Rasul Samir: Difference between revisions

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m New page: Rasul Samir<br> Concept: Tomb-raiding mercenary, ex Foreign Legionnaire<br> Allegiance: Independent<br> Nature: Rebel<br> Attributes/Abilities<br> Physical 7/Mental 5/Social 3 + 9<br> 23 A...
 
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Strength: 2+2 (Brutish)<br>
Strength: 2+2 (Brutish)<br>
Mega-Strength: 1 (Crush)<br>
Mega-Strength: 2 (Crush)<br>
Brawl: 2 + 2<br>
: Brawl: 2 + 2<br>
Might: 2 + 1
: Might: 2 + 1


Dexterity: 4+1 (Steady)<br>
Dexterity: 4+1 (Steady)<br>
Athletics: 2<br>
Mega-Dexterity: 2 (Catfooted, Enhanced Movement)<br>
Firearms: 3 + 2<br>
: Athletics: 2<br>
Melee: 2<br>
: Firearms: 3 + 2<br>
Stealth: 2
: Melee: 2<br>
: Stealth: 2
   
   
Stamina: 4+1 (Unflagging)<br>
Stamina: 4+1 (Unflagging)<br>
Mega-Stamina: 2 (Resiliency)<br>
Mega-Stamina: 3 (Resiliency)<br>
Endurance: 3<br>
: Endurance: 3<br>
Resistance: 3
: Resistance: 3
Charisma: 2<br>
Charisma: 2 + 1<br>
Etiquette: 0 + 2<br>
: Etiquette: 0 + 2<br>


Manipulation: 2+1<br>
Manipulation: 2+1<br>
Streetwise: 0 + 3<br>
Mega-Manipulation: 1 (Persuader)<br>
Subterfuge: 1 + 2<br>
: Streetwise: 0 + 3<br>
: Subterfuge: 1 + 2<br>


Appearance: 2<br>
Appearance: 2<br>
Mega-Appearance: 1 (Mr. Nobody)<br>
Mega-Appearance: 1 (Mr. Nobody)<br>
Style: 1<br>
: Style: 1 + 1<br>


Perception: 2+2 (Observant)<br>
Perception: 2+2 (Observant)<br>
Mega-Perception: 1 (High-End Electromagnetic Scan)<br>
Mega-Perception: 3 (High-End Electromagnetic Scan, Electromagnetic Vision, Achilles's Bane)<br>
Awareness: 3<br>
: Awareness: 3<br>
Intrusion: 2
: Intrusion: 2


Intelligence: 3+1 (Bright)<br>
Intelligence: 3+1 (Bright)<br>
Academics: 1 + 2<br>
: Academics: 1 + 2<br>
Linguistics: 1 + 2 (English, Arabic, African, French)
: Linguistics: 1 + 2 (English, Arabic, African, French)


Wits: 3+1 (Level-Headed)<br>
Wits: 3+1 (Level-Headed)<br>
Mega-Wits: 1 (Quickness)
Willpower: 7<br>
Willpower: 7<br>


Backgrounds: 7 + 6 Pts<br>
Backgrounds: 7 + 6 Pts<br>
Resources 3<br>
Resources 4<br>
Eufiber 5<br>
Eufiber 5<br>
Followers 3 (rest of his "archaeology" team)<br>
Followers 5 (rest of his "archaeology" team)<br>
Cipher 2
Cipher 2


Line 64: Line 67:


Powers:<br>
Powers:<br>
Animal Mastery *<br>
Animal/Plant Mastery ***<br>
Psychic Shield *
Pretercognition **<br>
Psychic Shield **<br>
Telekinesis **


Quantum: 1 (Quantum Pool 22)<br>
Quantum: 4 (Quantum Pool 28)<br>
Taint: 0 (Temporary Taint 0)
Taint: 1 (Temporary Taint 0)


Soak: <br>
Soak: <br>
9B/4L<br>
11B/8L<br>
5B/5L Eufiber<br>
5B/5L Eufiber<br>
(14B/9L total)
(16B/13L total)


Health Levels:<br>
Health Levels:<br>
Bruised (-0) x 2<br>
Bruised (-0) x 3<br>
Hurt (-1) x 1<br>
Hurt (-1) x 2<br>
Injured (-1) x 1<br>
Injured (-1) x 2<br>
Wounded (-2) x 1<br>
Wounded (-2) x 2<br>
Maimed (-3) x 1<br>
Maimed (-3) x 3<br>
Crippled (-4) x 1<br>
Crippled (-4) x 8<br>
Incapacitated x 1<br>
Incapacitated x 8<br>
Dead<br>
Dead<br>


Line 92: Line 97:
15 NP-5 dots of Mega-Attributes (M-Sta 2, M-Str 1, M-App 1, M-Per 1)<br>
15 NP-5 dots of Mega-Attributes (M-Sta 2, M-Str 1, M-App 1, M-Per 1)<br>
3 NP-1 dot of L2 powers (Animal Mastery *)<br>
3 NP-1 dot of L2 powers (Animal Mastery *)<br>
[[Category: Aberrant]]

Latest revision as of 09:59, 25 July 2009

Rasul Samir
Concept: Tomb-raiding mercenary, ex Foreign Legionnaire
Allegiance: Independent
Nature: Rebel
Attributes/Abilities
Physical 7/Mental 5/Social 3 + 9
23 Ability dots + 16 Nova (4 specialty dots)

Strength: 2+2 (Brutish)
Mega-Strength: 2 (Crush)

Brawl: 2 + 2
Might: 2 + 1

Dexterity: 4+1 (Steady)
Mega-Dexterity: 2 (Catfooted, Enhanced Movement)

Athletics: 2
Firearms: 3 + 2
Melee: 2
Stealth: 2

Stamina: 4+1 (Unflagging)
Mega-Stamina: 3 (Resiliency)

Endurance: 3
Resistance: 3

Charisma: 2 + 1

Etiquette: 0 + 2

Manipulation: 2+1
Mega-Manipulation: 1 (Persuader)

Streetwise: 0 + 3
Subterfuge: 1 + 2

Appearance: 2
Mega-Appearance: 1 (Mr. Nobody)

Style: 1 + 1

Perception: 2+2 (Observant)
Mega-Perception: 3 (High-End Electromagnetic Scan, Electromagnetic Vision, Achilles's Bane)

Awareness: 3
Intrusion: 2

Intelligence: 3+1 (Bright)

Academics: 1 + 2
Linguistics: 1 + 2 (English, Arabic, African, French)

Wits: 3+1 (Level-Headed)
Mega-Wits: 1 (Quickness)

Willpower: 7

Backgrounds: 7 + 6 Pts
Resources 4
Eufiber 5
Followers 5 (rest of his "archaeology" team)
Cipher 2

Merits:
Photographic Memory
Acute Sight (+1 to sight rolls)
Internal Compass

Bonus Points: 15
4 Willpower-8 BP
6 Merit Points-6 BP
1 Background Point-1 BP

Powers:
Animal/Plant Mastery ***
Pretercognition **
Psychic Shield **
Telekinesis **

Quantum: 4 (Quantum Pool 28)
Taint: 1 (Temporary Taint 0)

Soak:
11B/8L
5B/5L Eufiber
(16B/13L total)

Health Levels:
Bruised (-0) x 3
Hurt (-1) x 2
Injured (-1) x 2
Wounded (-2) x 2
Maimed (-3) x 3
Crippled (-4) x 8
Incapacitated x 8
Dead

Nova Points: 25
3 NP-9 Attribute Dots
2 NP-15 Ability Dots
1 NP-5 Background Points
1 NP-1 dot of L1 powers (Psychic Shield *)
15 NP-5 dots of Mega-Attributes (M-Sta 2, M-Str 1, M-App 1, M-Per 1)
3 NP-1 dot of L2 powers (Animal Mastery *)