Yoro Out-of-Control: Difference between revisions
Jump to navigation
Jump to search
Line 25: | Line 25: | ||
==Abilities== | ==Abilities== | ||
====Dawn==== | ====Dawn==== | ||
*'''Archery''' 1 | :*'''Archery''' 1 | ||
*'''Martial Arts''' 5 | :*'''Martial Arts''' 5 | ||
*'''Melee''' 5 | :*'''Melee''' 5 | ||
*'''Thrown''' 1 | :*'''Thrown''' 1 | ||
*'''War''' 5 | :*'''War''' 5 | ||
====Zenith==== | ====Zenith==== | ||
*'''Integrity''' 1 | :*'''Integrity''' 1 | ||
*'''Presence''' 1 | :*'''Presence''' 1 | ||
*'''Resistance''' 3 | :*'''Resistance''' 3 | ||
====Twilight==== | ====Twilight==== | ||
:'''Craft (fire)''' 1 | :'''Craft (fire)''' 1 | ||
:'''Lore''' 1 | :'''Lore''' 1 | ||
====Night==== | ====Night==== | ||
*'''Athletics''' 5 | :*'''Athletics''' 5 | ||
:'''Awareness''' 1 | :'''Awareness''' 1 | ||
:'''Dodge''' 1 | :'''Dodge''' 1 | ||
:'''Stealth''' 1 | :'''Stealth''' 1 | ||
====Eclipse==== | ====Eclipse==== | ||
*'''Ride''' 1 | :*'''Ride''' 1 | ||
==Virtues== | ==Virtues== |
Revision as of 22:00, 25 June 2012
Humanity
- Age: 21
Solarity
- Dawn Caste
- Essence 2
- Personal: 16
- Peripheral: 21/35
- Anima: A massive golden tornado, wreathed in lightning
Attributes
Physical
- Strength 5
- Dexterity 3
- Stamina 3
Mental
- Perception 2
- Intelligence 2
- Wits 3
Social
- Charisma 2
- Manipulation 2
- Appearance 5
Abilities
Dawn
- Archery 1
- Martial Arts 5
- Melee 5
- Thrown 1
- War 5
Zenith
- Integrity 1
- Presence 1
- Resistance 3
Twilight
- Craft (fire) 1
- Lore 1
Night
- Athletics 5
- Awareness 1
- Dodge 1
- Stealth 1
Eclipse
- Ride 1
Virtues
- Motivation: Conquer every martial artist in Creation and prove herself supreme in martial arts
- Intimacies: Master Cascade (Hate), Martial Arts (Love), Food (Love), The Cascading Fall School (Regret),
- Willpower 10
- Compassion 2
- Conviction 3
- Temperance 1
- Valour 5
- Virtue Flaw: Berserker Fury
Merits and Flaws
- Enemy 3 (Apprentices of her old master, banded together to hunt her down) +3 points
Charms
Anima
- Dawn: -1 external penalty on all attack rolls, social or physical, costing 5 willpower to overcome; +2 difficulty to coordinate group attacks on her; +2 DV; immune to fear-based effects; enemies retreating in mass combat suffer -2 on rout roll (5m or automatic at 11+ anima display)
Martial Arts
- First Martial Arts Excellency - add 1 die per mote up to your stat (5) to the named stat (1m per die)
Melee
- Second Melee Excellency - add 1 autosux up to your stat (5) to the named stat (2m per die)
- Dipping Swallow Defense
- Bulwark Defense
- Heavenly Guardian Defense - Flaw of Valour
War
- Elegant Dance of Bow and Blade
Martial Arts Styles
Solar Hero Style
- Fists of Iron Technique
- Sledgehammer Fist Punch
- Heaven Thunder Hammer
- Dragon-coil Technique
- Solar Hero Form
- Hammer on Iron Technique
Panoply
Backgrounds
- Artefact 3
- Artefact 2
- Face 2
- Manse 2
- Resources 1
Assets
Artefacts
- Space Between Majesty and Tyranny (Orichalcum Grand Daiklaive) Speed 5, Accuracy +3, Damage +11L/4, Defense +1, Rate 2, Tags: 2, O, R
- Bloodforged Handshake (Orichalcum Razor Claws) Speed 5, Accuracy +5, Damage +4L/2, Defense +3, Rate 4, Tags: M, O
Manse
Red General's Retreat
- Hearthstone: Kata-Sculpting Gem (-2 mote cost to Form charms, min of 1; Dragonbloods activate Celestial styles for free).
Other Notable Possessions
XP Record
- Session 1: Pirate Raid - 7 XP, Wyld Beast's Tusk
- Session 2: The Demon Town and the Submarine - 12 XP
Wishlist
Martial Arts Styles
- Swallowing the Lotus Root
- Cobra Style
- Tiger Style
- Water Dragon Style (gotta figure out how to learn it)
- Thousand Wounds Gear Style (hah)