LOE Test Ships: Difference between revisions
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A design study dating from 998 NE for a heavy carrier-escort cruiser. Heavily armed with E-Shell cannons and well protected to ensure resilency in case of attack by Zanzibaran Shrykes on torpedo runs.<br> | A design study dating from 998 NE for a heavy carrier-escort cruiser. Heavily armed with E-Shell cannons and well protected to ensure resilency in case of attack by Zanzibaran Shrykes on torpedo runs.<br> | ||
Tyrusian Battleship | ====Tyrusian Battleship==== | ||
Milieu: TL5<br> | Milieu: TL5<br> |
Revision as of 13:44, 25 January 2009
TL3
Le Pen class Light Cruisers (Xenofront Cruiser)
MDP: 5
Move: 4
Weapons Slots: 6
+2 Torpedo Banks
+2 Cruiser Caliber Naval Rifle Turret
Armor Slots: 4
Engine Slots:v4
+2 Scramrockets
Option Slots: 4
These were the light cruisers the Xenofront sent along on the Flayer Crusade, I gave them a name.
TL4
Gael Gygni Cavanagh Cruiser
MDP: 5
Move: 4
Weapon Slots: 6
1x Cluster missile pods
- 7+ 2x AA1 air
1x Ortillery Beam
- 7+ Ortillery energy
1x Gatlings
- 9+ x3 AA2
Engine Slots: 4
1x 3+ Gravity Drive
Armour Slots: 6
2x +2 Hyperalloy Armor - 7+
1x +2 Scattering Field - 7+
Option Slots: 6
3x External Dockpoints
One of the more common warships in the old Impiraght fleet and still present in significant numbers, the Cavanagh cruiser is an aging but still competent design. Dating from an era where fleet combat was all but unheard of and enemy aerospace assets were unlikely to be more than a handful of patrol ships or exoatmospheric fighters, these cruisers are as much armed transport as they are line warship; they have the ability to carry up to three dropships but their single array of cluster missile pods does not give them appreciably more firepower than a destroyer. However, they are well-armored and shielded and furthermore carry a 4.7m high-energy optical laser in a ventral mount. This weapon is specifically made for orbit-to-surface fire and was used both during landing operations and in support of groundside troops.
Much to the displeasure of the Ceilidh, the Formori brought several half-completed Cavanaghs with them during their flight to Formor and have since began producing variants both for their own use (mostly as Singleship mothercraft) and for export.
Thersonian D-12 Linienschiff Ausf. B
MDP: 10
Move: 6
Weapons Slots: 15
+(x3) +3 Plasma Batteries
++Alpha Charges
+(x2) +2 Light BeamTurrets
+2 AAA Beam Cannons
Armor Slots: 12
+2 Deflectors
+(x3) +2 Hyperalloy Armor
+(x2) +2 Pinpoint Barriers
Engine Slots: 6
+(x2) +3 Gravity Drives
Option Slots: 9
+1 Catastropic Survival Matrix
+2 Extended-range Targeting
+2 External Dockpoint
+2 Slip Field
+1 ECM Generators
These were the first battleship of the Thersonian Kaiserliche Sternmarine packing an impressive array of 800mm batteries along with secondary laser batteries which could utterly demolish any ship of the same class. At least that in theory. The lack luster performance of the D-12s against the forces of COMMINSTEL during the COM-CON War lead to a number of improvements to the design with a focus on survivability incorporating new safety features, shields, and electronics. Like most Thersonian vessels the D-12 has a number of dockpoints for carrying either Leo-class mobile assault suits or korvettes for additional protection/combat projection.
Z-1 class Zerstörer (small warship)
MDP: 4
Move: 6
Weapons Slots: 6
+(x2) +2 Light Beam Turrets
+(x2) +1 Laser Clusters
Armor Slots: 6
+2 Hyperalloy Armor
Engine Slots: 3
+3 Gravity Drive
Option Slots: 3
+0 Escape Pods
+1 ECM
K-5 Ausf. M Zerstörer (small warship)
MDP: 4
Move: 6
Weapons Slots: 6
+(x2)+2 Antishipping Missiles
Armor Slots: 6
+2 Hyperalloy Armor
Engine Slots: 3
+3 Gravity Drive
Option Slots:3
+0 Escape Pod
K-5 Ausf. R Zerstörer (small warship)
MDP: 4
Move: 6
Weapons Slots: 6
+(x2) +2 Light Beam Turrets
Armor Slots: 6
+2 Hyperalloy Armor
Engine Slots: 3
+3 Gravity Drives
Option Slots: 3
+2 Sensors
+1 ECM
+0 Escape Pods
K-5 Ausf. E Zerstörer (small warship)
MDP: 6
Move: 6
Weapons Slots: 6
+(x2) +2 Light Beam Turrets
Armor Slots: 6
+2 Hyperalloy Armor
Engine Slots: 3
+3 gravity drive
Option Slots: 3
+2 ECM
+0 Escape Pod
K-1 Korvettes (Patrol Boat)
MDP: 1
Move: 6
Weapons Slots: 4
+(x2) Torpedo Banks
+2 Light Beam Turret
Engine Slots: 6
+3 Fusion Drive
Option Slots: 2
+0 Escape Pod
K-5 Ausf. A Zerstörer (small warship)
MDP: 6
Move: 6
Weapons Slots: 6
+(x2) +2 Light Beam Turrets
Armor Slots: 6
+2 Hyperalloy Armor
Engine Slots: 3
+3 gravity drive
Option Slots: 3
+0 Escape Pods
K-5 Ausf. K Zerstörer (small warship)
MDP: 6
Move: 6
Weapons Slots: 6
+2 Light Beam Turret
(x2)+1 SAMs
++1 Extended Range
Armor Slots: 6
+2 Hyperalloy Armor
Engine Slots: 3
+3 gravity drive
Option Slots: 3
+0 Escape Pods
D-2 Ausf. B Cruiser
MDP: 5
Move: 6
Weapons Slots: 9
+(x2) +3 Medium Beam Turrets
Armor Slots: 6
+(x2) +2 Hyperalloy Armor
Engine Slots: 6
+3 Gravity Drives
Option Slots: 6
+0 Escape Pods
+2 External Docking Point
Orleans B-class Light Cruisers
MDP: 5
Move: 6
Weapons Slots: 9
+(x2) +3 Medium Railgun Turrets
+3 Cluster Missile Pods
Armor Slots: 6
+2 Hyperalloy Armor
Engine Slots: 6
+3 Fusion Drives
Option Slots: 6
+0 Escape Pods
Cyclone Ausf. E Missile Cruiser (Provisional)
MDP: 5
Move: 8
Weapons Slots: 9
+(x4) +2 Anti-shipping Missiles
+1 Enhanced Guidance
Armor Slots: 6
+2 Hyperalloy Armor
Engine Slots: 6
(x2)+3 Gravity Drives
Option Slots: 6
+2 Extended-range Targeting
+1 Catastrophic Survival Matrix
TL5
Phoenician heavy escort cruiser
MDP: 5 + 3
Shields: 5 (regen 1/turn)
Move: 8 (+2 in star ways)
Weapon Slots: 12
1x Heavy E-Shell Cannons (Modular Hybrid Cannon Array)
- 4+ x2, AA1, Hybrid, Range 31
1x Phalanx
- 7+ 3x Flak2 Hybrid, Range 12
Engine Slots: 7
1x +4 EAM Drive
1x +3 Ether Sails
Armour Slots: 8
2x +2 Dispersive Crystal Armor - 7+
1x +3 Intra-Hull Shielding
w/ 1x +1 Boosted Shielding
Option Slots: 10
1x Catastrophic Survival Matrix
1x Extended-range targeting
1x +2 Bubble Shield
w/ +2 Regenerative
w/ +1 Hard shield
2x Sensors
A design study dating from 998 NE for a heavy carrier-escort cruiser. Heavily armed with E-Shell cannons and well protected to ensure resilency in case of attack by Zanzibaran Shrykes on torpedo runs.
Tyrusian Battleship
Milieu: TL5
MDP: 13
Move: 10
Weapon Slots: 20
x1 +2 Phalanx
(1x) +7 Modular Energy Cannon Array (Heavy, Increased Range, Smasher)
(1x) +7 Modular Energy Cannon Array (Heavy, Increased Range, Breaker)
(1x) +4 Stilleo Beam Array (P2,B2)
Armour Slots:
4x +3 Unobtainium Armor
1x Perimeter Shields
Engine Slots:
2x +4 Inertial Drive
Option Slots: 15
+0 Automation
+2 Universal Backup
+1 Catastrophic Survival Matrix
+2 Extended Range targetting
+2 ECM
x2 +4 Dispersive Crystal Armor