Difference between revisions of "Caestus Pax"
(New page: Caestus Pax<br> Concept: Egotistical Superman<br> Nature: Bravo<br> Motivation: Do good while looking good.<br> Attributes: 7/5/3 + 21 (Physical/Social/Mental)<br> Abilities: 23 + 18 Str...) |
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− | Caestus Pax<br> | + | '''Caestus Pax'''<br> |
− | Concept: Egotistical Superman<br> | + | '''Concept:''' Egotistical Superman<br> |
− | Nature: Bravo<br> | + | '''Nature:''' Bravo<br> |
− | Motivation: Do good while looking good.<br> | + | '''Motivation:''' Do good and kick some ass while looking good.<br> |
− | Attributes: 7/5/3 + 21 (Physical/Social/Mental)<br> | + | '''Attributes:''' 7/5/3 + 21 (Physical/Social/Mental)<br> |
− | Abilities: 23 + 18 | + | '''Abilities:''' 23 + 18 |
− | Strength: 3 + 3 (Mighty)<br> | + | '''Strength:''' 3 + 3 (Mighty)<br> |
− | Mega-Strength: 5 (Precision, Shockwave, Thunderclap) | + | '''Mega-Strength:''' 5 (Precision, Shockwave, Thunderclap) |
: Brawl 3 + 2 | : Brawl 3 + 2 | ||
: Might 3 + 2 | : Might 3 + 2 | ||
− | Dexterity: 4 + 2 (Speedy)<br> | + | '''Dexterity:''' 4 + 2 (Speedy)<br> |
− | Mega-Dexterity: 5 (Rapid Strike, Fast Tasks, Enhanced Movement) | + | '''Mega-Dexterity:''' 5 (Rapid Strike, Fast Tasks, Enhanced Movement) |
: Martial Arts 3 + 2 (While Flying + 1) | : Martial Arts 3 + 2 (While Flying + 1) | ||
: Athletics 3 + 2 | : Athletics 3 + 2 | ||
− | Stamina: 3 + 3 (Unflagging)<br> | + | '''Stamina:''' 3 + 3 (Unflagging)<br> |
− | Mega-Stamina: | + | '''Mega-Stamina:''' 5 (Durability, Hardbody, Adaptability, Regeneration, Resiliency x 2) |
: Endurance 5 | : Endurance 5 | ||
− | |||
− | Charisma: 2 + 2 (Cool)<br> | + | '''Charisma:''' 2 + 2 (Cool)<br> |
− | Mega-Charisma: 1 (Commanding Presence) | + | '''Mega-Charisma:''' 1 (Commanding Presence) |
: Command 1 | : Command 1 | ||
− | : Etiquette | + | : Etiquette 2 + 1 |
− | Manipulation: 2 + 1<br> | + | '''Manipulation:''' 2 + 1<br> |
− | : Streetwise | + | : Streetwise 2 |
− | + | '''Composure:''' 4 + 2 (Intimidating)<br> | |
− | Mega- | + | '''Mega-Composure:''' 1 (Taint Resistance) |
: Intimidation 3 | : Intimidation 3 | ||
− | |||
− | + | '''Resolve:''' 2 + 3 (Determined)<br> | |
− | Mega- | + | '''Mega-Resolve:''' 1 (Psychic Shield) |
− | : | + | : Resistance 2 |
− | Intelligence: 2 + 1<br> | + | '''Intelligence:''' 2 + 1<br> |
− | Mega-Intelligence: 1 ( | + | '''Mega-Intelligence:''' 1 (Tactical Prodigy) |
: Science (Quantum Physics) 1 | : Science (Quantum Physics) 1 | ||
: Linguistics 0 + 2 (English, Chinese, Arabic) | : Linguistics 0 + 2 (English, Chinese, Arabic) | ||
− | Wits: 2 + 4 (Cunning)<br> | + | '''Wits:''' 2 + 4 (Cunning)<br> |
− | Mega-Wits: | + | '''Mega-Wits:''' 3 (Quickness x 2, High-End EM Scan) |
+ | : Awareness 1 + 1 | ||
: Rapport 0 + 2 | : Rapport 0 + 2 | ||
: Biz 0 + 1 | : Biz 0 + 1 | ||
+ | : Tactics 0 + 2 | ||
− | Willpower: | + | '''Willpower:''' 13 |
− | Backgrounds: 7 + 15 | + | '''Backgrounds:''' 7 + 15 |
: Eufiber 5 | : Eufiber 5 | ||
: Node 3 (12 Q/Turn) | : Node 3 (12 Q/Turn) | ||
Line 58: | Line 58: | ||
: Influence 5 | : Influence 5 | ||
− | Bonus Points | + | '''Bonus Points:''' 15 |
: 2 Quantum (-14) | : 2 Quantum (-14) | ||
: 1 Specialty (-1) | : 1 Specialty (-1) | ||
− | Taint: 5 (+2 from Q6) | + | '''Taint:''' 5 (+2 from Q6) |
: Aberrations: Hairless, Overconfidence | : Aberrations: Hairless, Overconfidence | ||
− | Nova Points ( | + | '''Nova Points:''' (248 + 6) |
: -15 NP: Quantum +3 | : -15 NP: Quantum +3 | ||
: -3 NP: 15 Background Pts | : -3 NP: 15 Background Pts | ||
− | |||
: -3 NP: 18 Ability Dots | : -3 NP: 18 Ability Dots | ||
: -7 NP: 21 Attribute Dots | : -7 NP: 21 Attribute Dots | ||
− | : - | + | : -63 NP: 21 Mega-Attribute Dots (M-Str 5, M-Dex 5, M-Sta 5, M-Cha 1, M-App 1, M-Per 3, M-Wits 2, M-Int 1) |
− | : - | + | : -33 NP 11 Enhancements |
− | : -42 NP: Kinetic Mastery 6 (Telekinesis, Kinetic Burst (Sphere), | + | : -42 NP: Kinetic Mastery 6 (Telekinesis, Kinetic Burst (Sphere), Imprison, Kinetic Bolt (Blast), Shield, Kinetic Strike (Claws)) (Mastery 1) |
: -9 NP: Armor 3 | : -9 NP: Armor 3 | ||
: -15 NP: Invulnerability (Kinetic Energy) 3 | : -15 NP: Invulnerability (Kinetic Energy) 3 | ||
− | : - | + | : -30 NP: Hypermovement (Flight) 6 (Mastery 1) |
− | : - | + | : -18 NP: Flight 6 |
: -8 NP: 10 Extra Maimed HLs, 3 extra Bruised HLs | : -8 NP: 10 Extra Maimed HLs, 3 extra Bruised HLs | ||
: -8 NP: +8 Quantum Pool | : -8 NP: +8 Quantum Pool | ||
− | Soak: 12B/6L (Sta 6) + 10B/ | + | Soak: 12B/6L/6A (Sta 6) + 10B/10L/10A (M-Sta 5) + 9B/9L (Armor 3) + 5B/5L (Eufiber 5) = 36B/30L/12A (when Hardbody is active)<br> |
+24B/24L Shield<br> | +24B/24L Shield<br> | ||
+18B/18L/18A vs. Kinetic Energy | +18B/18L/18A vs. Kinetic Energy | ||
− | Quantum: 6 | + | '''Quantum:''' 6 |
: Quantum Pool: 40 | : Quantum Pool: 40 | ||
− | Powers: | + | '''Powers:''' |
: Kinetic Strike- +12L damage to all melee attacks, turns attack damage lethal<br> | : Kinetic Strike- +12L damage to all melee attacks, turns attack damage lethal<br> | ||
: Kinetic Burst- Range 120 km, Area 360m, Damage 36B, Die Pool 12 + [5]<br> | : Kinetic Burst- Range 120 km, Area 360m, Damage 36B, Die Pool 12 + [5]<br> | ||
Line 94: | Line 93: | ||
: Shield- +24B/24L soak | : Shield- +24B/24L soak | ||
: Telekinesis- Move lifted objects at 120 m/action, Damage [22] + 24B, Lift 6,400 tons | : Telekinesis- Move lifted objects at 120 m/action, Damage [22] + 24B, Lift 6,400 tons | ||
− | : | + | : Imprison-Might rating equal to 4*(12d + [2]), can inflict damage as clinch for 1Q more |
− | : Hypermovement-Noncombat flight speed | + | : Flight-Speed 64 m/action (w/o EM/HM), 384 m/action (w/EM), 496 m/action (w/HM), 2,976 m/action (w/EM/HM) |
− | + | : Hypermovement-Noncombat flight speed 6,000 km/h (Mach 4.8), 36,000 km/h (Mach 28) with EM, +12 damage to melee strike. | |
− | Health Levels:<br> | + | '''Health Levels:'''<br> |
− | Bruised (-0) x | + | Bruised (-0) x 8<br> |
− | Hurt (-1) x | + | Hurt (-1) x 2<br> |
− | Injured (-1) x | + | Injured (-1) x 2<br> |
− | Wounded (-2) x | + | Wounded (-2) x 2<br> |
− | Maimed (-3) x | + | Maimed (-3) x 16<br> |
− | Crippled (-4) x | + | Crippled (-4) x 11<br> |
− | Incapacitated x | + | Incapacitated x 11<br> |
Dead | Dead | ||
[[Category: Aberrant]] | [[Category: Aberrant]] |
Latest revision as of 00:14, 18 August 2009
Caestus Pax
Concept: Egotistical Superman
Nature: Bravo
Motivation: Do good and kick some ass while looking good.
Attributes: 7/5/3 + 21 (Physical/Social/Mental)
Abilities: 23 + 18
Strength: 3 + 3 (Mighty)
Mega-Strength: 5 (Precision, Shockwave, Thunderclap)
- Brawl 3 + 2
- Might 3 + 2
Dexterity: 4 + 2 (Speedy)
Mega-Dexterity: 5 (Rapid Strike, Fast Tasks, Enhanced Movement)
- Martial Arts 3 + 2 (While Flying + 1)
- Athletics 3 + 2
Stamina: 3 + 3 (Unflagging)
Mega-Stamina: 5 (Durability, Hardbody, Adaptability, Regeneration, Resiliency x 2)
- Endurance 5
Charisma: 2 + 2 (Cool)
Mega-Charisma: 1 (Commanding Presence)
- Command 1
- Etiquette 2 + 1
Manipulation: 2 + 1
- Streetwise 2
Composure: 4 + 2 (Intimidating)
Mega-Composure: 1 (Taint Resistance)
- Intimidation 3
Resolve: 2 + 3 (Determined)
Mega-Resolve: 1 (Psychic Shield)
- Resistance 2
Intelligence: 2 + 1
Mega-Intelligence: 1 (Tactical Prodigy)
- Science (Quantum Physics) 1
- Linguistics 0 + 2 (English, Chinese, Arabic)
Wits: 2 + 4 (Cunning)
Mega-Wits: 3 (Quickness x 2, High-End EM Scan)
- Awareness 1 + 1
- Rapport 0 + 2
- Biz 0 + 1
- Tactics 0 + 2
Willpower: 13
Backgrounds: 7 + 15
- Eufiber 5
- Node 3 (12 Q/Turn)
- Resources 4
- Backing (T2M) 5
- Influence 5
Bonus Points: 15
- 2 Quantum (-14)
- 1 Specialty (-1)
Taint: 5 (+2 from Q6)
- Aberrations: Hairless, Overconfidence
Nova Points: (248 + 6)
- -15 NP: Quantum +3
- -3 NP: 15 Background Pts
- -3 NP: 18 Ability Dots
- -7 NP: 21 Attribute Dots
- -63 NP: 21 Mega-Attribute Dots (M-Str 5, M-Dex 5, M-Sta 5, M-Cha 1, M-App 1, M-Per 3, M-Wits 2, M-Int 1)
- -33 NP 11 Enhancements
- -42 NP: Kinetic Mastery 6 (Telekinesis, Kinetic Burst (Sphere), Imprison, Kinetic Bolt (Blast), Shield, Kinetic Strike (Claws)) (Mastery 1)
- -9 NP: Armor 3
- -15 NP: Invulnerability (Kinetic Energy) 3
- -30 NP: Hypermovement (Flight) 6 (Mastery 1)
- -18 NP: Flight 6
- -8 NP: 10 Extra Maimed HLs, 3 extra Bruised HLs
- -8 NP: +8 Quantum Pool
Soak: 12B/6L/6A (Sta 6) + 10B/10L/10A (M-Sta 5) + 9B/9L (Armor 3) + 5B/5L (Eufiber 5) = 36B/30L/12A (when Hardbody is active)
+24B/24L Shield
+18B/18L/18A vs. Kinetic Energy
Quantum: 6
- Quantum Pool: 40
Powers:
- Kinetic Strike- +12L damage to all melee attacks, turns attack damage lethal
- Kinetic Burst- Range 120 km, Area 360m, Damage 36B, Die Pool 12 + [5]
- Kinetic Bolt- Range 120 km, Damage [24] + 24L/36B, Die Pool 12 + [5]
- Shield- +24B/24L soak
- Telekinesis- Move lifted objects at 120 m/action, Damage [22] + 24B, Lift 6,400 tons
- Imprison-Might rating equal to 4*(12d + [2]), can inflict damage as clinch for 1Q more
- Flight-Speed 64 m/action (w/o EM/HM), 384 m/action (w/EM), 496 m/action (w/HM), 2,976 m/action (w/EM/HM)
- Hypermovement-Noncombat flight speed 6,000 km/h (Mach 4.8), 36,000 km/h (Mach 28) with EM, +12 damage to melee strike.
Health Levels:
Bruised (-0) x 8
Hurt (-1) x 2
Injured (-1) x 2
Wounded (-2) x 2
Maimed (-3) x 16
Crippled (-4) x 11
Incapacitated x 11
Dead