Region Modifiers: Difference between revisions
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=== Coastal === | === Coastal === | ||
The coast of an ocean, sea, bay, or very large river. Ports are built here for naval ships. | The coast of an ocean, sea, bay, or very large river. Ports are built here for naval ships. | ||
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-2 Population | -2 Population | ||
Costs 15 points | Costs 15 points | ||
=== Materia Blight === | |||
This is where the great war battles were fought again and again, year after year, the use of fierce materia based magic has corrupted the land, stripping it of life, leaving it barren and charred. | |||
Costs 1 point | |||
=== Moogleholme === | === Moogleholme === | ||
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===Levitation=== | ===Levitation=== | ||
This Site uses materia to power advanced | This Site uses materia to power advanced levitation arrays, which allow the entire site to rest on a floating plate, several hundred meters or more above the ground. | ||
Cost: 50% of Site Cost, 75% of Site cost for Mega-Metropolis | Cost: 50% of Site Cost, 75% of Site cost for Mega-Metropolis | ||
===Oceanic=== | ===Oceanic=== | ||
This site must be within a costal zone and this modification places it off-shore. | This site must be within a costal or marine zone and this modification places it off-shore. | ||
Cost: 25% of Site Cost, 50% of Site cost for Mega-Metropolis | Cost: 25% of Site Cost, 50% of Site cost for Mega-Metropolis | ||
===Space Port=== | |||
An addition to either Naval ports, or Aeroports, this adds facilities for handling space launches. | |||
Cost: 10 Points |
Revision as of 09:50, 12 May 2010
Zone
Coastal
The coast of an ocean, sea, bay, or very large river. Ports are built here for naval ships.
Allows for Naval Units to garrison or attack this location.
Costs 5 points
Materia Field
The landing site of a Crystal Core, this area is littered with Crystalium. It's good for mining, but tends to be dangerous due to radiation, mutant animals, and Gargoyles.
+50 materia +1 Beasts -2 Population Costs 15 points
Materia Blight
This is where the great war battles were fought again and again, year after year, the use of fierce materia based magic has corrupted the land, stripping it of life, leaving it barren and charred.
Costs 1 point
Moogleholme
This land is or has been a long-term home for Moogles. Such lands are dotted with burrows, occupied or not, and are most noted by the presence of giant mushrooms - a product of Moogle agriculture and natural symbiosis. These mushrooms cover the land, often overgrowing normal trees and grasslands to form dense fungal forests.
+1 Population Support Costs 5 points
Site
Levitation
This Site uses materia to power advanced levitation arrays, which allow the entire site to rest on a floating plate, several hundred meters or more above the ground.
Cost: 50% of Site Cost, 75% of Site cost for Mega-Metropolis
Oceanic
This site must be within a costal or marine zone and this modification places it off-shore.
Cost: 25% of Site Cost, 50% of Site cost for Mega-Metropolis
Space Port
An addition to either Naval ports, or Aeroports, this adds facilities for handling space launches.
Cost: 10 Points