary Index: Power 25 Starting Cost: 50

Buy Cost: 1,000 W, 250 CIP, 250 Drexlers
+1 Ship Power Expansion

Weapons

Plasma Guns

Primary Index: Xenotech 35

Secondary Index: Power 10 Starting Cost: 50

Buy Cost: 750 W, 500 CIP

Fusion Guns

Primary Index: Xenotech 60

Secondary Index: Power 20 Starting Cost: 125

Buy Cost: 2,000 W, 1,250 CIP

Guided Plasma Shells

Primary Index: Xenotech 45

Secondary Indices: Electronics 16, Electrochemical Weapons 30 Starting Cost: 100

Buy Cost: 1,000 W, 1,000 CIP, 500 PIP

Magnetohydrodynamic Lance

Primary Index: Xenotech 40

Secondary Indices: Railguns 30 Starting Cost: 100

Buy Cost: 1,000 W, 1,000 CIP, 500 PIP

Cataclysm Fusor

Yamato cannon charged!
Primary Index: Xenotech 75

Secondary Index: Power 20, Materials 20 Starting Cost: 50

Buy Cost: 1,000 W, 500 CIP

Defenses

Bubble Fields Primary Index: Xenotech 30 Secondary Index: Shields 10 Starting Cost: 100

Buy Cost: 1,500 W, 500 CIP, 250 Dust

Enhanced Regenerative Bubbles Primary Index: Xenotech 50, Basic Theotech 30 Secondary Index: Shields 15 Starting Cost: 125

Buy Cost: 1,500 W, 500 CIP, 1000 Dust

Bubble Hardening Primary Index: Xenotech 30 Secondary Index: Shields 20 Starting Cost: 75

Buy Cost: 1,000 W, 500 CIP, 400 Dust


Nephilim Applique Primary Index: Xenotech 40 Starting Cost: 125

Buy Cost: 1,500 W, 1000 CIP, 500 Drexlers

Nephilim Reconstruction Primary Index: Xenotech 75 Starting Cost: 175

Buy Cost: 1,500 W, 1000 CIP, 1,250 Drexlers

Theotech

Basic

Basic Theotech items that count as Advanced will be listed as such; they do not stack with any other application field that affects the same system.


Theta Jump Drives Primary Index: Basic Theotech 25 Starting Cost: 10

Leap Drives Primary Index: Basic Theotech 75 Starting Cost: 50


T-Forced Fusion Cells I Primary Index: Basic Theotech 30 Secondary Index: Power 15 Starting Cost: 175

Buy Cost: 2,000 W, 750 CIP, 500 Theta
+2 Craft Power

T-Forced Fusion Cells II Primary Index: Basic Theotech 50 Secondary Index: Power 30 Starting Cost: 100

Buy Cost: 1,500 W, 250 CIP, 500 Theta
+2 Craft Power

T-Forced Fusion Cells III Primary Index: Basic Theotech 75 Secondary Index: Power 50 Starting Cost: 100

Buy Cost: 1,500 W, 250 CIP, 500 Theta
+2 Craft Power


T-Forced Fusion Plants I Primary Index: Basic Theotech 30 Secondary Index: Power 15 Starting Cost: 100

Buy Cost: 1,500 W, 250 CIP, 500 Theta
+1 Ship Power Expansion

T-Forced Fusion Plants II Primary Index: Basic Theotech 50 Secondary Index: Power 25 Starting Cost: 50

Buy Cost: 1,000 W, 250 CIP, 250 Theta
+1 Ship Power Expansion

T-Forced Fusion Plants III Primary Index: Basic Theotech 75 Secondary Index: Power 30 Starting Cost: 50

Buy Cost: 1,000 W, 250 CIP, 250 Theta
+1 Ship Power Expansion


Mercurion Drives Primary Index: Basic Theotech 45 Secondary Index: Propulsion 25 Starting Cost: 100


Mega Particle Beams Primary Index: Basic Theotech 45 Secondary Index: Particles 25 Starting Cost: As per Mega Particles

Destabilizers Primary Index: Basic Theotech 80 Secondary Index: Shields 30 Starting Cost:

Advanced Theotech

All Advanced Theotech counts as Advanced and as such does not stack with any other application field that affects the same system.


Crude Omega Conversion Primary Index: Advanced Theotech 250 Starting Cost: 60

Enhanced Omega Conversion Primary Index: Advanced Theotech 700 Starting Cost: 80

Complete Omega Conversion Primary Index: Advanced Theotech 1000 Starting Cost: 100


Omega Jump Drive Primary Index: Advanced Theotech 250 Starting Cost: 10

Fold Drive Primary Index: Advanced Theotech 750 Starting Cost: 50


Assymetrical Metric Compression Drives Primary Index: Advanced Theotech 600 Secondary Index: Propulsion 25 Starting Cost: 125


Power and Construction

Metric Compression Cells I

Primary Index: Advanced Theotech 600

Secondary Index: Power and Electronics 15 Starting Cost: 200

Buy Cost: 3,000 W, 1,000 CIP, 1,000 Omega
+8 Craft Power

Metric Compression Cells II

Primary Index: Advanced Theotech 700

Secondary Index: Power and Electronics 20 Starting Cost: 100

Buy Cost: 2,500 W, 500 CIP, 500 Omega
+3 Craft Power, +1 Craft Space

Metric Compression Cells III

Primary Index: Advanced Theotech 800

Secondary Index: Power and Electronics 25 Starting Cost: 100

Buy Cost: 2,500 W, 500 CIP, 500 Omega
+3 Craft Power, +1 Craft Space

Metric Compression Cells IV

Primary Index: Advanced Theotech 900

Secondary Index: Power and Electronics 30 Starting Cost: 100

Buy Cost: 2,500 W, 500 CIP, 500 Omega
+3 Craft Power, +1 Craft Space


Metric Compression Generators I

Primary Index: Advanced Theotech 600

Secondary Index: Power and Electronics 15 Starting Cost: 200

Buy Cost: 3,000 W, 1,000 CIP, 1,000 Omega
4 Ship Power Expansion

Metric Compression Generators II

Primary Index: Advanced Theotech 700

Secondary Index: Power and Electronics 20 Starting Cost: 50

Buy Cost: 1,500 W, 500 CIP, 500 Omega
+1 Ship Power Expansion, +1 Ship Hull Expansion

Metric Compression Generators III

Primary Index: Advanced Theotech 800

Secondary Index: Power and Electronics 25 Starting Cost: 50

Buy Cost: 1,500 W, 500 CIP, 500 Omega
+1 Ship Power Expansion, +1 Ship Hull Expansion

Metric Compression Generators IV

Primary Index: Advanced Theotech 900

Secondary Index: Power and Electronics 30 Starting Cost: 50

Buy Cost: 1,500 W, 500 CIP, 500 Omega
+1 Ship Power Expansion, +1 Ship Hull Expansion


Weapons

Q·Pulse Guns

Primary Index: Advanced Theotech 600

Secondary Index: Particles 25 Starting Cost: 150

Buy Cost: 2,000 W, 1000 CIP, 750 Omega

Blast Cannons

Primary Index: Advanced Theotech 900

Secondary Index: Power 30 Starting Cost: 150

Buy Cost: 2,000 W, 750 CIP, 1,000 Omega

Vector Cannons

Primary Index: Advanced Theotech 900

Secondary Index: Electronics 30 Starting Cost: 150

Buy Cost: 2,000 W, 750 CIP, 1,000 Omega


Defenses

Valence Armor

Primary Index: Advanced Theotech 700

Secondary Index: Materials 25 Starting Cost: 200

Buy Cost: 2,000 W, 1,500 PIP, 1,000 CIP, 500 Omega


Distortion Field

Primary Index: Advanced Theotech 900

Secondary Index: Forcefields 25 Starting Cost: 150

Buy Cost: 2,000 W, 750 CIP, 1,000 Omega