LOE Tech Trees Test: Difference between revisions
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Steam cannons<br> | Steam cannons<br> | ||
Difference Engines-earlier but bulkier computers for stuff you need computers for?<br> | |||
Clockwork mooks<br> | |||
Ornithopters<br> | Ornithopters<br> | ||
Auto-Armor<br> | Auto-Armor<br> | ||
Line 22: | Line 23: | ||
Radial 'guns'<br> | Radial 'guns'<br> | ||
Mechanical cogitation - 'thinking gears'<br> | Mechanical cogitation - 'thinking gears'<br> | ||
Electrically powered ballistae/catapults<br> | |||
===Mileu 4=== | |||
Mechanical nanocomputers (may be also linked to the conventional engineering tree)<br> | |||
Nanoflywheels-The Flywheel strike back<br> | |||
[[LOE Rules|Back]] | [[LOE Rules|Back]] |
Revision as of 00:55, 4 February 2009
Classical Mechanic alternate tree
Milieu 1
Auto-Crossbow
Flywheel motors/power systems for sieges/ships
Autonager
Hollowhead bolts (ouch!)
Hollowhead ballista bolts (ouch!^2)
Milieu 2
Steam cannons
Difference Engines-earlier but bulkier computers for stuff you need computers for?
Clockwork mooks
Ornithopters
Auto-Armor
Clockwork masts and yards for ships (crew reduction?)
Clockwork blades (rows of tiny sharpened spinning gears as the edge of 'bladed' weapons)
Milieu 3
Radial 'guns'
Mechanical cogitation - 'thinking gears'
Electrically powered ballistae/catapults
Mileu 4
Mechanical nanocomputers (may be also linked to the conventional engineering tree)
Nanoflywheels-The Flywheel strike back