Aya: Difference between revisions

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: '''Manipulation''' 1
: '''Manipulation''' 1
: '''Appearance''' 4 (Cute)
: '''Appearance''' 4 (Cute)
: '''Mega-Appearance''' 1 (Immaculate: Forceful Personalities p.67)
:: Style 3 (Impractical Fashions + 1)
:: Style 3 (Impractical Fashions + 1)
:: Intimidation 3
:: Intimidation 3
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==Depletables==
==Depletables==
Quantum 3, Node 3
Quantum 4, Node 3
: Quantum Pool 40/40, Max 12 Quantum points/Turn
: Quantum Pool 45/45, Max 12 Quantum points/Turn


Willpower 7 (+[2] against psychic attacks)
Willpower 7 (+[2] against psychic attacks)
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Health Levels (subtract 2 from wound penalties)
Health Levels (subtract 2 from wound penalties)
: -0 x 6/-1 x 4/-2 x 5/-4 x 5/Incapacitated
: -0 x 7/-1 x 4/-2 x 5/-4 x 5/Incapacitated
: Current Damage
: Current Damage


==Combat==
==Combat==
===Defenses===
===Defenses===
'''Soak:''' 12B/9L/1A
'''Soak:''' 13B/10L/2A
:Natural Soak: 5B/2L/0A + 2B/2L/0A + 3B/3L/1A = 10B/7L/1A
:Natural Soak: 5B/2L/0A + 2B/2L/0A + 4B/4L/2A = 11B/8L/2A
:Power Soak: 0B/0L/0A
:Power Soak: 0B/0L/0A
:Armored Soak: 2B/2L/0A = 2B/2L/0A
:Armored Soak: 2B/2L/0A = 2B/2L/0A


'''Forcefield''': Soak 0B/0L/0A, 20 HLs (aggravated damage ignores field)
'''Forcefield''': Soak 0B/0L/0A, 21 HLs (aggravated damage ignores field)


'''Dodge Pool''': 9d [4]
'''Dodge Pool''': 9d [4]
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==Powers==
==Powers==
: Flight 3+1 (Dex + Flight 9d [4], flies at 224 m/round or 280 km/h)
: Flight 3+1 (Dex + Flight 9d [4], flies at 256 m/round or 320 km/h)
: Forcefield 4 (20 external temporary HLs, regen 4/round)
: Forcefield 4 (21 external temporary HLs, regen 4/round)
: Quantum Bolt 5 (Accuracy 10d [4], Damage [9] + 20L or [9] + 25B, Range 120m
: Quantum Bolt 5 (Accuracy 10d [4], Damage [12] + 20L or [12] + 25B, Range 120m
: Luck 5 (can be used up to 3 times/scene, +5d to ability/attack/damage rolls, or 5d to influence random beneficial events)
: Luck 5 (can be used up to 3 times/scene, +5d to ability/attack/damage rolls, or 5d to influence random beneficial events)
: Psychic Shield 1 (+2 successes versus psychic attack)


===Body Modifications===
===Body Modifications===
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===Aberrations===
===Aberrations===
: Abesent Minded "What where you saying nee-san?"
: Absent Minded "What where you saying nee-san?"
 
===Custom Enhancements===
: Immaculate: +(Mega-Appearance) dice when looking one's best is a factor, never gets dirty


=Experience Points=
=Experience Points=
14 XP
63 XP
: Quantum 4 (-24 XP)
: Psychic Shield 1 (-3 XP)
: Mega-Appearance 1 (-6 XP)
: Mega-Stamina 2 (-11 XP)
: Mega-Stamina 2 (-11 XP)
: Bodymod: Redundant Organs [1 x -2, 2 x -4] (-2 XP)
: Bodymod: Redundant Organs [1 x -2, 2 x -4] (-2 XP)

Latest revision as of 10:34, 5 March 2011

Vital Statistics

Name: Aya-chan
Concept: Ex-Dark Magical Girl turned Defender of Justice (provisionary)
Virtue: Charmer, Regain WP when you clearly provide comfort and good cheer to another.
Vice: Spend WP to tell someone something they don't want to hear, regain WP if you don't tell them something they don't want to hear and not doing so has potential negative consequences to you.

Attributes and Abilities

Physical

3 points

Strength 2
Brawl 3
Dexterity 5 (Nimble)
Mega-Dexterity 4 (Catfooted)
Athletics 4 (Dodging + 1)
Martial Arts 3 (Finesse + Improved Deflection)
Stealth 5 (Nin Nin Nin + 1)
Stamina 5 (Ball of Energy)
Mega-Stamina 2 (Adaptability)
Endurance 3
Resistance 3

Mental

5 points

Perception 4 (Eagle-Eyed)
Awareness 3
Intelligence 3
Mega-Intelligence 1 (Taint Resistance)
Linguistics 2 (English, Japanese, some other random language)
Wits 5 (Empathic)
Mega-Wits 1 (Enhanced Initiative, Quickness)
Art (Painting) 1
Rapport 3

Social

7 points

Charisma 5 (Adorable)
Performance (Singing) 3
Etiquette 3
Manipulation 1
Appearance 4 (Cute)
Mega-Appearance 1 (Immaculate: Forceful Personalities p.67)
Style 3 (Impractical Fashions + 1)
Intimidation 3

Backgrounds

7 + 7 points

Dormancy 5
Cipher 4
Attunement 2
Node 3

Bonus Points

15+3 BP

Flashbacks (+3)
WP 7 (-8)
2 Attribute dots (-8)
2 Background dots (-2)

Nova Points

50+9 NP, base Quantum 1

Taint 3 (+9 NP, 6 bodymod XP, 1 minor aberration)
+2 Quantum (-10 NP)
+8 Attribute dots (-4 NP)
+6 Ability dots (-1 NP)
+5 Background dots (-5 NP)
Mega-Dexterity 4 (-8 NP)
Mega-Intelligence 1 (-2 NP)
Mega-Wits 1 (-2 NP)
Quantum Bolt 5 (-10 NP)
Flight 3 (-6 NP)
Forcefield 4 (-8 NP)
Luck 5 (-5 NP)
1 Enhancement (-1 NP)
Body Modifications: 8 XP (-8)

Depletables

Quantum 4, Node 3

Quantum Pool 45/45, Max 12 Quantum points/Turn

Willpower 7 (+[2] against psychic attacks)

7/7 temporary Willpower

Health Levels (subtract 2 from wound penalties)

-0 x 7/-1 x 4/-2 x 5/-4 x 5/Incapacitated
Current Damage

Combat

Defenses

Soak: 13B/10L/2A

Natural Soak: 5B/2L/0A + 2B/2L/0A + 4B/4L/2A = 11B/8L/2A
Power Soak: 0B/0L/0A
Armored Soak: 2B/2L/0A = 2B/2L/0A

Forcefield: Soak 0B/0L/0A, 21 HLs (aggravated damage ignores field)

Dodge Pool: 9d [4]

Attacks

Quantum Bolt (Accuracy 10d [4], Damage [9] + 20L/25B, Range 120m, RoF 16 (can fire short (3 shots, +1 dmg/+2 acc) and medium (10 shots, +2 dmg/+4 acc) bursts)

Powers

Flight 3+1 (Dex + Flight 9d [4], flies at 256 m/round or 320 km/h)
Forcefield 4 (21 external temporary HLs, regen 4/round)
Quantum Bolt 5 (Accuracy 10d [4], Damage [12] + 20L or [12] + 25B, Range 120m
Luck 5 (can be used up to 3 times/scene, +5d to ability/attack/damage rolls, or 5d to influence random beneficial events)
Psychic Shield 1 (+2 successes versus psychic attack)

Body Modifications

Redundant Organs (1): 1 x -2, 2 x -4 HLs
Subdermal Armor: +2B/2L soak
Wings: +1 to flight power for speed/maneuverability

Aberrations

Absent Minded "What where you saying nee-san?"

Custom Enhancements

Immaculate: +(Mega-Appearance) dice when looking one's best is a factor, never gets dirty

Experience Points

63 XP

Quantum 4 (-24 XP)
Psychic Shield 1 (-3 XP)
Mega-Appearance 1 (-6 XP)
Mega-Stamina 2 (-11 XP)
Bodymod: Redundant Organs [1 x -2, 2 x -4] (-2 XP)