Jahan: Difference between revisions

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Line 4: Line 4:
:'''Race''' Human
:'''Race''' Human
:'''Age''' 28
:'''Age''' 28
:'''Class''' Cleric (Light)
:'''Class''' Cleric 3 (Light)
:'''Alignment''' Neutral Good
:'''Alignment''' Neutral Good
:'''Background''' Hermit
:'''Background''' Hermit
Line 11: Line 11:
::Bond: Enlightenment.
::Bond: Enlightenment.
::Flaw: Dogmatism.
::Flaw: Dogmatism.
:'''Experience''' 1100
:'''Experience''' 1800


=Vital Statistics=
=Vital Statistics=
Line 21: Line 21:
::'''Wisdom''' 16/+3
::'''Wisdom''' 16/+3
::'''Charisma''' 12/+2
::'''Charisma''' 12/+2
:Hit Dice 2/2d8+2
:Hit Dice 3/3d8+3
::Hit Points 4/14
::Hit Points 13/20
:Initiative +0
:Initiative +0
:Armour 11 (11 + 0 dex)
:Armour 11 (11 + 0 dex)
:Speed 30 ft.
:Speed 30 ft.
:Attacks
:Attacks
::unarmed
::+1 Mace: +3/1d8+1
:Carrying Capacity ? lbs
:Carrying Capacity ? lbs
::Push/Drag/Lift ? lbs
::Push/Drag/Lift ? lbs
Line 43: Line 43:
::Searing Flame
::Searing Flame
::Spare the Dying
::Spare the Dying
:1st Level (2/day)
:1st Level (4/day)
::Burning Hands
::''Burning Hands''
::Faerie Fire
::''Faerie Fire''
::Cure Wounds
::Aid
::Guiding Bolt
:2nd Level (2/day)
::''Flaming Sphere''
::''Scorching Ray''
::Prayer of Healing
::Lesser Restoration
::Zone of Truth


=Skills & Proficiencies=
=Skills & Proficiencies=

Latest revision as of 18:13, 30 September 2015

Blackbury Troubles

Name Jahan
Race Human
Age 28
Class Cleric 3 (Light)
Alignment Neutral Good
Background Hermit
Personality: I connect everything that happens to me to a grand, cosmic plan.
Ideal: Greater good.
Bond: Enlightenment.
Flaw: Dogmatism.
Experience 1800

Vital Statistics

Proficiency +2
Strength 10/±0
Dexterity 10/±0
Constitution 12/+1
Intelligence 12/+2
Wisdom 16/+3
Charisma 12/+2
Hit Dice 3/3d8+3
Hit Points 13/20
Initiative +0
Armour 11 (11 + 0 dex)
Speed 30 ft.
Attacks
+1 Mace: +3/1d8+1
Carrying Capacity ? lbs
Push/Drag/Lift ? lbs

Abilities

Warding Flare (reaction, disadvantage on attacker <30ft., 3/day)
Channel Divinity 1/day
Turn Undead
Radiance of the Dawn

Spellcasting

DC 13 (8 + 2 + 3)

Cantrips
Guidance
Light
Searing Flame
Spare the Dying
1st Level (4/day)
Burning Hands
Faerie Fire
Cure Wounds
Aid
Guiding Bolt
2nd Level (2/day)
Flaming Sphere
Scorching Ray
Prayer of Healing
Lesser Restoration
Zone of Truth

Skills & Proficiencies

Skills
Acrobatics +0
Animals +3
Arcana +1
Athletics +0
Deception +1
History +1
Insight +5
Intimidation +1
Investigation +1
Medicine +5
Nature +1
Perception +5
Performance +1
Persuasion +3
Religion +3
Sleight of Hand +0
Stealth +0
Survival +3
Languages: Common, Orc, Celestial
Weapons: Light/medium armour, shields, simple weapons
Tools: Herbalism kit
Saves: Wisdom, Charisma

Loot

Scroll case
Blanket
Common clothes
5 gp
10 sp
mace
leather armour
light crossbow (20)
priest's pack
shield
holy symbol