Difference between revisions of "Sphere 2 NPCs"

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Line 30: Line 30:
  
 
The Zodiac Organization
 
The Zodiac Organization
:Sign the PACT (+ Aerospace Technology, + ECM Technology, + Pulse Tech, + Carrier Technology)
+
:Sign the PACT (+ CIP, + Aerospace Technology, + ECM Technology, + Pulse Tech, + Carrier Technology)
  
 
PACT World Politics
 
PACT World Politics
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:+ Transgene
 
:+ Transgene
 
:++ PIP
 
:++ PIP
:++ CIP
+
:+++ CIP
 
:+ wealth
 
:+ wealth
 
:+ RP
 
:+ RP
Line 87: Line 87:
  
 
The Zodiac Organization
 
The Zodiac Organization
:The EU Includes Us (+ Naval Technology, + Ground Tech, + Railgun Technology, + Defensive Technology)
+
:The EU Includes Us (+ Wealth, + Naval Technology, + Ground Tech, + Railgun Technology, + Defensive Technology)
  
 
EU World Politics
 
EU World Politics
Line 102: Line 102:
 
:++ morale
 
:++ morale
 
:++ PIP
 
:++ PIP
 +
:+ Wealth
 
:+++++ Military
 
:+++++ Military
 
:+ Doctrines
 
:+ Doctrines
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The Zodiac Organization
 
The Zodiac Organization
:Solidarity! ( Treaty of Sirius,  + Mecha Tech, + Mega-Particle Tech, + Shield tech, + propulsion tech, + Hangarize, - shipbuilding, - debt)
+
:Solidarity! (+ dust, Treaty of Sirius,  + Mecha Tech, + Mega-Particle Tech, + Shield tech, + propulsion tech, + Hangarize, - shipbuilding, - debt)
  
 
ZOCU World Politics
 
ZOCU World Politics
Line 154: Line 155:
 
:+ CIP
 
:+ CIP
 
:+ RP
 
:+ RP
:+ Dust
+
:++ Dust
 
:+ Helium
 
:+ Helium
 
:+++ Doctrines
 
:+++ Doctrines
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The Zodiac Organization
 
The Zodiac Organization
:Solidarity! (Treaty of Sirius,  + Mecha Tech, + Mega-Particle Tech, + Shield tech, + propulsion tech, + Hangarize, - shipbuilding, - debt)
+
:Solidarity! (+ dust, Treaty of Sirius,  + Mecha Tech, + Mega-Particle Tech, + Shield tech, + propulsion tech, + Hangarize, - shipbuilding, - debt)
  
 
ZOCU World Politics
 
ZOCU World Politics
Line 205: Line 206:
 
:+++ CIP
 
:+++ CIP
 
:++ RP
 
:++ RP
 +
:+ Dust
 
:- morale
 
:- morale
 
:+++ Military
 
:+++ Military
Line 214: Line 216:
 
:Treaty of Sirius
 
:Treaty of Sirius
 
:Hangarize
 
:Hangarize
 +
 +
 +
===League===
 +
 +
====Finnegan's Folley====
 +
Finnegan's Folley is aptly named and arguably the most unlucky world in the Sphere.  A planet host to a particularly vicious biosphere, it was settled to get at the Theta dust in several posthuman constructs.  Continued problems arose and the colony barely outputted enough Theta dust for a single cruiser a decade until the Breakdown and the Magnate invasion.  The Magnates were well aware of the presence of the Theta dust on Finnegan's Folley and it was one of the first worlds attacked for this precious resource.  The conflict was long and grinding, with the Magnates unable to pacify the world or meaningfully wear down the locals, though they soon were exporting Theta dust back to their homeworld.  Eventually the Magnates were removed by League forces, and Folley put back into some semblance of shape, though to this day it remains a poor world with its primary export being a trickle of Theta dust for the League.
 +
 +
The decades-long warfare hardened the locals into, in the words of one League general, 'the hardest asses to ever ass hardly.'  Finnegan's Folley ''secondary'' export is hardened fighters for the League.
 +
 +
Initial Colonization Mission Type
 +
:Longshot (+ Faber)
 +
 +
Initial Colony Population
 +
:Dominantly Baseline (+ pop, + logistics)
 +
 +
Destination World
 +
:Garden World
 +
:Terraforming Failure (Defensible)
 +
 +
History of the Colony, Volume 1
 +
:Crisis! (+ stockpiles)
 +
:Tough it Out (+ Doctrines)
 +
 +
History of the Colony, Volume II
 +
:Artifact Find (+ dust)
 +
:Active Machinery (+ theta, - dust)
 +
 +
The Breakdown
 +
:Isolated (+ Stockpiles)
 +
:Transgene Invasion II: The Boys from Brazil (+ Military, + doctrines, + PIP, - Transgene)
 +
 +
The Zodiac Organization
 +
:Make My Own Bloc (+ PIP, + Ground tech, + Defensive tech, + Technology (any), - shipbuilding)
 +
 +
League World Politics
 +
:Still Alive (and out there!) (++ PIP, + Dust, - tech)
 +
 +
League World Economics
 +
:Basketcase (+pop, ++PIP, ++military, + logistics, --wealth)
 +
 +
League World Military
 +
:Battlefield World (+ military, + stockpiles, + defensive stuff, ++ ground doctrines, - pop)
 +
 +
Totals
 +
:+ Faber
 +
:+ Pop
 +
:++++ PIP
 +
:-- Wealth
 +
:+++++ Military
 +
:++ Logistics
 +
:++++ Doctrines
 +
:+ Dust
 +
:+ Theta
 +
:++ Techs
 +
:++ Stockpiles
 +
:Defensible
 +
:- shipbuilding
 +
:Treaty of Sirius
  
  
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Indie World Economics
 
Indie World Economics
:Transhuman Resources (+ transgene, + wealth, + tech)
+
:Transhuman Resources (+ transgene, + wealth, + CIP, + tech)  
  
 
Indie World Military
 
Indie World Military
:Hypertech Bullshit (+ theta, ++ tech)
+
:Hypertech Bullshit (+ theta, +++ tech)
  
 
Totals
 
Totals
Line 258: Line 318:
 
:+ Morale
 
:+ Morale
 
:+ PIP
 
:+ PIP
:+ CIP
+
:++ CIP
 
:++ Wealth
 
:++ Wealth
 
:+ Military
 
:+ Military
 
:++++ Theta
 
:++++ Theta
:+++++ ++ Techs
+
:+++++ +++ Techs
 
:- shipbuilding
 
:- shipbuilding
 
:Treaty of Sirius
 
:Treaty of Sirius
 
:Hangarize
 
:Hangarize

Revision as of 18:29, 22 July 2009

This is a selection of the more well-known or important NPCs, providing an example of some history paths.

PACT

Van Lang

Originally hailed as proof that Vietnam had finally entered the galactic economy as a major player, the colonization of Van Lang has caused something of a predicament for Vietnam. Van Lang has its own distinct biosphere, with complex life having existed on the world's landmasses for approximately 700 million years, longer than Earth. While not (normally) actively toxic to Earth-derived life, in most cases the biochemistry was sufficiently different that no nourishment could be attained from it. It was found though that relatively simple genetic alterations would allow for digestion; while modifying livestock was acceptable, the increasing voices among the colonists who would prefer to better fit their world has ignited a storm of controversy over non-therapeutic alterations. So far, the relevant authorities have mostly ducked the issue by requiring overly-stringent testing.


Initial Colonization Mission Type

Late National (+ pop, + logistics)

Initial Colony Population

Dominantly Baseline (+ pop)

Destination World

Garden World
Cash Crop (+ Wealth)

History of the Colony, Volume 1

Military Action (+ Military)
Feral Drone Attack (+ military)

History of the Colony, Volume II

Crisis Situation! (+ stockpiles)
Get Help from Earth (+ logistics)

The Breakdown

Catapulted (+ wealth)
Quiet (+ Wealth, + pop)

The Zodiac Organization

Sign the PACT (+ CIP, + Aerospace Technology, + ECM Technology, + Pulse Tech, + Carrier Technology)

PACT World Politics

Transhumanize! (+ transgene, + CIP, + tech, - Morale)

PACT World Economics

Postwar Depression (+ Logistics, + military, + CIP, ++ PIP, -- Wealth)

PACT World Military

Send in the Marines (+ ground tech, + military, ++ ground doctrines)

Totals

+++ Pop
+ Transgene
++ PIP
+++ CIP
+ wealth
+ RP
+ Dust
++++ Military
++ Doctrines
+++ Logistics
+++++ Specific Techs
+ Techs
+ stockpiles
- Morale


EU

Kemal

Paranoid Turks!


Initial Colonization Mission Type

Early National (+ CIP)

Initial Colony Population

Dominantly Baseline (+ pop, + logistics)

Destination World

Terraformable World
Get To Work (+ pop)

History of the Colony, Volume 1

Crisis Situation! (+ stockpiles)
Sudden Change of Government (+ morale)

History of the Colony, Volume II

Military Action (+ Military)
Feral Drone Attack (+ military)

The Breakdown

Catapulted (+ wealth)
ARROWS Staging Area (+ logistics, + military)

The Zodiac Organization

The EU Includes Us (+ Wealth, + Naval Technology, + Ground Tech, + Railgun Technology, + Defensive Technology)

EU World Politics

New European Millenium (+ Military, + Tech, + Morale, - Rim relations)

EU World Economics

Neo-Luddite Movement (+ Pop, + logistics, ++ PIP, - CIP)

EU World Military

Foreign Legionnaires (+ ground tech, + military, + ground doctrines, + logistics)

Totals

+++ Pop
++ morale
++ PIP
+ Wealth
+++++ Military
+ Doctrines
++++ Logistics
+++++ Specific Techs
+ Tech
+ stockpiles


ZOCU

Londinium

Initial Colonization Mission Type

Early National (+ CIP)

Initial Colony Population

Mixed (+ transgene, + SP)

Destination World

Garden World
Population Boom (++ pop, - wealth)

History of the Colony, Volume 1

Transgene Migration (+ transgene, + population)

History of the Colony, Volume II

Crisis Situation! (+ stockpiles)
Muddle Through (+ PIP)

The Breakdown

Broken-down (+ PIP)
Become energy independent (+ Helium, + dust)

The Zodiac Organization

Solidarity! (+ dust, Treaty of Sirius, + Mecha Tech, + Mega-Particle Tech, + Shield tech, + propulsion tech, + Hangarize, - shipbuilding, - debt)

ZOCU World Politics

Put It Behind Us (+ Wealth, + Pop, + stockpiles)

ZOCU World Economics

Arms Production Center (+ PIP, + RP, + weapon tech)

ZOCU World Military

Giant Robots Rule (+ ground doctrines, + air doctrines, + fleet doctrines, + mecha tech)

Totals

+ SP
++++ Pop
++ Transgene
+++ PIP
+ CIP
+ RP
++ Dust
+ Helium
+++ Doctrines
+++++ + Specific Techs
+ stockpiles
- shipbuilding
Treaty of Sirius
Hangarize


Transbaal

Initial Colonization Mission Type

Early National (+ CIP)

Initial Colony Population

Dominantly Transgene (++ transgene)

Destination World

Terraformable World
Artifact Rush (+ PIP)

History of the Colony, Volume 1

Transgene Migration (+ transgene, + population)

History of the Colony, Volume II

Military Action (+ military)
Narco-Warfare (+ military, + doctrines, - pop)

The Breakdown

Broken-down (+ PIP)
Get UN Aid/Refugee Center

The Zodiac Organization

Solidarity! (+ dust, Treaty of Sirius, + Mecha Tech, + Mega-Particle Tech, + Shield tech, + propulsion tech, + Hangarize, - shipbuilding, - debt)

ZOCU World Politics

Internal Collapse (+ military, + SP, + logistics, + stockpiles, - morale)

ZOCU World Economics

Center for Research (++ RP, + tech, + CIP, - PIP)

ZOCU World Military

Crush them WITH YOUR MIND (+ transgene, + CIP, ++ tech)

Totals

+ SP
++++ Transgene
+ PIP
+++ CIP
++ RP
+ Dust
- morale
+++ Military
+ Doctrines
+ Logistics
+++ Techs
++++ Specific Techs
- shipbuilding
Treaty of Sirius
Hangarize


League

Finnegan's Folley

Finnegan's Folley is aptly named and arguably the most unlucky world in the Sphere. A planet host to a particularly vicious biosphere, it was settled to get at the Theta dust in several posthuman constructs. Continued problems arose and the colony barely outputted enough Theta dust for a single cruiser a decade until the Breakdown and the Magnate invasion. The Magnates were well aware of the presence of the Theta dust on Finnegan's Folley and it was one of the first worlds attacked for this precious resource. The conflict was long and grinding, with the Magnates unable to pacify the world or meaningfully wear down the locals, though they soon were exporting Theta dust back to their homeworld. Eventually the Magnates were removed by League forces, and Folley put back into some semblance of shape, though to this day it remains a poor world with its primary export being a trickle of Theta dust for the League.

The decades-long warfare hardened the locals into, in the words of one League general, 'the hardest asses to ever ass hardly.' Finnegan's Folley secondary export is hardened fighters for the League.

Initial Colonization Mission Type

Longshot (+ Faber)

Initial Colony Population

Dominantly Baseline (+ pop, + logistics)

Destination World

Garden World
Terraforming Failure (Defensible)

History of the Colony, Volume 1

Crisis! (+ stockpiles)
Tough it Out (+ Doctrines)

History of the Colony, Volume II

Artifact Find (+ dust)
Active Machinery (+ theta, - dust)

The Breakdown

Isolated (+ Stockpiles)
Transgene Invasion II: The Boys from Brazil (+ Military, + doctrines, + PIP, - Transgene)

The Zodiac Organization

Make My Own Bloc (+ PIP, + Ground tech, + Defensive tech, + Technology (any), - shipbuilding)

League World Politics

Still Alive (and out there!) (++ PIP, + Dust, - tech)

League World Economics

Basketcase (+pop, ++PIP, ++military, + logistics, --wealth)

League World Military

Battlefield World (+ military, + stockpiles, + defensive stuff, ++ ground doctrines, - pop)

Totals

+ Faber
+ Pop
++++ PIP
-- Wealth
+++++ Military
++ Logistics
++++ Doctrines
+ Dust
+ Theta
++ Techs
++ Stockpiles
Defensible
- shipbuilding
Treaty of Sirius


Independent

SIYAN

Initial Colonization Mission Type

Early National (+ CIP)

Initial Colony Population

Dominantly Transgene (++ transgene)

Destination World

Resource Rich World
Relic Dust (+ Dust)

History of the Colony, Volume 1

Artifact Find (+ dust)
Active Machinery (+ theta, - dust)

History of the Colony, Volume II

Artifact Find (+ dust)
Active Machinery (+ theta, - dust)

The Breakdown

Broken-down (+ PIP)
Theta Hub (+ theta, + wealth, - dust)

The Zodiac Organization

Independence! (++++ Technology (any), - shipbuilding)

Indie World Politics

Get Sirius (+ hangarize, + morale, + military + ZOCU relations, - debt, - Treaty of Sirius)

Indie World Economics

Transhuman Resources (+ transgene, + wealth, + CIP, + tech)

Indie World Military

Hypertech Bullshit (+ theta, +++ tech)

Totals

+++ Transgene
+ Morale
+ PIP
++ CIP
++ Wealth
+ Military
++++ Theta
+++++ +++ Techs
- shipbuilding
Treaty of Sirius
Hangarize