Guy de Champignac: Difference between revisions
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Created page with "<b>Name:</b> Guy de Champignac<br> <b>Player:</b> Norseman<br> <b>Nature:</b><br> <b>Essence:</b> Dynamic<br> <b>Demeanour:</b><br> <b>Tradition:</b> Celestial Chorus<br> <b>Ment..." |
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Line 10: | Line 10: | ||
<b>Willpower:</b> 9 / 9<br> | <b>Willpower:</b> 9 / 9<br> | ||
<b>Quintessence:</b> 5 / 5<br> | <b>Quintessence:</b> 5 / 5<br> | ||
<b>Paradox:</b> | <b>Paradox:</b> 0<br> | ||
<b>Experience:</b> | <b>Experience:</b> 0 XP left (152 XP spent)<br> | ||
<b>Health</b><br> | <b>Health</b><br> | ||
:[ ]: Bruised, -0<br> | :[ ]: Bruised, -0<br> |
Revision as of 19:12, 29 December 2010
Name: Guy de Champignac
Player: Norseman
Nature:
Essence: Dynamic
Demeanour:
Tradition: Celestial Chorus
Mentor:
Arete: 4
Willpower: 9 / 9
Quintessence: 5 / 5
Paradox: 0
Experience: 0 XP left (152 XP spent)
Health
- [ ]: Bruised, -0
- [ ]: Hurt, -1
- [ ]: Injured, -1
- [ ]: Wounded, -2
- [ ]: Maimed, -3
- [ ]: Crippled, -4
- [ ]: Incapacitated
Attributes
- Physical (7)
- Strength: 4 (Hulking Brute)
- Dexterity: 5 (Lightning Reflexes)
- Stamina: 4 (Tough)
- Social (3)
- Charisma: 4 (Inspiring)
- Manipulation: 2
- Appearance: 2
- Mental (5)
- Perception: 3
- Intelligence: 3
- Wits: 5 (Shrewd)
Abilities
- Talents(13)
- Alertness: 3
- Athletics: 3
- Awareness: 1
- Brawl: 3
- Dodge: 3
- Intimidation: 1
- Alertness: 3
- Skills (9)
- Animal Ken: 1
- Archery: 1
- Etiquette: 1
- Melee: 5 (Swords)
- Riding: 3
- Animal Ken: 1
- Knowledges (7)
- Academics: 1
- Culture: 1
- Enigmas: 1
- Hearth Wisdom: 2
- Linguistics: 1 (Medieval French; English)
- Lore (Templar): 1
- Theology: 1
- Academics: 1
Spheres
Life: 0
Correspondence): 0
Forces: 4*
Entropy: 0
Spirits: 0
Matter: 0
Mind: 2
Time: 3
Prime: 2
Background, Merits and Flaws
- Backgrounds
- Avatar: 5
- Mentor: 2
- Talisman: 5
- Avatar: 5
- Flaws
- Archaic (1300s) (3)
- Intolerance (Infidels!) (1)
- Nightmares (1)
- Overconfidence (1)
- Strangeness (1)
- Archaic (1300s) (3)
Paradigm
I am a Knight Templar! Fear me!
Foci
Lessons Learned
Equipment
Magical
Physical Description
Allies
History
STARTING BUILD
5 Background Points – Arete 5 2 Background Points – Mentor 2 8 BP – Arete 3 4 BP – Willpower 9 10 BP – Talisman Armor
XP
Starting - 152 XP
XP EXPENDITURE
24 XP – Strength to 4
4 XP – Manipulation to 2 4 XP – Appearance to 2
12 XP – Perception to 3
8 XP – Intelligence to 3
25 XP – Arete to 4 21 XP – Forces to 4 18 XP – Mind to 2 18 XP – Prime to 2
3 XP – Intimidation to 1
14 XP – Melee to 5
1 XP - Hearth Wisdom to 2