Talk:Xia Yu Lan: Difference between revisions
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
=AURA= | |||
[01:07] <@IXJac> Jaeger Model A-00 Prime AURA | |||
[01:07] <@IXJac> This suit is the first hardsuit prototype developed by Maya Alanson from her parent’s notes. The design was heavily influenced by the subconscious suggestions of the guardian spirits Hachiman and Omoikane, unfortunately resulting in a suit whose capabilities Maya could not properly use. The suit was left in storage at Karashengel, while Maya designed hardsuits more in line with her own vision. | |||
[01:07] <@IXJac> Appearance: Silver hardsuit with a sleek helmet, and recessed shoulder fins. Inscribed with circular panel lines that mimic Akashic chakras to the trained eye. | |||
[01:07] <@IXJac> Arete 5, Primal Energy: 41/50 (1 prime to activate for a scene, 3 for basic combat power, 5 for advanced, 7 for full) | |||
[01:07] <@IXJac> 6 points of heavy hardened armour | |||
[01:07] <@IXJac> Quantum Battery | |||
[01:07] <@IXJac> 4 Health Levels | |||
[01:07] <@IXJac> +3 Str (myomer flex), +3 Dex (twitch myomer), +1 Per (sensors) +1 Wits (combat processor) | |||
[01:07] <@IXJac> Boosters, x3 Move speed, x5 Jump height/distance | |||
[01:07] <@IXJac> Equipped Systems | |||
[01:07] <@IXJac> Arete 5 Cascade (20/25) | |||
[01:07] <@IXJac> Grenade Launcher (empty) | |||
[01:07] <@IXJac> Arete 5 Step-Up System: Time Acceleration (20/25) | |||
[01:07] <@IXJac> Arete 4 Hyper Med-Injection System (10/20) | |||
[01:07] <@IXJac> Focus Systems | |||
[01:07] <@IXJac> Acts as Do unique Focus (-1 to melee magick difficulties) | |||
=GURPS Hilarity= | =GURPS Hilarity= | ||
'''Base''': ST 13 [30], DX 18 [160], IQ 10 [0], HT 13 [30] | '''Base''': ST 13 [30], DX 18 [160], IQ 10 [0], HT 13 [30] |
Revision as of 16:08, 12 June 2014
AURA
[01:07] <@IXJac> Jaeger Model A-00 Prime AURA [01:07] <@IXJac> This suit is the first hardsuit prototype developed by Maya Alanson from her parent’s notes. The design was heavily influenced by the subconscious suggestions of the guardian spirits Hachiman and Omoikane, unfortunately resulting in a suit whose capabilities Maya could not properly use. The suit was left in storage at Karashengel, while Maya designed hardsuits more in line with her own vision. [01:07] <@IXJac> Appearance: Silver hardsuit with a sleek helmet, and recessed shoulder fins. Inscribed with circular panel lines that mimic Akashic chakras to the trained eye. [01:07] <@IXJac> Arete 5, Primal Energy: 41/50 (1 prime to activate for a scene, 3 for basic combat power, 5 for advanced, 7 for full) [01:07] <@IXJac> 6 points of heavy hardened armour [01:07] <@IXJac> Quantum Battery [01:07] <@IXJac> 4 Health Levels [01:07] <@IXJac> +3 Str (myomer flex), +3 Dex (twitch myomer), +1 Per (sensors) +1 Wits (combat processor) [01:07] <@IXJac> Boosters, x3 Move speed, x5 Jump height/distance [01:07] <@IXJac> Equipped Systems [01:07] <@IXJac> Arete 5 Cascade (20/25) [01:07] <@IXJac> Grenade Launcher (empty) [01:07] <@IXJac> Arete 5 Step-Up System: Time Acceleration (20/25) [01:07] <@IXJac> Arete 4 Hyper Med-Injection System (10/20) [01:07] <@IXJac> Focus Systems [01:07] <@IXJac> Acts as Do unique Focus (-1 to melee magick difficulties)
GURPS Hilarity
Base: ST 13 [30], DX 18 [160], IQ 10 [0], HT 13 [30]
- Perception +1 [5]
- Will +1 [5]
- Appearance (Beautiful) [12]
Base Subtotal: 242 pts
Advantages
- Ally (100% Points) [5]
- Animal Empathy [5]
- Avatar 4 [60]
- Awareness [15]
- Charisma +1 [5]
- Combat Reflexes [15]
- Common Sense (but no wisdom) [10]
- Destiny 2 [10]
- Do [20]
- Fit [5]
- Immune to Delirium [25]
- Intuition [15]
- Legend (Node) 4 [40]
- Spirit Empathy [10]
Subtotal: 240 pts
Magery
Arete 4 [65]
- Forces 2 [30]
- Mind 3 [45]
- Time 3 [50]
Subtotal: 190 + 12 = 202 pts
Magick Skills
- Forces 10 [4]
- Mind 10 [4]
- Time 10 [4]
Languages
- Mandarin (Native) [0]
- English (Accented) [4]
Subtotal: 4 pts
Skills
- Acrobatics (16) [1]
- Acting (10) [2]
- Climbing (17) [1]
- Diagnosis/TL2 (10) [4]
- Diplomacy (10) [4]
- Fast-Talk (10) [2]
- First Aid/TL2 (10) [1]
- Karate (16) [1]
- Meditation (12) [16]
- Melee: Jian (17) [1]
- Judo (16) [1]
- Jumping (18) [1]
- Occultism (10) [2]
- Psychology (10) [4]
- Stealth (17) [1]
- Strategy: Guerilla Warfare (12) [12]
- Streetwise (10) [2]
Subtotal: 56 pts
Disadvantages
- Enemy (Technocracy, Very Powerful) [-40]
- Overconfident [-5]
- Social Stigma (Disowned by Tradition) [-10]
- Vow (Vengeance, Great) [-15]
Subtotal: -70 pts
Total
242 + 202 + 4 + 56 - 70 = 434 pts