UnderMilitary: Difference between revisions
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''' | '''Militia Battalion''' | ||
:Armed with a large steel crossbow, Arbalests are the mainstay of most Underhold forces, chiefly due to their ability to quickly put down most creatures. | :Armed with a large steel crossbow, Arbalests are the mainstay of most Underhold forces, chiefly due to their ability to quickly put down most creatures. | ||
::Training Cost: 1 Gold | ::Training Cost: 1 Gold | ||
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''' | '''Infantry Battalion''' | ||
:A unit of infantry is typically armed with a spear, sword and shield and usually armoured with at least a breastplate and helm. | :A unit of infantry is typically armed with a spear, sword and shield and usually armoured with at least a breastplate and helm. | ||
::Training Cost | ::Training Cost | ||
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''' | '''Elite Infantry Battalion''' | ||
:Men-at-arms are highly respected professional soldiers who fight in full plate armour wielding powerful lances or swords. | :Men-at-arms are highly respected professional soldiers who fight in full plate armour wielding powerful lances or swords. | ||
::Training Cost | ::Training Cost |
Revision as of 21:12, 12 January 2015
Foot Soldiers
Units
Militia Battalion
- Armed with a large steel crossbow, Arbalests are the mainstay of most Underhold forces, chiefly due to their ability to quickly put down most creatures.
- Training Cost: 1 Gold
- Upkeep Cost:
Infantry Battalion
- A unit of infantry is typically armed with a spear, sword and shield and usually armoured with at least a breastplate and helm.
- Training Cost
- Upkeep Cost:
Elite Infantry Battalion
- Men-at-arms are highly respected professional soldiers who fight in full plate armour wielding powerful lances or swords.
- Training Cost
- Upkeep Cost:
Enchantments
Infantry units have assumed equipment, usually armour and swords. However, a variety of magical resources or special items can be used to augment them.
Daiklave
- A signature weapon of Vanguard and Mystic Type aspects, soldiers with Materia Gauntlets can wield weaker versions of these iconic weapons.
- Requirement: Knight Cadre, Mythril or Orichalcum
- 1 Mythril/Orichalcum per Cadre
AutoPlate
- AutoPlate entirely encloses the user in a suit of armour which greatly enchances their strength, vision and protects them from harmful humors in the air.
- Requirement: Knight Cadre, Adamantium
- 2 Adamantium, 1 Mythril per Cadre