Long Live the Queen: Difference between revisions
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=Current Mood= | =Current Mood (Week 0)= | ||
Each week, after classes, the queen will engage in some sort of weekend activity. This usually affects mood. Moods in turn affect how well she learns skills the following week during her classes. Note that unlike the visual novel, if the highest mood rating is tied between two or more moods, they will additively (or subtractively) stack. | Each week, after classes, the queen will engage in some sort of weekend activity. This usually affects mood. Moods in turn affect how well she learns skills the following week during her classes. Note that unlike the visual novel, if the highest mood rating is tied between two or more moods, they will additively (or subtractively) stack. | ||
:'''Lonely·····[ ][ ][ ][ ][x][ ][ ][ ][ ]···Pressured''' | :'''Lonely·····[ ][ ][ ][ ][x][ ][ ][ ][ ]···Pressured''' | ||
:'''Cheerful···[ ][ ][ ][ ][x][ ][ ][ ][ ]···Depressed''' | :'''Cheerful···[ ][ ][ ][ ][x][ ][ ][ ][ ]···Depressed''' | ||
Line 8: | Line 7: | ||
:'''Angry······[ ][ ][ ][ ][x][ ][ ][ ][ ]···Afraid''' | :'''Angry······[ ][ ][ ][ ][x][ ][ ][ ][ ]···Afraid''' | ||
=Skills= | =Skills (Week 0)= |
Revision as of 23:29, 19 June 2014
Current Mood (Week 0)
Each week, after classes, the queen will engage in some sort of weekend activity. This usually affects mood. Moods in turn affect how well she learns skills the following week during her classes. Note that unlike the visual novel, if the highest mood rating is tied between two or more moods, they will additively (or subtractively) stack.
- Lonely·····[ ][ ][ ][ ][x][ ][ ][ ][ ]···Pressured
- Cheerful···[ ][ ][ ][ ][x][ ][ ][ ][ ]···Depressed
- Willful·····[ ][ ][ ][ ][x][ ][ ][ ][ ]···Yielding
- Angry······[ ][ ][ ][ ][x][ ][ ][ ][ ]···Afraid