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=Vital Statistics=
=Vital Statistics=
Name: Eri-chan <br>
Name: Aya-chan <br>
Concept: Ex-Dark Magical Girl turned Defender of Justice (provisionary)<br>
Concept: Ex-Dark Magical Girl turned Defender of Justice (provisionary)<br>
Virtue: Charmer, Regain WP when you clearly provide comfort and good cheer to another. <br>
Virtue: Charmer, Regain WP when you clearly provide comfort and good cheer to another. <br>

Revision as of 19:38, 6 February 2011

Vital Statistics

Name: Aya-chan
Concept: Ex-Dark Magical Girl turned Defender of Justice (provisionary)
Virtue: Charmer, Regain WP when you clearly provide comfort and good cheer to another.
Vice: Spend WP to tell someone something they don't want to hear, regain WP if you don't tell them something they don't want to hear and not doing so has potential negative consequences to you.

Attributes and Abilities

Physical

3 points

Strength 2
Brawl 3
Dexterity 5 (Nimble)
Mega-Dexterity 4 (Catfooted)
Athletics 4 (Dodging + 1)
Martial Arts 3 (Finesse + Improved Deflection)
Stealth 5 (Nin Nin Nin + 1)
Stamina 5 (Ball of Energy)
Mega-Stamina 2 (Adaptability)
Endurance 3
Resistance 3

Mental

5 points

Perception 4 (Eagle-Eyed)
Awareness 3
Intelligence 3
Mega-Intelligence 1 (Taint Resistance)
Linguistics 2 (English, Japanese, some other random language)
Wits 5 (Empathic)
Mega-Wits 1 (Enhanced Initiative, Quickness)
Art (Painting) 1
Rapport 3

Social

7 points

Charisma 5 (Adorable)
Performance (Singing) 3
Etiquette 3
Manipulation 1
Appearance 4 (Cute)
Style 3 (Impractical Fashions + 1)
Intimidation 3

Backgrounds

7 + 7 points

Dormancy 5
Cipher 4
Attunement 2
Node 3

Bonus Points

15+3 BP

Flashbacks (+3)
WP 7 (-8)
2 Attribute dots (-8)
2 Background dots (-2)

Nova Points

50+9 NP, base Quantum 1

Taint 3 (+9 NP, 6 bodymod XP, 1 minor aberration)
+2 Quantum (-10 NP)
+8 Attribute dots (-4 NP)
+6 Ability dots (-1 NP)
+5 Background dots (-5 NP)
Mega-Dexterity 4 (-8 NP)
Mega-Intelligence 1 (-2 NP)
Mega-Wits 1 (-2 NP)
Quantum Bolt 5 (-10 NP)
Flight 3 (-6 NP)
Forcefield 4 (-8 NP)
Luck 5 (-5 NP)
1 Enhancement (-1 NP)
Body Modifications: 8 XP (-8)

Depletables

Quantum 3, Node 3

Quantum Pool 40/40, Max 12 Quantum points/Turn

Willpower 7 (+[2] against psychic attacks)

7/7 temporary Willpower

Health Levels (subtract 2 from wound penalties)

-0 x 6/-1 x 4/-2 x 5/-4 x 5/Incapacitated
Current Damage

Combat

Defenses

Soak: 12B/9L/1A

Natural Soak: 5B/2L/0A + 2B/2L/0A + 3B/3L/1A = 10B/7L/1A
Power Soak: 0B/0L/0A
Armored Soak: 2B/2L/0A = 2B/2L/0A

Forcefield: Soak 0B/0L/0A, 20 HLs (aggravated damage ignores field)

Dodge Pool: 9d [4]

Attacks

Quantum Bolt (Accuracy 10d [4], Damage [9] + 20L/25B, Range 120m, RoF 16 (can fire short (3 shots, +1 dmg/+2 acc) and medium (10 shots, +2 dmg/+4 acc) bursts)

Powers

Flight 3+1 (Dex + Flight 9d [4], flies at 224 m/round or 280 km/h)
Forcefield 4 (20 external temporary HLs, regen 4/round)
Quantum Bolt 5 (Accuracy 10d [4], Damage [9] + 20L or [9] + 25B, Range 120m
Luck 5 (can be used up to 3 times/scene, +5d to ability/attack/damage rolls, or 5d to influence random beneficial events)

Body Modifications

Redundant Organs (1): 1 x -2, 2 x -4 HLs
Subdermal Armor: +2B/2L soak
Wings: +1 to flight power for speed/maneuverability

Aberrations

Abesent Minded "What where you saying nee-san?"

Experience Points

14 XP

Mega-Stamina 2 (-11 XP)
Bodymod: Redundant Organs [1 x -2, 2 x -4] (-2 XP)