User:Screwball: Difference between revisions

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L1: Space Monarchy (+Military, +PIP, + Logistics)<br>
L1: Space Monarchy (+Military, +PIP, + Logistics)<br>


Chaotic Event: Build it and they will come (+Logistics, -Wealth)
Chaotic Event: Revanche! (+Morale, -Military)<br>


+++++Military<br>
++++Military<br>
++++Dust<br>
++++Dust<br>
++++Logistics<br>
++++PIP<br>
++++PIP<br>
++CIP<br>
++CIP<br>
++++Logistics<br>
++Morale<br>
+Pop
+Wealth<br>
+Pop<br>
+Defensive Stuff<br>
+Defensive Stuff<br>
+Doctrines<br>
+Doctrines<br>
+Ground Doctrines<br>
+Ground Doctrines<br>
+Ground Tech<br>
+Ground Tech<br>
+Morale<br>
+Tech<br>
+Tech<br>
+Mega Particle Tech<br>
+Mega Particle Tech<br>

Revision as of 14:06, 12 January 2010

I am the eggman, I AM THE WALRUS

Sphere 2

A1: Early National (+CIP)

A2: Dominantly Baseline (+pop, +logistics)

A3: Hell World
A5: Tough it Out (+morale)

B1: Artifact Find (+dust)
B4: Ancient Resources (+dust)

C1: Artfact Find (+dust)
C2: Reverse Engineerable (+tech)

D1: Broken Down (+ PIP)

D3: Civil Unrest (++military)

E1: Solidarity! (+dust, - debt, Treaty of Sirius)

G1: Never Forget (+military, + Logistics, + Doctrines)

G2: Crash Industrialisation (+CIP, +Wealth, ++ PIP, - debt)

G3: Fort Up (+Military, + Defensive Stuff, + Ground Doctrines, + Ground Tech)

L1: Space Monarchy (+Military, +PIP, + Logistics)

Chaotic Event: Revanche! (+Morale, -Military)

++++Military
++++Dust
++++Logistics
++++PIP
++CIP
++Morale
+Wealth
+Pop
+Defensive Stuff
+Doctrines
+Ground Doctrines
+Ground Tech
+Tech
+Mega Particle Tech
+Power Tech
+Ground Tech
+Aerospace Tech
--Debt
Treaty of Sirius

Nexus

The Amber Coalition

Population: 5 (6 points)
Transumanism: -1
Infrastructure: 6 (3 points +2)
Growth Potential: 1 (2 points)
Military Support: 3 (2 points)
Space Fleet: 6 (3 points +2)
Diplomacy: 3 (2 points)
Espionage: 0
General Advancement: 3 (8 points)
Unique Technology: 5 (8 points)
Emergent Technologies: 2 (1 point)
Magic: 0