Warbook: Visual Ship Identification: Difference between revisions

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Created page with "==Imperial== right <br><br><br><br> '''Battleship''': 8 Armor, 12 lasers, 5 missiles, 10 shields 1ECM, 2AA, 20HP, 1 Speed (Init: 1) <br><br><br><b..."
 
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[https://drive.google.com/folderview?id=0B_sxnVw87PxWfmNyb01uSjVwT21jdnBGejRJZUxDdWU4cV95MlhxU1JwVzdIYmd2bnVybEk&usp=sharing Database with all the sensor tokens.]
==Imperial==
==Imperial==
[[File:Predread Token.png|right]]
[[File:Imperial Battleship Token.png|right]]
<br><br><br><br>
'''Battleship''': 8 Armor, 12 Lasers, 5 Missiles,  10 Shields, 1ECM, 2AA, 20HP, 1 Speed (Init: 1)
<br><br><br><br><br><br>
[[File:Imperial Fast Battleship Token Option 2.png|right]]
<br><br><br><br>
<br><br><br><br>
'''Battleship''': 8 Armor, 12 lasers, 5 missiles, 10 shields 1ECM, 2AA, 20HP, 1 Speed (Init: 1)
'''Fast Battleship''': 7 Armor, 10 Lasers, 5 Missiles, 9 Shields, 2ECM, 2AA, 17HP, 3 Speed (Init 2)
<br><br><br><br><br><br>
<br><br><br><br><br><br>
[[File:Predread Token.png|right]]
[[File:Imperial Heavy Cruiser Token.png|right]]
<br><br><br><br>
<br><br><br><br>
'''Fast Battleship''': 7 Armor, 10 Lasers, 5 Missiles, 9 Shields, 2ECM, 2AA, 17HP, 3Speed (Init 2)
'''Standard Cruiser''': 4 Armor, 4 Lasers, 3 Missiles, 6 Shields 2ECM, 1AA, 10HP , 3 Speed (Init 2)
<br><br><br><br><br><br>
<br><br><br><br><br><br>
[[File:Predread Token.png|right]]
[[File:Imperial_Heavy_Cavalry_Ship_Token.png|right]]
<br><br><br><br><br>
'''Heavy Cavalry''': 8 Armor, 5 Lasers, 8 Lances, 6 Shields, 3ECM, 2AA, 14HP, 4 Speed (Init 2)
<br><br><br><br><br><br><br>
[[File:Cavalry Cruiser.png|right]]
<br><br><br><br><br>
'''Cavalry Cruiser''': 3 Armor, 3 Lasers, 5 Lances, 4 Shields, 2ECM, 1AA, 10HP, 4 Speed (Init 2)
<br><br><br><br><br><br><br>
[[File:Imperial Command Cruiser Token Option 1.png|right]]
<br><br><br><br>
<br><br><br><br>
'''Heavy Cruiser''': 4 armor  4 lasers, 3 missiles, 6 shields  2ECM, 1AA, 10HP , 3 Speed (Init 2)
'''Command Cruiser''': 3 Armor, 3 Lasers, 5 Missiles, 6 Shields, 4ECM, 4AA, 8HP, 1 Speed (Init 2*) +1 Fleet/Squadron Command, (Give init bonus in tactical combat)
<br><br><br><br><br><br>
<br><br><br><br><br><br>
[[File:Predread Token.png|right]]
[[File:ImpMissileCruiser.png|right]]
<br><br><br><br>
<br><br><br><br>
'''Command Cruiser''': 3 Armor, 3 lasers, 5 missiles, 6 shields, 4ECM, 4AA, 8HP, 1 speed  (Init 2*) (Plus 1 Fleet/Squadron Command, (Give init bonus in tactical combat)
'''Missile Cruiser''': 3 Armor, 2 Lasers, 5 Missiles (8 reload), 5 Shields, 2ECM, 1AA, 10HP, 3 Speed (Init 2)
<br><br><br><br><br><br>
<br><br><br><br><br><br>
[[File:Predread Token.png|right]]
[[File:Imperial Destroyer Token.png|right]]
<br><br><br><br>
<br><br><br><br>
'''Destroyer''': 0 Armor, 3/0 lasers,  0/3 missiles, 1 shield, 2ECM, 1AA, 6HP, 5 speed (Init 5)
'''Destroyer''': 1 Armor, 3 Lasers or 3 Missiles or 2 Lances, 1 Shields, 2ECM, 1AA, 6HP, 5 Speed (Init 5)
<br><br><br><br><br><br>
<br><br><br><br><br><br>
[[File:Predread Token.png|right]]
[[File:Imperial Dragoon Token.png|right]]
<br><br><br><br>
<br><br><br><br>
'''Standard Dragoon''': ? Armor: ? Lasers ? missiles, ? shields, ?ECM ?AA, ?HP, ? Speed (Init ?)
'''Standard Dragoon''': ? Armor, ? Lasers, ? Missiles, ? Shields, ?ECM, ?AA, ?HP, ? Speed (Init ?)
<br><br><br><br><br><br>
<br><br><br><br><br><br>
<br><br><br>
<br><br><br>
====Non-Standard Imperial Ships including the Cavalry====
====Non-Standard Imperial Ships including Flagships====
[[File:Predread Token.png|right]]
[[File:Vidar.png|right]]
<br><br><br><br>
<br><br><br><br>
'''Command Battleship ''Vidar''''': 8 Armor, 12 lasers, 6 missiles, 10 shields 2ECM, 2AA, 20HP, 2 Speed (Init: 2) (Plus 2 Fleet/Squadron Command, (Give init bonus in tactical combat)   
'''Command Battleship ''Vidar''''': 8 Armor, 12 Lasers, 6 Missiles, 10 Shields, 2ECM, 2AA, 20HP, 2 Speed (Init: 2) +2 Fleet/Squadron Command, (Give init bonus in tactical combat)   
<br><br><br><br><br><br>
<br><br><br><br><br><br>
[[File:Predread Token.png|right]]
[[File:Battleship Midas Token.png|right]]
<br><br><br><br>
<br><br><br><br>
'''Command Battleship ''Midas''''': 8 Armor, 12 lasers, 5 missiles, 10 shields, 1ECM, 2AA, 20HP, 1 Speed (Init: 1) +2 Fleet/Squadron Command (Spinal Cannon)
'''Command Battleship ''Midas''''': 8 Armor, 12 Lasers, 5 Missiles, 10 Shields, 1ECM, 2AA, 20HP, 1 Speed (Init: 1) +2 Fleet/Squadron Command (Spinal Cannon)
<br><br><br><br><br><br>
<br><br><br><br><br><br>
[[File:Predread Token.png|right]]
[[File:Jeandarc.png|right]]
<br><br><br><br>
<br><br><br><br>
'''''Star Doom''''': 6 Armor, 10 missiles, 5 lancers 6 shields 2ECM, 2AA, 15HP, 2 Speed (Init: 1) +3 Fleet/Squadron Command
'''Command Battleship ''Jeanne De Arc''''': 10 Armor, 10 Lasers, 5 Missiles, 9 Shields, 3ECM, 3AA, 17HP, 3Speed (Init 2)
<br><br><br><br><br><br>
<br><br><br><br><br><br>
[[File:Predread Token.png|right]]
[[File:Scheherazade.png|right]]
<br><br><br><br><br>
<br><br><br><br><br>
'''Cavalry Cruiser''': 3 armor  3 lasers, 5 lancers, 4 shields  2ECM, 1AA, 10HP, 4 Speed (Init 2)
'''Modified Cavalry Cruiser ''Scheherazade''''': 4 Armor, 5 Lasers, 5 Lances, 5 Shields, 2ECM, 1AA, 10HP, 5 Speed (Init 2)
<br><br><br><br><br><br><br>
[[File:Imperial Custom Dragoon Token.png|right]]
<br><br><br><br>
'''Elite Custom Dragoon''': 1 Armor, 3 Lasers, 3 Missiles, 3 Shields, 2ECM, 1AA, 5HP, 4 Speed (Init: 3)
<br><br><br><br><br><br>
<br><br><br><br><br><br>
[[File:Predread Token.png|right]]
[[File:Predread Token.png|right]]
<br><br><br><br>
<br><br><br><br>
'''Cavalry Destroyers''': :DD: 1 Armor, 2 lancers, 1 shield, 2ECM, 1AA, 6HP, 5 speed (Init 5)
'''Modernized Predreadnought''': 5 Armor, 10 Lasers, 4 Missiles, 8 Shields, 1ECM, 1AA, 15HP, 1 Speed, (Init: 1)
<br><br><br><br><br><br>
<br><br><br><br><br><br>
[[File:Predread Token.png|right]]
<br><br>
==Jardin Ships==
[[File:JardinDread.png|right]]
<br><br><br><br>
'''Dreadnought''': 12 Armor, 15 Lasers, 10 Antimatter Cannon, 15 Shields, 0ECM, 4AA, 40HP, (Always last on Init) Speed 0.5
<br><br><br><br><br><br>
[[File:Space Princess Token.png|right]]
<br><br><br><br>
'''Jardin Battleship''': 8 Armor, 10 Lasers, 5 Antimatter Cannon, 10 Shields, 1ECM, 4AA, 25HP, 1 Speed (Init: 1)
<br><br><br><br><br><br>
[[File:Jardin Cruiser Token.png|right]]
<br><br><br><br><br>
'''Jardin Cruiser''': 5 Armor, 4 lasers, 2 Antimatter Cannon, 6 shields, 2ECM, 3AA, 15P, 2 Speed (Init: 2)
<br><br><br><br><br><br>
[[File:Frigate.png|right]]
<br><br><br><br>
<br><br><br><br>
'''Elite Custom Dragoon''': 1 Armor: 3 Lasers 3 missiles, 3 shields, 2ECM 1AA, 5HP, 4 Speed (Init 3)
'''Jardin Frigate''': 3 Armor, 4 Lasers, 2 Antimatter Cannon, 6 Shields, 2ECM, 3AA, 13 HP, 4 Speed (Init: 2)  
<br><br><br><br><br><br>
<br><br><br><br><br><br>
[[File:Predread Token.png|right]]
[[File:Jardin Destroyer Token Option 1.png|right]]
<br><br><br><br>
<br><br><br><br>
'''Modernized Predreadnought''': 5 Armor: 10 lasers, 4 missiles, 8 Shields, 1ECM, 1AA, 15HP 1 Speed, Init 1
'''Jardin Destroyer''': 1 Armor,  2 lasers, 1 Antimatter Cannon, 2 shield, 2ECM, 2AA, 8HP, 4 speed (Init: 4)
<br><br><br><br><br><br>
<br><br><br><br><br><br>
<br><br>
<br><br>
 
====Non-Standard Jardin Ships including Flagships====
==Non-Imperial==
[[File:Jardin Battleship Mira.png|right]]
===Jardin Ships===
[[File:Predread Token.png|right]]
<br><br><br><br>
<br><br><br><br>
'''Dreadnought''': 12 Armor, 15 points on lasers, 10 Antimatter Canoon, 15 shields 0ECM 4AA, 40HP, (Always last on init) speed 0.5
'''Battleship ''Mira''''': 8 Armor, 10 Lasers, 5 Antimatter Cannon,  10 Shields 1ECM, 4AA, 25HP, 1 Speed (Init: 1) <br>
<br><br><br><br><br><br>
<br><br><br><br><br><br>
[[File:Predread Token.png|right]]
[[File:Dix-HuitMessidor.png|right]]
<br><br><br><br>
<br><br><br><br>
'''Jardin Battleship''': 8 Armor, 10 lasers, 5 Antimatter Cannon,  10 shields 1ECM, 4AA, 25HP, 1 Speed (Init: 1)
'''Dreadnought ''Dix-Huit Messidor''''': ? ? ?<br>
<br><br><br><br><br><br>
<br><br><br><br><br><br>
[[File:Predread Token.png|right]]
[[File:Rifter Battlewagon Token.png|right]]
<br><br><br><br><br>
'''Jardin Cruiser''': 5 armor  4 lasers, 2 Antimatter Cannon, 6 shields  2ECM, 3AA, 15P , 2 Speed (Init 2)
<br><br><br><br><br><br>
[[File:Predread Token.png|right]]
<br><br><br><br>
<br><br><br><br>
'''Jardin Destroyer''': 1 Armor, 2 lasers,  1 Antimatter Cannon, 2 shield, 2ECM, 2AA, 8HP, 4 speed (Init 4)
'''Rifter Battlewagon ''Lux Res Publica''''': 12 Armor, 1 Cosmo Smasher Cannon, 15 Fort Lasers, 15 Lasers, 5 Lancers 12 Shields, 3ECM, 5AA, 30HP, 4 Speed (Init: 1) +3 Fleet/Squadron 3
<br><br><br><br><br><br>
<br><br><br><br><br><br>
<br><br>
<br><br>
==Minor State==
===Reavers===
===Reavers===
[[File:Predread Token.png|right]]
[[File:Marauder Token.png|right]]
<br><br><br><br>
'''Maurader''': 12 Armor, 12 Lasers, 12 Shields, 3ECM, 1AA, 18HP, 4 Speed (Init: 2)
<br><br><br><br><br><br>
[[File:Corsair Token.png|right]]
<br><br><br><br>
<br><br><br><br>
'''Maurader''' 12 armor 12 lasers, 12 shields 3ECM, 1AA, 18HP, 4 Speed (Init 2) <br>
'''Corsair''': 2 Armor, 5 Lasers, 3 Shields, 1ECM, 1AA, 8HP, 4 Speed (Init: 3)
'''Corsair''': 2 armor  5 lasers, 3 shields  1ECM, 1AA, 8HP , 4 Speed (Init 3)
<br><br><br><br><br><br>
<br><br><br><br><br><br>
<br>
<br><br>
 
===Rifters===
===Rifters===
[[File:Predread Token.png|right]]
[[File:Rifter Battlewagon Token.png|right]]
<br><br><br><br>
'''''Star Doom''''': 6 Armor, 10 Missiles, 5 Lances, 6 Shields, 2ECM, 2AA, 15HP, 2 Speed (Init: 1) +3 Fleet/Squadron Command
<br><br><br><br><br><br>
[[File:Omnicruiser Token.png|right]]
<br><br><br><br>
'''Omni-Cruiser''': 3 Armor, 4 Lancers, 4 Missiles (Reload: 8), 4 Shield, 1ECM, 1AA, 10HP, 5 Speed (Init: 4)
<br><br><br><br><br><br>
<br><br>
==CoDominium Warships==
===Blue Fleet===
[[File:Armored_cruiser.png|right]]
<br><br><br><br>
'''Armored Cruiser''': 10 Armor, 10 Lasers (range 10), 10 Shields, 2ECM, 2AA, 10HP, 4 Speed (Init: 2)
<br><br><br><br><br><br>
===Royal Ventris Starforce===
[[File:Ventris Battleship Token.png|right]]
<br><br><br><br>
Heavy Battleship 15 Armor, 15 Lasers (range 10), 15 Shields, 2ECM, 2AA, 15HP, 4 Speed (Init: 2)
<br><br><br><br><br><br>
[[File:Ventris Cruiser Token.png|right]]
<br><br><br><br>
Assault Cruiser: 2 Armor 7 Lasers (range 10), 5 Lances, 8 Shields, 2ECM, 1AA, 8HP, 4 Speed (Init: 2)
<br><br><br><br><br><br>
[[File:Ventris Destroyer Token.png|right]]
<br><br><br><br>
Fast Destroyers: 0 Armor, 5 Lasers (range 10), 5 Shields, 2ECM, 2AA, 5HP, 8 speed (Init: 4)
<br><br><br><br><br><br>
===Yvnes Self Defense Force===
[[File:YvnesDread.png|right]]
<br><br><br><br>
<br><br><br><br>
'''Omni-Cruiser''': 3 Armor, 4 Lancers, 4 Missiles (Reload: 8) 4 Shield, 1ECM, 1AA, 10HP, 5 Speed Init 4
'''Yvnes Dreadnought''': 12 Armor, 10 Lasers, 10 Fort Cannon, 15 Shields, 0ECM, 2AA, 40HP, (Always last on Init) Speed 0.5
<br><br><br><br><br><br>
<br><br><br><br><br><br>
<br><br>


===Royal Ventris Starforce===
==Unsorted==
Heavy Battleship 15 Armor, 15 Lasers (range 10), 15 Shields, 2ECM, 2AA, 15HP, 4 Speed (Init 2) <br>
[[File:Thunderforge.png|right]]
Assault Cruiser: 2 Armor 7 lasers (range 10), 5 lancers, 8 shields 2ECM, 1AA, 8HP, 4 Speed (Init 2) <br>
<br><br><br><br>
Fast Destroyers: 0 Armor, 5 lasers (range 10), 5 shield, 2ECM, 2AA, 5HP, 8 speed (Init 4) <br>
'''Siege Flagship''':  Armor, Lasers,  Shields, ECM, AA, HP,  Speed (Init: )  
<br><br><br><br><br><br>
[[File:Manticore.png|right]]
<br><br><br><br>
'''Reaver Flagship''':  Armor,  Lasers, Shields, ECM, AA, HP, Speed (Init: )  
<br><br><br><br><br><br>
[[File:Pirateship.png|right]]
<br><br><br><br>
'''Pirate Ship''': Armor,  Lasers,  Shields, ECM, AA, HP,  Speed (Init: )  
<br><br><br><br><br><br>
[[File:Zephyr.png|right]]
<br><br><br><br>
'''FULL OF MANNEQUINS!''':  Armor, Lasers, Shields, ECM, AA, HP,  Speed (Init: )  
<br><br><br><br><br><br>
[[File:Fighter.png|right]]
<br><br><br><br>
'''Fighter?''': Armor, Lasers,  Shields, ECM, AA, HP,  Speed (Init: )  
<br><br><br><br><br><br>
[[File:Fighter2.png|right]]
<br><br><br><br>
'''Fighter version 2?''':  Armor, Lasers,  Shields, ECM, AA, HP, Speed (Init: )  
<br><br><br><br><br><br>
<br><br>


[[Category: Space Princesses]]
==Fortifications==
*'''Fort Cannons''' are massive beam emplacements the size of destroyers, far too powerful to use beam vectoring and thus relying on mechanical aiming systems.  This makes them slow to track and consequently their base to-hit number is 6 plus the target's Initiative value (to a maximum of 10).  In compensation they have a range of 12 hexes, and act like lasers in all other respects.
*'''Mauler Devices''' are giant antiproton cannons seen on Republic and League fortifications, accelerating bolts of contained antimatter to tremendous velocities.  They have a base to-hit number of 6 plus the target's Initiative value (to a maximum of 10), and if they hit they inflict 5 (!) damage, with any damage inflicted to armor also being inflicted to HP.  They have a range of 8.
*'''Iserlohn Cannons''' are wide-area energy emitters.  Nominate a hex; on a 6+ any and all ships in the hex take 10 damage.  All those in every adjacent hex take 1D10 damage, and those in every hex adjacent hes to ''that'' take 1D10/2 damage.  Iserlohn Cannons have a range of 20 hexes (functionally unlimited) and can fire every 4 turns.
*Forts have effectively unlimited missile reloads.
[[File:Deathstar.png|right]]
<br><br><br><br>
'''Imperial Junction Fort''': 50 Armor, 20 Lasers, 20 Fort Cannons, 10 Missiles, 40 Shields, 0ECM, 3AA, 50HP
*Iserlohn Cannon
*Auto-regenerative shields (5 shields/turn)
<br><br><br><br>
[[File:Oldfort.png|right]]
<br><br><br><br>
'''Imperial Border Fort''': 30 Armor, 30 Lasers, 10 Missiles, 30 Shields, 0ECM, 3AA, 80HP
*Old style Great Wall fort, typical of military fortifications in low-priority sectors.  Republic/League versions would replace missiles with fort cannons.
<br><br><br><br><br>
[[File:Republicfort.png|right]]
<br><br><br><br>
'''Republic Border Fort''': 50 Armor, 20 Lasers, 14 Fort Cannons, 4 Mauler Devices, 40 Shields, 0ECM, 4AA, 50HP
*Iserlohn Cannon
*Auto-regenerative shields (5 shields/turn)
<br><br><br><br>
[[File:Ringfort.png|right]]
<br><br><br><br>
'''Standard Orbital Fort''': 20 Armor, 10 Lasers, 10 Fort Cannons, 5 Missiles, 20 Shields, 0ECM, 2AA, 40HP
*Auto-regenerative shields (5 shields/turn)
<br><br><br><br><br>
[[File:Lasersat.png|right]]
<br><br><br><br>
'''Cannon Turret''': 0 Armor, 4 Fort Cannons, 5 Shields, 0ECM, 0AA, 10HP
<br><br><br><br><br><br>
[[File:Satellitetoken.png|right]]
<br><br><br><br>
'''Satellite''': Stats N/A
<br><br><br><br><br><br>
[[Category: Space Princesses]] [[Category: Phoenix Empire]] [[Category: Jardin Republic]] [[Category: Free Star League]] [[Category: Transeisdzaria]] [[Category: CoDominium]]

Latest revision as of 01:23, 15 July 2015

Database with all the sensor tokens.

Imperial





Battleship: 8 Armor, 12 Lasers, 5 Missiles, 10 Shields, 1ECM, 2AA, 20HP, 1 Speed (Init: 1)









Fast Battleship: 7 Armor, 10 Lasers, 5 Missiles, 9 Shields, 2ECM, 2AA, 17HP, 3 Speed (Init 2)









Standard Cruiser: 4 Armor, 4 Lasers, 3 Missiles, 6 Shields 2ECM, 1AA, 10HP , 3 Speed (Init 2)










Heavy Cavalry: 8 Armor, 5 Lasers, 8 Lances, 6 Shields, 3ECM, 2AA, 14HP, 4 Speed (Init 2)











Cavalry Cruiser: 3 Armor, 3 Lasers, 5 Lances, 4 Shields, 2ECM, 1AA, 10HP, 4 Speed (Init 2)










Command Cruiser: 3 Armor, 3 Lasers, 5 Missiles, 6 Shields, 4ECM, 4AA, 8HP, 1 Speed (Init 2*) +1 Fleet/Squadron Command, (Give init bonus in tactical combat)









Missile Cruiser: 3 Armor, 2 Lasers, 5 Missiles (8 reload), 5 Shields, 2ECM, 1AA, 10HP, 3 Speed (Init 2)









Destroyer: 1 Armor, 3 Lasers or 3 Missiles or 2 Lances, 1 Shields, 2ECM, 1AA, 6HP, 5 Speed (Init 5)









Standard Dragoon: ? Armor, ? Lasers, ? Missiles, ? Shields, ?ECM, ?AA, ?HP, ? Speed (Init ?)








Non-Standard Imperial Ships including Flagships





Command Battleship Vidar: 8 Armor, 12 Lasers, 6 Missiles, 10 Shields, 2ECM, 2AA, 20HP, 2 Speed (Init: 2) +2 Fleet/Squadron Command, (Give init bonus in tactical combat)









Command Battleship Midas: 8 Armor, 12 Lasers, 5 Missiles, 10 Shields, 1ECM, 2AA, 20HP, 1 Speed (Init: 1) +2 Fleet/Squadron Command (Spinal Cannon)









Command Battleship Jeanne De Arc: 10 Armor, 10 Lasers, 5 Missiles, 9 Shields, 3ECM, 3AA, 17HP, 3Speed (Init 2)










Modified Cavalry Cruiser Scheherazade: 4 Armor, 5 Lasers, 5 Lances, 5 Shields, 2ECM, 1AA, 10HP, 5 Speed (Init 2)










Elite Custom Dragoon: 1 Armor, 3 Lasers, 3 Missiles, 3 Shields, 2ECM, 1AA, 5HP, 4 Speed (Init: 3)









Modernized Predreadnought: 5 Armor, 10 Lasers, 4 Missiles, 8 Shields, 1ECM, 1AA, 15HP, 1 Speed, (Init: 1)







Jardin Ships





Dreadnought: 12 Armor, 15 Lasers, 10 Antimatter Cannon, 15 Shields, 0ECM, 4AA, 40HP, (Always last on Init) Speed 0.5









Jardin Battleship: 8 Armor, 10 Lasers, 5 Antimatter Cannon, 10 Shields, 1ECM, 4AA, 25HP, 1 Speed (Init: 1)










Jardin Cruiser: 5 Armor, 4 lasers, 2 Antimatter Cannon, 6 shields, 2ECM, 3AA, 15P, 2 Speed (Init: 2)









Jardin Frigate: 3 Armor, 4 Lasers, 2 Antimatter Cannon, 6 Shields, 2ECM, 3AA, 13 HP, 4 Speed (Init: 2)









Jardin Destroyer: 1 Armor, 2 lasers, 1 Antimatter Cannon, 2 shield, 2ECM, 2AA, 8HP, 4 speed (Init: 4)







Non-Standard Jardin Ships including Flagships





Battleship Mira: 8 Armor, 10 Lasers, 5 Antimatter Cannon, 10 Shields 1ECM, 4AA, 25HP, 1 Speed (Init: 1)










Dreadnought Dix-Huit Messidor: ? ? ?










Rifter Battlewagon Lux Res Publica: 12 Armor, 1 Cosmo Smasher Cannon, 15 Fort Lasers, 15 Lasers, 5 Lancers 12 Shields, 3ECM, 5AA, 30HP, 4 Speed (Init: 1) +3 Fleet/Squadron 3







Minor State

Reavers





Maurader: 12 Armor, 12 Lasers, 12 Shields, 3ECM, 1AA, 18HP, 4 Speed (Init: 2)









Corsair: 2 Armor, 5 Lasers, 3 Shields, 1ECM, 1AA, 8HP, 4 Speed (Init: 3)







Rifters





Star Doom: 6 Armor, 10 Missiles, 5 Lances, 6 Shields, 2ECM, 2AA, 15HP, 2 Speed (Init: 1) +3 Fleet/Squadron Command









Omni-Cruiser: 3 Armor, 4 Lancers, 4 Missiles (Reload: 8), 4 Shield, 1ECM, 1AA, 10HP, 5 Speed (Init: 4)







CoDominium Warships

Blue Fleet





Armored Cruiser: 10 Armor, 10 Lasers (range 10), 10 Shields, 2ECM, 2AA, 10HP, 4 Speed (Init: 2)





Royal Ventris Starforce





Heavy Battleship 15 Armor, 15 Lasers (range 10), 15 Shields, 2ECM, 2AA, 15HP, 4 Speed (Init: 2)









Assault Cruiser: 2 Armor 7 Lasers (range 10), 5 Lances, 8 Shields, 2ECM, 1AA, 8HP, 4 Speed (Init: 2)









Fast Destroyers: 0 Armor, 5 Lasers (range 10), 5 Shields, 2ECM, 2AA, 5HP, 8 speed (Init: 4)





Yvnes Self Defense Force





Yvnes Dreadnought: 12 Armor, 10 Lasers, 10 Fort Cannon, 15 Shields, 0ECM, 2AA, 40HP, (Always last on Init) Speed 0.5







Unsorted





Siege Flagship: Armor, Lasers, Shields, ECM, AA, HP, Speed (Init: )









Reaver Flagship: Armor, Lasers, Shields, ECM, AA, HP, Speed (Init: )









Pirate Ship: Armor, Lasers, Shields, ECM, AA, HP, Speed (Init: )









FULL OF MANNEQUINS!: Armor, Lasers, Shields, ECM, AA, HP, Speed (Init: )









Fighter?: Armor, Lasers, Shields, ECM, AA, HP, Speed (Init: )









Fighter version 2?: Armor, Lasers, Shields, ECM, AA, HP, Speed (Init: )







Fortifications

  • Fort Cannons are massive beam emplacements the size of destroyers, far too powerful to use beam vectoring and thus relying on mechanical aiming systems. This makes them slow to track and consequently their base to-hit number is 6 plus the target's Initiative value (to a maximum of 10). In compensation they have a range of 12 hexes, and act like lasers in all other respects.
  • Mauler Devices are giant antiproton cannons seen on Republic and League fortifications, accelerating bolts of contained antimatter to tremendous velocities. They have a base to-hit number of 6 plus the target's Initiative value (to a maximum of 10), and if they hit they inflict 5 (!) damage, with any damage inflicted to armor also being inflicted to HP. They have a range of 8.
  • Iserlohn Cannons are wide-area energy emitters. Nominate a hex; on a 6+ any and all ships in the hex take 10 damage. All those in every adjacent hex take 1D10 damage, and those in every hex adjacent hes to that take 1D10/2 damage. Iserlohn Cannons have a range of 20 hexes (functionally unlimited) and can fire every 4 turns.
  • Forts have effectively unlimited missile reloads.





Imperial Junction Fort: 50 Armor, 20 Lasers, 20 Fort Cannons, 10 Missiles, 40 Shields, 0ECM, 3AA, 50HP

  • Iserlohn Cannon
  • Auto-regenerative shields (5 shields/turn)









Imperial Border Fort: 30 Armor, 30 Lasers, 10 Missiles, 30 Shields, 0ECM, 3AA, 80HP

  • Old style Great Wall fort, typical of military fortifications in low-priority sectors. Republic/League versions would replace missiles with fort cannons.










Republic Border Fort: 50 Armor, 20 Lasers, 14 Fort Cannons, 4 Mauler Devices, 40 Shields, 0ECM, 4AA, 50HP

  • Iserlohn Cannon
  • Auto-regenerative shields (5 shields/turn)









Standard Orbital Fort: 20 Armor, 10 Lasers, 10 Fort Cannons, 5 Missiles, 20 Shields, 0ECM, 2AA, 40HP

  • Auto-regenerative shields (5 shields/turn)










Cannon Turret: 0 Armor, 4 Fort Cannons, 5 Shields, 0ECM, 0AA, 10HP









Satellite: Stats N/A