Ashen Hand of the Sky: Difference between revisions
Line 73: | Line 73: | ||
===Purity of Madness Defence=== | ===Purity of Madness Defence=== | ||
Cost: N/A (1 limit)<br> | Cost: N/A (1 limit)<br> | ||
Lets char chose whether or not to permit shaping effects on self. 1 Limit cost if resisting. | |||
===Scar-Writ Saga Shield x2=== | ===Scar-Writ Saga Shield x2=== |
Revision as of 16:54, 16 April 2010
Background and Description
Basic Info
Motivation: Destroy the institution of slavery.
Urge: The Urge To Destroy. Slay the servants of the Neverborn in the West, by any means necessary.
Caste: Slayer
Essence: 3
Personal: 14
Peripheral: 35
Willpower:5
Combat
Soak:19B/17L
Health: -0, -1, -2(5), -4(2), Inc, Dead
Melee DV:
Dodge DV:
Virtues
Compassion: 2
Conviction: 3
Temperance: 2
Valor: 2
Intimacies
Slavers (Hates)
Self (Loathes)
Attributes
Strength: 4
Dexterity: 5
Stamina: 5
Charisma: 3
Manipulation: 3
Appearance: 3
Perception: 3
Intelligence: 2
Wits: 2
Abilities
Melee: 4
Martial Arts: 3
Presence: 3
Resistance (Favoured): 3
Athletics (Favoured): 3
Dodge (Favoured): 3
Integrity (Favoured): 2
Awareness (Favoured): 2
Archery: 1
Thrown: 1
War: 1
Lore: 1
Stealth: 1
Socialise: 1
Charms
First Malfeas Excellency
Hardened Devil Body
+3 -2 HLs, +1 -4 HL
By Pain Reforged
Cost: 1 HL
Ignore effects of bashing damage.
Purity of Madness Defence
Cost: N/A (1 limit)
Lets char chose whether or not to permit shaping effects on self. 1 Limit cost if resisting.
Scar-Writ Saga Shield x2
Natural Lethal Soak = 10
Natural Bashing Soak = 10
Bashing Hardness = 5
Pathetic Distraction Rebuke
Cost: 3m
Ignore all penalties to Parry DV, add wound penalty as bonus 7 block lethal attacks with unarmed parry if By Pain Reforged Active.
Invulnerable Wounding Futility
Cost: 3m
Destroys non-magical projectiles. Melee attackers suffer (soak - incoming raw damage) rebound. Minimum rebound damage = Essence
Ablation of Brass and Fire
Cost: 4m Perfect Parry. May only be used in areas developed for habitation.
By Rage Recast
Cost: X
When anima flares to 11+ motes, gain mutations:
Inexhaustible (never suffers fatigue)
Armoured Hide (+4L/4B soak)
Fog Carrier (2L/minute to people inside 1 yard)
Supernatural Quickness (+6 to Dexterity for movement)
Gazelle's Pace (+4 Dexterity for moving during combat, +4 Strength for jumping distances, +2 dice to rolls representing competitive running, long term movement as per horse)
Chakra Eye (+1 Awareness, detect dematerialised spirits)
Impossible Joints (+2 Athletics and +2 Stealth)
Terrifying Mane (Hair Tentacles!)
Backgrounds
Artifact: 4
Artifact: 3
Resources: 2
Backing (Malfeas): 2
Cult: 1
Influence (Malfean demons): 1
Artefacts
Mistscythe
Brass-Spined Topaz Vapour Mantle (+9B/+7L)
Merits/Mutations
Talons (kicks/punches add 2L damage)
XP
20/20 30/30