Personnel: Difference between revisions
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National Guard, Home Guard, Militia etc. Often Part Time | National Guard, Home Guard, Militia etc. Often Part Time | ||
'''Normal Training | '''Normal Training X4 wealth per batch at 1 quarters training or X8 wealth for less than a quarters training'''<br> | ||
Regulars, yeomanry | Regulars, yeomanry | ||
'''Extensive Training | '''Extensive Training X8 Wealth per batch for 1 quarters trainings or x16 Wealth for less than a quarters training'''<br> | ||
US Marines, Roman Legionares. | US Marines, Roman Legionares. | ||
'''Excellent training | '''Excellent training X16 wealth per batch for 2 quarters training or X32 wealth 1 quarters training'''<br> | ||
Knights, Spartans, etc. | |||
'''Elite Training | '''Elite Training X32 Wealth per batch for 3 quarters training or X64 Wealth for 2 quarters training'''<br> | ||
Royal Marine Commandos, Special Forces. | Royal Marine Commandos, Special Forces. | ||
==Special training== | ==Special training== | ||
===Ground Unit Training=== | ===Ground Unit Training=== | ||
'''Terrain Training Adds X Wealth and 1 Quarter or X2 Wealth ''' | '''Terrain Training Adds X Wealth and 1 Quarter or X2 Wealth ''' <br> | ||
MOUT, Jungle, etc. | |||
'''Guerrilla Training Adds X Wealth or 1 Quarter''' | '''Guerrilla Training Adds X Wealth or 1 Quarter''' <br> | ||
Peoples War | |||
'''Recon Training Adds X2 Wealth and 1 Quarter or X4 Wealth''' | '''Recon Training Adds X2 Wealth and 1 Quarter or X4 Wealth'''<br> | ||
Marine Force Recon, Spetnaz | |||
'''Assault Training Adds X2 Wealth and 1 Quarter or X4 Wealth''' | '''Assault Training Adds X2 Wealth and 1 Quarter or X4 Wealth'''<br> | ||
Storm Troopers | |||
'''SPF Training Adds X4 Wealth and 2 Quarters ''' | '''SPF Training Adds X4 Wealth and 2 Quarters '''<br> | ||
Who Dares Wins | |||
===Air Training=== | ===Air Training=== |
Latest revision as of 07:45, 1 October 2010
Troops and equipment are separate entities and require different resources to create. While equipment mostly requires industry, Personnel require wealth.
Training Costs
Low Training X wealth per batch, effectively instant training (less than a quarter)
National Guard, Home Guard, Militia etc. Often Part Time
Normal Training X4 wealth per batch at 1 quarters training or X8 wealth for less than a quarters training
Regulars, yeomanry
Extensive Training X8 Wealth per batch for 1 quarters trainings or x16 Wealth for less than a quarters training
US Marines, Roman Legionares.
Excellent training X16 wealth per batch for 2 quarters training or X32 wealth 1 quarters training
Knights, Spartans, etc.
Elite Training X32 Wealth per batch for 3 quarters training or X64 Wealth for 2 quarters training
Royal Marine Commandos, Special Forces.
Special training
Ground Unit Training
Terrain Training Adds X Wealth and 1 Quarter or X2 Wealth
MOUT, Jungle, etc.
Guerrilla Training Adds X Wealth or 1 Quarter
Peoples War
Recon Training Adds X2 Wealth and 1 Quarter or X4 Wealth
Marine Force Recon, Spetnaz
Assault Training Adds X2 Wealth and 1 Quarter or X4 Wealth
Storm Troopers
SPF Training Adds X4 Wealth and 2 Quarters
Who Dares Wins
Air Training
Space Training
Augmentation
Many powers like to surgically, chemically, genetically or magically their troops.