Transmigration Story: Difference between revisions
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Line 37: | Line 37: | ||
*lots of them | *lots of them | ||
*gunhaver kung fu | *gunhaver kung fu | ||
*fancy outfit(s) | |||
FBH will be playing | |||
*Someone from a near parallel to you know who (but not her) | |||
*Uses a pole arm | |||
*Can reprogram her brain like a computer | |||
*wants to be able to learn local skills and magic | |||
*A fighter type, but a smart one | |||
*fancy outfit(s) | *fancy outfit(s) |
Revision as of 08:13, 5 March 2016
Premise
Character Generation
Summary
Attributes
Primary Attributes
- Power:
- Accuracy:
- Speed:
- Toughness:
- Luck:
- Intellect:
- Vitality:
- Ego:
- Sway:
Derived Attributes
Class
Equipment Packages
System
Characters
Interest Check
Please post player names and potential concepts and critical details in list form. Rules development will be request-directed, with classes and mechanics requested getting priority airtime.
Peel will be playing
- you-know who
- probably with
swordsGUNS - lots of them
- gunhaver kung fu
- fancy outfit(s)
FBH will be playing
- Someone from a near parallel to you know who (but not her)
- Uses a pole arm
- Can reprogram her brain like a computer
- wants to be able to learn local skills and magic
- A fighter type, but a smart one
- fancy outfit(s)