Jetstream MJ: Difference between revisions
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Alexsander Petrovic<br> | |||
''I wanted to know how to take the fight to the demons in the dark, what weapons I would need. They said that science couldn't compete with the sword. That the man behind the weapon was what mattered. That wouldn't do as an answer. So if the man was the weapon, I would have to make him anew. And for some reason nobody wanted to be the first participant in this experiment so I guess I'd just have to volunteer for it myself.''<br> | ''I wanted to know how to take the fight to the demons in the dark, what weapons I would need. They said that science couldn't compete with the sword. That the man behind the weapon was what mattered. That wouldn't do as an answer. So if the man was the weapon, I would have to make him anew. And for some reason nobody wanted to be the first participant in this experiment so I guess I'd just have to volunteer for it myself.''<br> | ||
'''Concept:''' Posthuman Cyborg Space <s>Marine</s> <s>Ninja</s> Knight<br> | '''Concept:''' Posthuman Cyborg Space <s>Marine</s> <s>Ninja</s> Knight<br> | ||
Line 10: | Line 11: | ||
==Physical== | ==Physical== | ||
56 + 4 XP spent | 56 + 4 XP spent | ||
:Strength 4 + | :Strength 4 + 3 (Herculean) [24] | ||
:Dexterity 4 + 3 ( | :Dexterity 4 + 3 (Like Lightning) [24] | ||
:Stamina 3 + 2 [12] | :Stamina 3 + 2 [12] | ||
==Mental== | ==Mental== | ||
32 XP spent | 32 + 8 XP spent | ||
:Perception 2 [4] | :Perception 2 [4] | ||
:Intelligence | :Intelligence 3 [4 + 8 freebie] | ||
:Wits 4 ( | :Wits 4 (Quick Recovery) [24] | ||
==Social== | ==Social== | ||
Line 27: | Line 28: | ||
=Abilities= | =Abilities= | ||
78/80 XP for Abilities | |||
: Alertness 3 (9) | : Alertness 3 (9) | ||
: Athletics 3 (9) | : Athletics 3 (9) | ||
: Awareness 2 (5) | : Awareness 2 (5) | ||
: Dodge 3 (9) | : Dodge 3 (9) | ||
: Brawl | : Brawl 2 (5) | ||
: Fastdraw 1 (3) | : Fastdraw 1 (3) | ||
: Melee 3 (9) | : Melee 3 (9) | ||
Line 38: | Line 39: | ||
: Science (Biology) 3 (5) | : Science (Biology) 3 (5) | ||
: Science (Cybernetics) 3 (5) | : Science (Cybernetics) 3 (5) | ||
: Linguistics 2 (Serbian, French, English) (5) | |||
: Lore (Akashic Brotherhood) 1 (2) | : Lore (Akashic Brotherhood) 1 (2) | ||
: Lore (Iteration X) 1 (2) | : Lore (Iteration X) 1 (2) | ||
: Lore (Martial Arts) 3 | : Lore (Martial Arts) 2 (3) | ||
=Arete & Spheres= | =Arete & Spheres= | ||
Line 49: | Line 51: | ||
: Life 2 | : Life 2 | ||
: Matter 2 | : Matter 2 | ||
=Willpower= | |||
Willpower 6 | |||
=Backgrounds, Merits, and Flaws= | =Backgrounds, Merits, and Flaws= | ||
Line 54: | Line 59: | ||
==Backgrounds== | ==Backgrounds== | ||
: Enhancements 5 (''30!'' XP) + | 21 XP, gained 1 from Spheres, 24 from flaws, 2 from Abilities, 33 from FP (78 XP) | ||
:: Physical Structure Enhancements | : Avatar 5 (15 XP) | ||
: Enhancements 5 (''30!'' XP) + 3 BG point Devices (9 XP) | |||
:: Physical Structure Enhancements 9 [18 pts] (+3 Strength, +3 Dexterity, +2 Stamina +1 Bruised HL, soaks Agg/Lethal damage with full Stamina) | |||
:: +5 points permanent paradox | :: +5 points permanent paradox | ||
: Device: Vibroblade [DURANDAL 0.5 Alpha Version] (5 pts, 15 XP) | |||
: Device: Vibroblade (5 | |||
:: Str + 4L base damage, -1 difficulty for attack, -3 difficulty on damage, +3 difficulty to enemy soak rolls | :: Str + 4L base damage, -1 difficulty for attack, -3 difficulty on damage, +3 difficulty to enemy soak rolls | ||
: Mentor 1 (Some Etherite way too obsessed with sticking human brains into gorillas. Did his implant surgery.) | |||
: Legend 3 (The Paladin Roland, 9 XP) | |||
==Merits== | ==Merits== | ||
Line 66: | Line 74: | ||
: Echoes: Machine 5 (+15 XP) | : Echoes: Machine 5 (+15 XP) | ||
:: Obvious artificial blood, enhancements require most of the body to be covered for any form of disguise to work, can be attacked as ''either'' a living or nonliving object via magic | :: Obvious artificial blood, enhancements require most of the body to be covered for any form of disguise to work, can be attacked as ''either'' a living or nonliving object via magic | ||
: Primal Marks 2: Roland (+6 XP) | |||
:: Well, what did you expect, really? | |||
: Infamous Mentor (+3 XP) | |||
:: "A dangerous path. Encouraging your students to become Iterators they said. You're apprenticing to someone who thinks Kill-a-rillas with gatling gun arms are a brilliant idea. Well fuck them. I bet they can't throw a dude through even ''one'' wall." | |||
=Freebie Points= | =Freebie Points= | ||
49/50 spent | |||
:: 36 XP for backgrounds/merits | |||
:: 8 XP for Int 3 | |||
:: 5 XP for Willpower 6 |
Revision as of 00:07, 25 February 2013
Alexsander Petrovic
I wanted to know how to take the fight to the demons in the dark, what weapons I would need. They said that science couldn't compete with the sword. That the man behind the weapon was what mattered. That wouldn't do as an answer. So if the man was the weapon, I would have to make him anew. And for some reason nobody wanted to be the first participant in this experiment so I guess I'd just have to volunteer for it myself.
Concept: Posthuman Cyborg Space Marine Ninja Knight
Nature: Quester (Regain WP for a step towards finding out about or completing your ultimate goal)
Demeanor: Competitor (Regain WP after succeeding at a challenge requiring extended effort)
Tradition: Sons of Ether (SCIENCE!)
Attributes
Physical Primary (56), Mental Secondary (32), Social Tertiary (24)
Physical
56 + 4 XP spent
- Strength 4 + 3 (Herculean) [24]
- Dexterity 4 + 3 (Like Lightning) [24]
- Stamina 3 + 2 [12]
Mental
32 + 8 XP spent
- Perception 2 [4]
- Intelligence 3 [4 + 8 freebie]
- Wits 4 (Quick Recovery) [24]
Social
20/24 XP spent, 4 to Physicals
- Charisma 2 [4]
- Manipulation 2 [4]
- Appearance 3 [12]
Abilities
78/80 XP for Abilities
- Alertness 3 (9)
- Athletics 3 (9)
- Awareness 2 (5)
- Dodge 3 (9)
- Brawl 2 (5)
- Fastdraw 1 (3)
- Melee 3 (9)
- Medicine 3 (9)
- Science (Biology) 3 (5)
- Science (Cybernetics) 3 (5)
- Linguistics 2 (Serbian, French, English) (5)
- Lore (Akashic Brotherhood) 1 (2)
- Lore (Iteration X) 1 (2)
- Lore (Martial Arts) 2 (3)
Arete & Spheres
Arete 3 64/65 XP spent
- Correspondence 1
- Forces 2
- Life 2
- Matter 2
Willpower
Willpower 6
Backgrounds, Merits, and Flaws
21 XP base, + 3 XP per point of flaws
Backgrounds
21 XP, gained 1 from Spheres, 24 from flaws, 2 from Abilities, 33 from FP (78 XP)
- Avatar 5 (15 XP)
- Enhancements 5 (30! XP) + 3 BG point Devices (9 XP)
- Physical Structure Enhancements 9 [18 pts] (+3 Strength, +3 Dexterity, +2 Stamina +1 Bruised HL, soaks Agg/Lethal damage with full Stamina)
- +5 points permanent paradox
- Device: Vibroblade [DURANDAL 0.5 Alpha Version] (5 pts, 15 XP)
- Str + 4L base damage, -1 difficulty for attack, -3 difficulty on damage, +3 difficulty to enemy soak rolls
- Mentor 1 (Some Etherite way too obsessed with sticking human brains into gorillas. Did his implant surgery.)
- Legend 3 (The Paladin Roland, 9 XP)
Merits
Flaws
- Echoes: Machine 5 (+15 XP)
- Obvious artificial blood, enhancements require most of the body to be covered for any form of disguise to work, can be attacked as either a living or nonliving object via magic
- Primal Marks 2: Roland (+6 XP)
- Well, what did you expect, really?
- Infamous Mentor (+3 XP)
- "A dangerous path. Encouraging your students to become Iterators they said. You're apprenticing to someone who thinks Kill-a-rillas with gatling gun arms are a brilliant idea. Well fuck them. I bet they can't throw a dude through even one wall."
Freebie Points
49/50 spent
- 36 XP for backgrounds/merits
- 8 XP for Int 3
- 5 XP for Willpower 6