Xeno/Theotech Applications: Difference between revisions
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==Xenotech== | |||
'''Xenotech bonuses may not stack with Basic Theotech.''' | '''Xenotech bonuses may not stack with Basic Theotech.''' | ||
====Propulsion==== | |||
'''Monopolar Plasma Jets''' | |||
:Primary Index: Xenotech 50 | |||
:Secondary Index: Propulsion 15 | |||
:Starting Cost: 120 | |||
:Research Cost: 1,500 W, 750 CIP, 750 Drexler | |||
====Power and Construction==== | |||
'''Nanocapacitor Cells I''' | '''Nanocapacitor Cells I''' | ||
Primary Index: Xenotech 40 | :Primary Index: Xenotech 40 | ||
Secondary Index: Power 10 | :Secondary Index: Power 10 | ||
:Starting Cost: 125 | |||
: | :Research Cost: 2,000 W, 500 CIP, 750 Drexlers | ||
:+2 Craft Power | :+2 Craft Power | ||
'''Nanocapacitor Cells II''' | '''Nanocapacitor Cells II''' | ||
Primary Index: Xenotech 60 | :Primary Index: Xenotech 60 | ||
Secondary Index: Power 20 | :Secondary Index: Power 20 | ||
:Starting Cost: 100 | |||
: | :Research Cost: 1,500 W, 250 CIP, 500 Drexlers | ||
:+2 Craft Power | :+2 Craft Power | ||
'''Nanofusion Cluster I''' | '''Nanofusion Cluster I''' | ||
Primary Index: Xenotech 30 | :Primary Index: Xenotech 30 | ||
Secondary Index: Power 15 | :Secondary Index: Power 15 | ||
:Starting Cost: 100 | |||
: | :Research Cost: 1,500 W, 250 CIP, 500 Drexlers | ||
:+1 Ship Power Expansion | :+1 Ship Power Expansion | ||
'''Nanofusion Cluster II''' | '''Nanofusion Cluster II''' | ||
Primary Index: Xenotech 60 | :Primary Index: Xenotech 60 | ||
Secondary Index: Power 25 | :Secondary Index: Power 25 | ||
:Starting Cost: 50 | |||
: | :Research Cost: 1,000 W, 250 CIP, 250 Drexlers | ||
:+1 Ship Power Expansion | :+1 Ship Power Expansion | ||
''' | '''Monopole Core''' | ||
Primary Index: | :Primary Index: Xenotech 30 | ||
:Secondary Index: Power 15 | |||
:Starting Cost: 25 | |||
:Research Cost: 500 W, 125 Drexlers | |||
====Weapons==== | |||
'''Plasma Guns''' | |||
:Primary Index: Xenotech 35 | |||
:Secondary Index: Power 10 | |||
:Starting Cost: 50 | |||
:Research Cost: 750 W, 500 CIP | |||
''' | '''Fusion Guns''' | ||
Primary Index: | :Primary Index: Xenotech 60 | ||
Secondary Index: Power | :Secondary Index: Power 20 | ||
:Starting Cost: 125 | |||
: | :Research Cost: 2,000 W, 1,250 CIP | ||
''' | '''Guided Plasma Shells''' | ||
Primary Index: | :Primary Index: Xenotech 45 | ||
Secondary | :Secondary Indices: Electronics 16, Electrochemical Weapons 30 | ||
:Starting Cost: 100 | |||
: | :Research Cost: 1,000 W, 1,000 CIP, 500 PIP | ||
''' | '''Magnetohydrodynamic Lance''' | ||
Primary Index: | :Primary Index: Xenotech 40 | ||
Secondary | :Secondary Indices: Railguns 30 | ||
:Starting Cost: 100 | |||
: | :Research Cost: 1,000 W, 1,000 CIP, 500 PIP | ||
'''Nova Cannon''' | |||
:Yamato cannon charged! | |||
:Primary Index: Xenotech 75 | |||
:Secondary Index: Power 20, Materials 20 | |||
:Starting Cost: 50 | |||
:Research Cost: 1,000 W, 500 CIP | |||
''' | ====Defenses==== | ||
Primary Index: | '''Bubble Fields''' | ||
Secondary Index: | :Primary Index: Xenotech 30 | ||
:Secondary Index: Shields 10 | |||
: | :Starting Cost: 100 | ||
:Research Cost: 1,500 W, 500 CIP, 250 Dust | |||
''' | '''Bilayer Bubble Fields''' | ||
Primary Index: | :More HP. | ||
Secondary Index: | :Primary Index: Xenotech 35 | ||
:Secondary Index: Shields 15 | |||
: | :Starting Cost: 50 | ||
:Research Cost: 750 W, 250 CIP, 125 Dust | |||
''' | '''Trilayer Bubble Fields''' | ||
Primary Index: | :More HP. | ||
Secondary Index: | :Primary Index: Xenotech 40 | ||
:Secondary Index: Shields 20 | |||
: | :Starting Cost: 50 | ||
:Research Cost: 750 W, 250 CIP, 125 Dust | |||
'''Bubble Hardening''' | |||
:Primary Index: Xenotech 30 | |||
:Secondary Index: Shields 20 | |||
:Starting Cost: 75 | |||
:Research Cost: 1,000 W, 500 CIP, 400 Dust | |||
'''Bubble Regeneration''' | |||
:Primary Index: Xenotech 45, Basic Theotech 25 | |||
:Secondary Index: Shields 15 | |||
:Starting Cost: 50 | |||
:Research Cost: 750 W, 250 CIP, 125 Dust | |||
'''Nephilim Applique''' | |||
:Primary Index: Xenotech 40 | |||
:Starting Cost: 125 | |||
:Research Cost: 1,500 W, 1000 CIP, 500 Drexlers | |||
''' | '''Nephilim Reconstruction''' | ||
Primary Index: | :Primary Index: Xenotech 75 | ||
:Starting Cost: 175 | |||
:Research Cost: 1,500 W, 1000 CIP, 1,250 Drexlers | |||
''' | ==Theotech== | ||
===Basic=== | |||
'''Basic Theotech items that count as ''Advanced'' will be listed as such; they do not stack with any other application field that affects the same system.''' | |||
==== | ====Propulsion==== | ||
''' | '''Mercurion Drives''' | ||
:Primary Index: Basic Theotech 45 | |||
:Secondary Index: Propulsion 25 | |||
:Starting Cost: 200 | |||
:Research Cost: 1,000 W, 250 PIP, 750 CIP, 500 Theta | |||
''' | '''Theta Jump Drives''' | ||
Primary Index: | :Primary Index: Basic Theotech 25 | ||
:Starting Cost: 10 | |||
:Research Cost: 100 W, 150 Theta | |||
''' | ====Power and Construction==== | ||
Primary Index: | '''T-Forced Fusion Cells I''' | ||
:Primary Index: Basic Theotech 30 | |||
:Secondary Index: Power 15 | |||
:Starting Cost: 175 | |||
:Research Cost: 2,000 W, 750 CIP, 500 Theta | |||
:+2 Craft Power | |||
''' | '''T-Forced Fusion Cells II''' | ||
Primary Index: | :Primary Index: Basic Theotech 50 | ||
:Secondary Index: Power 30 | |||
:Starting Cost: 50 | |||
:Research Cost: 1,000 W, 250 CIP, 500 Theta | |||
:+2 Craft Power | |||
'''T-Forced Fusion Cells III''' | |||
:Primary Index: Basic Theotech 75 | |||
:Secondary Index: Power 50 | |||
:Starting Cost: 50 | |||
:Research Cost: 1,000 W, 250 CIP, 500 Theta | |||
:+2 Craft Power | |||
''' | '''T-Forced Fusion Plants I''' | ||
Primary Index: | :Primary Index: Basic Theotech 30 | ||
:Secondary Index: Power 15 | |||
:Starting Cost: 100 | |||
:Research Cost: 1,500 W, 250 CIP, 500 Theta | |||
:+1 Ship Power Expansion | |||
'''T-Forced Fusion Plants II''' | |||
:Primary Index: Basic Theotech 50 | |||
:Secondary Index: Power 25 | |||
:Starting Cost: 50 | |||
:Research Cost: 1,000 W, 250 CIP, 250 Theta | |||
:+1 Ship Power Expansion | |||
''' | '''T-Forced Fusion Plants III''' | ||
Primary Index: | :Primary Index: Basic Theotech 75 | ||
Secondary Index: | :Secondary Index: Power 30 | ||
:Starting Cost: 50 | |||
:Research Cost: 1,000 W, 250 CIP, 250 Theta | |||
:+1 Ship Power Expansion | |||
'''Fusion Booster''' | |||
:Primary Index: Basic Theotech 30 | |||
:Secondary Index: Power 15 | |||
:Starting Cost: 25 | |||
:Research Cost: 500 W, 125 Theta | |||
====Weapons==== | |||
'''Mega Particle Beams''' | |||
:Primary Index: Basic Theotech 45 | |||
:Secondary Index: Particles 25 | |||
:Starting Cost: As per [[Weapon_Applications#Mega_Particle_Weapons| Mega Particles]] | |||
''' | '''Needle Beams''' | ||
Primary Index: | :Primary Index: Basic Theotech 60 | ||
Secondary Index: | :Secondary Index: Particles 25 | ||
:Starting Cost: 300 | |||
: | :Research Cost: 1,000 W, 750 CIP, 750 Theta | ||
: | ::'''Naval Needlebeams''' | ||
::Primary Index: Basic Theotech 60 | |||
::Secondary Index: Particles 25 | |||
::Starting Cost: 60 | |||
::Research Cost: 500 W, 500 CIP, 500 Theta | |||
::'''Craft Needlebeams''' | |||
::Primary Index: Basic Theotech 60 | |||
::Secondary Index: Particles 25 | |||
::Starting Cost: 40 | |||
::Research Cost: 400 W, 300 CIP, 300 Theta | |||
''' | '''Mercurion Rails''' (aka glitterails) | ||
Primary Index: | :Primary Index: Basic Theotech 45 | ||
Secondary Index: | :Secondary Index: Railguns 25 | ||
:Starting Cost: 200 | |||
: | :Research Cost: 750 W, 500 Theta | ||
: | ::'''Naval Mercurion Rails''' | ||
::Primary Index: Basic Theotech 45 | |||
::Secondary Index: Railguns 25 | |||
::Starting Cost: 65 | |||
::Research Cost: 500 W, 500 PIP, 600 Theta | |||
::'''Craft Mercurion Rails''' | |||
::Primary Index: Basic Theotech 45 | |||
::Secondary Index: Railguns 25 | |||
::Starting Cost: 30 | |||
::Research Cost: 250 W, 250 CIP, 250 Theta | |||
::'''Infantry Mercurion Rails''' | |||
::Primary Index: Basic Theotech 45 | |||
::Secondary Index: Railguns 25 | |||
::Starting Cost: 15 | |||
::Research Cost: 125 W, 125 CIP, 125 Theta | |||
''' | '''Snarl Generator''' | ||
Primary Index: | :Primary Index: Basic Theotech 85 | ||
''' | '''Destabilizers''' | ||
:Primary Index: Basic Theotech 80 | |||
:Secondary Index: Shields 30 | |||
:Starting Cost: | |||
Primary Index: | |||
Secondary Index: | |||
====Defenses==== | |||
'''Binding Generators''' | |||
:Primary Index: Basic Theotech 50 | |||
:Secondary Index: Materials 25, Power 25 | |||
:Starting Cost: 100 | |||
:Research Cost: 1,000 W, 500 PIP, 500 CIP, 500 Theta | |||
'''Morphic Shield Hardening''' | |||
:Primary Index: Basic Theotech 50 | |||
:Secondary Index: Shields 25 | |||
:Starting Cost: 200 | |||
:Research Cost: 1,000 W, 750 CIP, 750 Theta | |||
[[Category:Second Sphere Applications]] | [[Category:Second Sphere Applications]] |
Latest revision as of 23:46, 24 August 2011
Xenotech
Xenotech bonuses may not stack with Basic Theotech.
Propulsion
Monopolar Plasma Jets
- Primary Index: Xenotech 50
- Secondary Index: Propulsion 15
- Starting Cost: 120
- Research Cost: 1,500 W, 750 CIP, 750 Drexler
Power and Construction
Nanocapacitor Cells I
- Primary Index: Xenotech 40
- Secondary Index: Power 10
- Starting Cost: 125
- Research Cost: 2,000 W, 500 CIP, 750 Drexlers
- +2 Craft Power
Nanocapacitor Cells II
- Primary Index: Xenotech 60
- Secondary Index: Power 20
- Starting Cost: 100
- Research Cost: 1,500 W, 250 CIP, 500 Drexlers
- +2 Craft Power
Nanofusion Cluster I
- Primary Index: Xenotech 30
- Secondary Index: Power 15
- Starting Cost: 100
- Research Cost: 1,500 W, 250 CIP, 500 Drexlers
- +1 Ship Power Expansion
Nanofusion Cluster II
- Primary Index: Xenotech 60
- Secondary Index: Power 25
- Starting Cost: 50
- Research Cost: 1,000 W, 250 CIP, 250 Drexlers
- +1 Ship Power Expansion
Monopole Core
- Primary Index: Xenotech 30
- Secondary Index: Power 15
- Starting Cost: 25
- Research Cost: 500 W, 125 Drexlers
Weapons
Plasma Guns
- Primary Index: Xenotech 35
- Secondary Index: Power 10
- Starting Cost: 50
- Research Cost: 750 W, 500 CIP
Fusion Guns
- Primary Index: Xenotech 60
- Secondary Index: Power 20
- Starting Cost: 125
- Research Cost: 2,000 W, 1,250 CIP
Guided Plasma Shells
- Primary Index: Xenotech 45
- Secondary Indices: Electronics 16, Electrochemical Weapons 30
- Starting Cost: 100
- Research Cost: 1,000 W, 1,000 CIP, 500 PIP
Magnetohydrodynamic Lance
- Primary Index: Xenotech 40
- Secondary Indices: Railguns 30
- Starting Cost: 100
- Research Cost: 1,000 W, 1,000 CIP, 500 PIP
Nova Cannon
- Yamato cannon charged!
- Primary Index: Xenotech 75
- Secondary Index: Power 20, Materials 20
- Starting Cost: 50
- Research Cost: 1,000 W, 500 CIP
Defenses
Bubble Fields
- Primary Index: Xenotech 30
- Secondary Index: Shields 10
- Starting Cost: 100
- Research Cost: 1,500 W, 500 CIP, 250 Dust
Bilayer Bubble Fields
- More HP.
- Primary Index: Xenotech 35
- Secondary Index: Shields 15
- Starting Cost: 50
- Research Cost: 750 W, 250 CIP, 125 Dust
Trilayer Bubble Fields
- More HP.
- Primary Index: Xenotech 40
- Secondary Index: Shields 20
- Starting Cost: 50
- Research Cost: 750 W, 250 CIP, 125 Dust
Bubble Hardening
- Primary Index: Xenotech 30
- Secondary Index: Shields 20
- Starting Cost: 75
- Research Cost: 1,000 W, 500 CIP, 400 Dust
Bubble Regeneration
- Primary Index: Xenotech 45, Basic Theotech 25
- Secondary Index: Shields 15
- Starting Cost: 50
- Research Cost: 750 W, 250 CIP, 125 Dust
Nephilim Applique
- Primary Index: Xenotech 40
- Starting Cost: 125
- Research Cost: 1,500 W, 1000 CIP, 500 Drexlers
Nephilim Reconstruction
- Primary Index: Xenotech 75
- Starting Cost: 175
- Research Cost: 1,500 W, 1000 CIP, 1,250 Drexlers
Theotech
Basic
Basic Theotech items that count as Advanced will be listed as such; they do not stack with any other application field that affects the same system.
Propulsion
Mercurion Drives
- Primary Index: Basic Theotech 45
- Secondary Index: Propulsion 25
- Starting Cost: 200
- Research Cost: 1,000 W, 250 PIP, 750 CIP, 500 Theta
Theta Jump Drives
- Primary Index: Basic Theotech 25
- Starting Cost: 10
- Research Cost: 100 W, 150 Theta
Power and Construction
T-Forced Fusion Cells I
- Primary Index: Basic Theotech 30
- Secondary Index: Power 15
- Starting Cost: 175
- Research Cost: 2,000 W, 750 CIP, 500 Theta
- +2 Craft Power
T-Forced Fusion Cells II
- Primary Index: Basic Theotech 50
- Secondary Index: Power 30
- Starting Cost: 50
- Research Cost: 1,000 W, 250 CIP, 500 Theta
- +2 Craft Power
T-Forced Fusion Cells III
- Primary Index: Basic Theotech 75
- Secondary Index: Power 50
- Starting Cost: 50
- Research Cost: 1,000 W, 250 CIP, 500 Theta
- +2 Craft Power
T-Forced Fusion Plants I
- Primary Index: Basic Theotech 30
- Secondary Index: Power 15
- Starting Cost: 100
- Research Cost: 1,500 W, 250 CIP, 500 Theta
- +1 Ship Power Expansion
T-Forced Fusion Plants II
- Primary Index: Basic Theotech 50
- Secondary Index: Power 25
- Starting Cost: 50
- Research Cost: 1,000 W, 250 CIP, 250 Theta
- +1 Ship Power Expansion
T-Forced Fusion Plants III
- Primary Index: Basic Theotech 75
- Secondary Index: Power 30
- Starting Cost: 50
- Research Cost: 1,000 W, 250 CIP, 250 Theta
- +1 Ship Power Expansion
Fusion Booster
- Primary Index: Basic Theotech 30
- Secondary Index: Power 15
- Starting Cost: 25
- Research Cost: 500 W, 125 Theta
Weapons
Mega Particle Beams
- Primary Index: Basic Theotech 45
- Secondary Index: Particles 25
- Starting Cost: As per Mega Particles
Needle Beams
- Primary Index: Basic Theotech 60
- Secondary Index: Particles 25
- Starting Cost: 300
- Research Cost: 1,000 W, 750 CIP, 750 Theta
- Naval Needlebeams
- Primary Index: Basic Theotech 60
- Secondary Index: Particles 25
- Starting Cost: 60
- Research Cost: 500 W, 500 CIP, 500 Theta
- Craft Needlebeams
- Primary Index: Basic Theotech 60
- Secondary Index: Particles 25
- Starting Cost: 40
- Research Cost: 400 W, 300 CIP, 300 Theta
Mercurion Rails (aka glitterails)
- Primary Index: Basic Theotech 45
- Secondary Index: Railguns 25
- Starting Cost: 200
- Research Cost: 750 W, 500 Theta
- Naval Mercurion Rails
- Primary Index: Basic Theotech 45
- Secondary Index: Railguns 25
- Starting Cost: 65
- Research Cost: 500 W, 500 PIP, 600 Theta
- Craft Mercurion Rails
- Primary Index: Basic Theotech 45
- Secondary Index: Railguns 25
- Starting Cost: 30
- Research Cost: 250 W, 250 CIP, 250 Theta
- Infantry Mercurion Rails
- Primary Index: Basic Theotech 45
- Secondary Index: Railguns 25
- Starting Cost: 15
- Research Cost: 125 W, 125 CIP, 125 Theta
Snarl Generator
- Primary Index: Basic Theotech 85
Destabilizers
- Primary Index: Basic Theotech 80
- Secondary Index: Shields 30
- Starting Cost:
Defenses
Binding Generators
- Primary Index: Basic Theotech 50
- Secondary Index: Materials 25, Power 25
- Starting Cost: 100
- Research Cost: 1,000 W, 500 PIP, 500 CIP, 500 Theta
Morphic Shield Hardening
- Primary Index: Basic Theotech 50
- Secondary Index: Shields 25
- Starting Cost: 200
- Research Cost: 1,000 W, 750 CIP, 750 Theta