Difference between revisions of "Ship Upgrades"

From Sphere
Jump to navigation Jump to search
m
Line 2: Line 2:
 
The [[Battle_Cry#Ships|existing stat lines]] are now the Baseline design, the most common class of that type in the national Navy and exemplary of doctrinal predilections. However, there are many different classes of ship in every category.  
 
The [[Battle_Cry#Ships|existing stat lines]] are now the Baseline design, the most common class of that type in the national Navy and exemplary of doctrinal predilections. However, there are many different classes of ship in every category.  
  
Up to 8 points can be changed.
+
Up to 8 points worth of design can be customized.
  
 
===Templates===
 
===Templates===
 +
Upgrade points can be used to purchase and upgrades.
 
:Flagship/Experimental: +14 upgrade points  
 
:Flagship/Experimental: +14 upgrade points  
:First Line: +8 upgrade points  
+
:First Line: +8 upgrade points
 
:Second Line: Baseline
 
:Second Line: Baseline
 
:Reserve: No modernizations OR -5 points
 
:Reserve: No modernizations OR -5 points
Line 13: Line 14:
 
:Only First Line ships can take:
 
:Only First Line ships can take:
 
:Plasma Cannon Upgrade   
 
:Plasma Cannon Upgrade   
:Dysjunction Drive Upgrade (tactical and strategic warp)
+
:Superheavy Plating
 +
:Improved Shields
  
 
===Costs===
 
===Costs===
Line 28: Line 30:
 
::* [Superior 6/8] 5 for Capitals, 3 for Cruisers, 1 for Unrated   
 
::* [Superior 6/8] 5 for Capitals, 3 for Cruisers, 1 for Unrated   
 
::* [Advanced 8/10] 8 for Capitals, 5 for Cruisers, 2 for Unrated
 
::* [Advanced 8/10] 8 for Capitals, 5 for Cruisers, 2 for Unrated
:C2BM Package:
+
:C2BM Package: Short for "Command, Control, and Battle Management", a better communication gear and a command staff.
 
::* [Basic +2 Init] 1 pts  
 
::* [Basic +2 Init] 1 pts  
 
::* [Superior + 3 Init] 2 pts  
 
::* [Superior + 3 Init] 2 pts  
Line 39: Line 41:
 
::* [Large 5] 6 pts
 
::* [Large 5] 6 pts
 
:Low Observation Hullform: 3 pts  
 
:Low Observation Hullform: 3 pts  
:Theater Vector Shield Projector: 4 pts  
+
:Fortress Projector: 4 pts  
 
:Improved Shields: 1 point
 
:Improved Shields: 1 point
:Rearmoring: 1 point
+
:Superheavy Plating: Convert existing armor to Superheavy Plating. Costs 4 points.
 
:Upengine:  
 
:Upengine:  
 
::* +1 for 2 points  
 
::* +1 for 2 points  
Line 54: Line 56:
 
(+) +2 Acceleration and ER vector lasers for all other Baseline ships. <br>
 
(+) +2 Acceleration and ER vector lasers for all other Baseline ships. <br>
 
(+) Cruiser & Improved Spinal Cannons <br>
 
(+) Cruiser & Improved Spinal Cannons <br>
 +
===Jardin Republic===
 
(+) Elite units have access to Rifter technologies. <br>
 
(+) Elite units have access to Rifter technologies. <br>
 
===Jardin Republic===
 
 
(+) Jardini Baseline ships may convert their AM armament to Plasma 1:1 at no cost. <br>
 
(+) Jardini Baseline ships may convert their AM armament to Plasma 1:1 at no cost. <br>
 +
(+) Self-Healing Armor <br>
 +
(+) Improved Shields <br>
 
(+) Fortress Shields <br>
 
(+) Fortress Shields <br>
 
===Phoenix Empire===
 
===Phoenix Empire===
(+) Elite units may have access to 1st Gen Dysjunction Drive (tactical and strategic warp)
+
(+) Elite units have access to Rifter technologies. <br>
 +
(+) Elite units have to 1st Gen Dysjunction Drive (tactical and strategic warp)
 +
(+) Self-Healing Armor <br>
 +
(+) Super-Heavy Plating <br>
 +
(+) Improved Shields <br>
 
===Free Star League===
 
===Free Star League===
 
(+) Elite units may have access to 1st Gen Dysjunction Drive (tactical and strategic warp) <br>
 
(+) Elite units may have access to 1st Gen Dysjunction Drive (tactical and strategic warp) <br>
 +
(+) Cruiser & Improved Spinal Cannons <br>
 
(-) No access to Rifter Technologies (not sure if actually the case?) <br>
 
(-) No access to Rifter Technologies (not sure if actually the case?) <br>
 
 
==Regional Powers==
 
==Regional Powers==
 
===CoDominium===
 
===CoDominium===

Revision as of 13:32, 21 February 2016

Customization

The existing stat lines are now the Baseline design, the most common class of that type in the national Navy and exemplary of doctrinal predilections. However, there are many different classes of ship in every category.

Up to 8 points worth of design can be customized.

Templates

Upgrade points can be used to purchase and upgrades.

Flagship/Experimental: +14 upgrade points
First Line: +8 upgrade points
Second Line: Baseline
Reserve: No modernizations OR -5 points
STL/Dragoon: +1 to Hull Type (can stack with another template)
Only First Line ships can take:
Plasma Cannon Upgrade
Superheavy Plating
Improved Shields

Costs

Spinal Cannon: 6 points
Vector Lasers: 1 point
Armor: 2 points
Shield: 2 points
Hull: 2 for 1 point
Acceleration: 2 points
Batteries: 2 for 1 point
Capacitors: 1 point
EW:
  • [Basic 5/7] 0 points
  • [Superior 6/8] 5 for Capitals, 3 for Cruisers, 1 for Unrated
  • [Advanced 8/10] 8 for Capitals, 5 for Cruisers, 2 for Unrated
C2BM Package: Short for "Command, Control, and Battle Management", a better communication gear and a command staff.
  • [Basic +2 Init] 1 pts
  • [Superior + 3 Init] 2 pts
  • [Advanced +5 Init] 3 pts

Upgrades

Can only be taken with Upgrade points.

Plasma Gun Battery:
  • [Small 2] 1 point
  • [Large 5] 6 pts
Low Observation Hullform: 3 pts
Fortress Projector: 4 pts
Improved Shields: 1 point
Superheavy Plating: Convert existing armor to Superheavy Plating. Costs 4 points.
Upengine:
  • +1 for 2 points
  • +2 for 3 points
  • +3 for 4 points
Rifter EW: (+1/+5 to EW) 3 pts
Improved Spinal Cannon: 2 points

Modernizations

Major Powers

(+) Baseline Battleships are now base Acceleration 3 and have ER vector lasers.
(+) +2 Acceleration and ER vector lasers for all other Baseline ships.
(+) Cruiser & Improved Spinal Cannons

Jardin Republic

(+) Elite units have access to Rifter technologies.
(+) Jardini Baseline ships may convert their AM armament to Plasma 1:1 at no cost.
(+) Self-Healing Armor
(+) Improved Shields
(+) Fortress Shields

Phoenix Empire

(+) Elite units have access to Rifter technologies.
(+) Elite units have to 1st Gen Dysjunction Drive (tactical and strategic warp) (+) Self-Healing Armor
(+) Super-Heavy Plating
(+) Improved Shields

Free Star League

(+) Elite units may have access to 1st Gen Dysjunction Drive (tactical and strategic warp)
(+) Cruiser & Improved Spinal Cannons
(-) No access to Rifter Technologies (not sure if actually the case?)

Regional Powers

CoDominium

(+) CoDominium forces have blanket access to all known upgrades.

Commonwealth

(+) Baseline Battleship equivalents are now base Acceleration 3
(+) +2 Acceleration for all other Baseline ships.
(+) Cruiser & Improved Spinal Cannons
(+) Rifter Technologies standard for Baseline ships.

(+) Black Brethren derived powerplant-disrupting missiles

(-) No ER Vector Lasers