Vanguard of Armored Noblesse: Difference between revisions
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== Basic Info == | == Basic Info == | ||
*'''Essence:''' | *'''Essence:''' 4 | ||
**'''Personal:''' | **'''Personal:''' 24 | ||
**'''Peripheral:''' | **'''Peripheral:''' 18/49 (13 Attuned) | ||
*** Glorious Empress of the Dawn: 7m | *** Glorious Empress of the Dawn: 7m | ||
*** Cutting Sunset: 5m | *** Cutting Sunset: 5m | ||
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*'''Hardness:''' 12L/12B/12A | *'''Hardness:''' 12L/12B/12A | ||
*'''Movement''' | *'''Movement''' 8 | ||
**'''Dashing''' | **'''Dashing''' 14 | ||
**'''Jumping''' | **'''Jumping''' 11 | ||
== Attributes == | == Attributes == | ||
Line 84: | Line 84: | ||
**Lore 1 | **Lore 1 | ||
*Night | *Night | ||
**'''Athletics''' | **'''Athletics''' 5 | ||
**'''Awareness''' 2 | **'''Awareness''' 2 | ||
**Dodge 1 | **Dodge 1 | ||
Line 108: | Line 108: | ||
* 1st Archery Excellency | * 1st Archery Excellency | ||
* 1st Melee Excellency | * 1st Melee Excellency | ||
** 2nd Melee Excellency | |||
** 3rd Melee Excellency | ** 3rd Melee Excellency | ||
** Infinite Melee Mastery | ** Infinite Melee Mastery | ||
* 1st Performance Excellency | * 1st Performance Excellency | ||
* 1st Athletics Excellency | |||
'''Melee''' | '''Melee''' | ||
Line 118: | Line 120: | ||
* Glorious Solar Saber (Grand Daiklave) | * Glorious Solar Saber (Grand Daiklave) | ||
* One Weapon, Two Blows | * One Weapon, Two Blows | ||
* Iron Raptor Technique | |||
* Hungry Tiger Technique | |||
'''War''' | '''War''' | ||
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* Armored Scout's Reinvigoration | * Armored Scout's Reinvigoration | ||
* Invincible Armor Invocation | * Invincible Armor Invocation | ||
'''Athletics''' | |||
* Lightning Speed | |||
* Racing Hare Method | |||
* Monkey Leap Technique | |||
* Strength-Increasing Exercise | |||
* Glorious Temple Body | |||
* Thunderbolt Attack Prana | |||
=== Combos === | === Combos === | ||
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* Exceptional Straight Sword: Nameless | * Exceptional Straight Sword: Nameless | ||
** Cost | ** Cost 3 | ||
** Speed 4, Accuracy +3, Damage +4L, Defense +2, Rate 2 | ** Speed 4, Accuracy +3, Damage +4L, Defense +2, Rate 2 | ||
Line 174: | Line 186: | ||
** Cost 1 | ** Cost 1 | ||
** Performance [Flute] +1 | ** Performance [Flute] +1 | ||
* Exceptional Lute: Nameless | |||
* Cost 3 | |||
** Performance [Lute] +2 | |||
=== Merits and Flaws === | === Merits and Flaws === | ||
Line 182: | Line 197: | ||
== Experience == | == Experience == | ||
Gained: | Gained: 173 XP | ||
* Prelude: 0 XP | * Prelude: 0 XP | ||
* Session 1: 9 XP | * Session 1: 9 XP | ||
Line 197: | Line 212: | ||
* Session 12: 9 XP | * Session 12: 9 XP | ||
* Session 13: 8 XP | * Session 13: 8 XP | ||
* Session 14: 8 XP | |||
* Session 15: 8 xp | |||
* Session 16: 8 xp | |||
* Session 17: 8 xp | |||
* Session 18: 17 xp | |||
* Session 19: 10 xp | |||
* Session 20: 8 xp | |||
=== Expenditures === | === Expenditures === | ||
Spent: | Spent: 173 XP/Unspent: 0 XP | ||
* Glorious Solar Saber: 8 XP (Grand Daiklave) | * Glorious Solar Saber: 8 XP (Grand Daiklave) | ||
* One Weapon, Two Blows: 8 XP | * One Weapon, Two Blows: 8 XP | ||
* Infinite Melee Mastery: 8 XP | * Infinite Melee Mastery: 8 XP | ||
* Face the Light: 8 XP | * Face the Light: 8 XP | ||
* Fame 1: 3 XP | * Fame 1: 3 XP | ||
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* 3rd Melee Excellency: 8 XP | * 3rd Melee Excellency: 8 XP | ||
* Craft [Air] 1: 3 XP | * Craft [Air] 1: 3 XP | ||
* Hungry Tiger Technique: 8 XP | |||
* 2nd Melee Excellency: 8 XP | |||
* 1st Athletics Excellency: 8 XP | |||
* Athletics 5: 7 XP | |||
* Lightning Speed: 8 XP | |||
* Racing Hare Method: 8 XP | |||
* Monkey Leap Technique: 8 XP | |||
* Strength-Increasing Exercise: 8 XP | |||
* Glorious Temple Body: 8 XP | |||
* Thunderbolt Attack Prana: 8 XP | |||
=== Wishlist === | === Wishlist === | ||
* Ally 5 (Glory) | * Ally 5 (Glory) |
Latest revision as of 16:31, 16 August 2013
Vital Statistics
- Name: Vanguard of Armored Noblesse
- Caste: Dawn
- Concept: Knight of Gold
- Motivation: Reawaken the dormant animating intelligence in the Glorious Empress of the Dawn, Glory.
- Anima Banner: Bilious wings of gold and a glorious solar mandala.
- Intimacies (10/14)
- Glory (Love)
- Empress of the Dawn (Covetous)
- Unconquered Sun (Respect)
- Complex Student Sanae (Profound Friendship)
- Invincible Tiger Raider Queen (Hatred)
- The Realm (Contempt)
- The Southern Peoples (Stewardship)
- The An-Teng City-States (Fondness)
- Flawless Dream of Vermilion Summer (Modest Crush)
- Always-Kinetic Beauty (Cordial Companionship)
Basic Info
- Essence: 4
- Personal: 24
- Peripheral: 18/49 (13 Attuned)
- Glorious Empress of the Dawn: 7m
- Cutting Sunset: 5m
- Sunrise Arc: 1m
- Essence Recovery: 3m/7m/11m
- Willpower: 10
- Compassion: 4 (Flawed)
- Conviction: 3
- Temperance: 1
- Valor: 3
- Limit Break: Red Rage of Compassion
- Limit: 0/10
- Health: -0 x1/-1 x2/-2 x2/-4 x1/Incapacitated x1/Dying x4
Combat
- Join Battle/War: 5/7
- Dodge DV: 4
- Parry DV: 6
- Join Debate 5
- Dodge MDV: 8
- Parry MDV: 4
- Soak: 4L/4B/0A
- Natural Soak: 4L/4B/0A
- Armored Soak: 28L/28B/24A (Warstrider)
- Hardness: 12L/12B/12A
- Movement 8
- Dashing 14
- Jumping 11
Attributes
- Physical
- Strength 3
- Dexterity 4
- Stamina 4
- Social
- Charisma 4
- Manipulation 2
- Appearance 4
- Mental
- Perception 2
- Intelligence 2
- Wits 3
Abilities
- Dawn
- Archery 5
- Martial Arts 3
- Melee 5
- Thrown 1
- War 5
- Zenith
- Integrity 3
- Presence 4
- Performance 4
- Resistance 5
- Twilight
- Craft [Air] 1
- Lore 1
- Night
- Athletics 5
- Awareness 2
- Dodge 1
- Eclipse
- Linguistics 2
- Socialize 3
Specialties
- Dodge (in Warstrider +3)
- Socialize (Soldiers +1)
Languages
- Seatongue (Native)
- Low Realm
- High Realm
Magic
Charms
General Charms
- 1st Archery Excellency
- 1st Melee Excellency
- 2nd Melee Excellency
- 3rd Melee Excellency
- Infinite Melee Mastery
- 1st Performance Excellency
- 1st Athletics Excellency
Melee
- Call the Blade
- Summoning the Loyal Steel
- Perfected Battle Array
- Glorious Solar Saber (Grand Daiklave)
- One Weapon, Two Blows
- Iron Raptor Technique
- Hungry Tiger Technique
War
- Elegant Dance of Bow and Blade
Performance
- Respect Commanding Attitude
- Face the Light
- Phantom-Conjuring Performance
- Heart-Compelling Method
Resistance
- Whirlwind Armor-Donning Prana
- Hauberk Lightening Gesture
- Armored Scout's Reinvigoration
- Invincible Armor Invocation
Athletics
- Lightning Speed
- Racing Hare Method
- Monkey Leap Technique
- Strength-Increasing Exercise
- Glorious Temple Body
- Thunderbolt Attack Prana
Combos
Sorcery
Advantages
Backgrounds
- Artifact 5 (Orichalcum Royal Warstrider: Empress of the Dawn)
- Artifact 2 (Warstrider Orichalcum Daiklave: Cutting Sunset)
- Artifact 3 (Orichalcum Chain Knife: Sunrise Arc)
- Fame 1 (Upstanding Captain of An-Teng)
- Manse 3 (Grove of Obsidian - Wood Aspect)
- Hearthstone: Stone of Resilient Bamboo [3]
- Flaws: Habitability: Located in the bamboo forests of the southeastern islands, the manse itself is home to dangerous and poisonous predators, and offers little other than sickly and foul-tasting bamboo shoots for any would-be survivalist keen to make use of the environment.[5]
- Features: Geomantic Subtlety [2], Outside Fate [4], Indestructible [5]
- Reputation 1 (Knight of Gold)
Equipment
- Orichalcum Royal Warstrider: Empress of the Dawn
- Artifact 5
- 24 Soak (12 Hardness), 14 Strength, -4 Mobility, Fatigue 4, Attune 7
- Ancillary Systems: Flight Unit, Thruster Jets, Filtration Baffles, AI Capability, Increased Speed [2]
- Orichalcum Warstrider Daiklave: Cutting Sunset
- Artifact 2
- Speed 5, Accuracy +4, Damage +12L, Defense +3, Rate 4, Attune 5, Tags: -
- Orichalcum Chain Knife: Sunrise Arc
- Artifact 3
- Speed 4, Accuracy +3, Damage +3L, Rate 1, Range 125 (Maximum), Attune 2 (1), Tags: A
- Glorious Solar Saber: Grand Daiklave
- Grand Daiklave: Speed 5, Accuracy +2, Damage +11L/4, Defense +1, Rate 2, Tags: 2, O, R
- Exceptional Straight Sword: Nameless
- Cost 3
- Speed 4, Accuracy +3, Damage +4L, Defense +2, Rate 2
- Fine Flute: Nameless
- Cost 1
- Performance [Flute] +1
- Exceptional Lute: Nameless
- Cost 3
- Performance [Lute] +2
Merits and Flaws
- Known Anathema [7]
- Enemy [3]
- Wanted [1]
Experience
Gained: 173 XP
- Prelude: 0 XP
- Session 1: 9 XP
- Session 2: 10 XP
- Session 3: 8 XP
- Session 4: 8 XP
- Session 5: 4 XP
- Session 6: 8 XP
- Session 7: 8 XP
- Session 8: 8 XP
- Session 9: 10 XP
- Session 10: 8 XP
- Session 11: 8 XP
- Session 12: 9 XP
- Session 13: 8 XP
- Session 14: 8 XP
- Session 15: 8 xp
- Session 16: 8 xp
- Session 17: 8 xp
- Session 18: 17 xp
- Session 19: 10 xp
- Session 20: 8 xp
Expenditures
Spent: 173 XP/Unspent: 0 XP
- Glorious Solar Saber: 8 XP (Grand Daiklave)
- One Weapon, Two Blows: 8 XP
- Infinite Melee Mastery: 8 XP
- Face the Light: 8 XP
- Fame 1: 3 XP
- Reputation 1: 3 XP
- First Performance Excellency: 8 XP
- Phantom Conjuring Performance: 8 XP
- Heart-Compelling Method: 8 XP
- Appearance 4: 12 XP
- Linguistics 2: 2 XP
- Iron Raptor Technique: 8 XP
- 3rd Melee Excellency: 8 XP
- Craft [Air] 1: 3 XP
- Hungry Tiger Technique: 8 XP
- 2nd Melee Excellency: 8 XP
- 1st Athletics Excellency: 8 XP
- Athletics 5: 7 XP
- Lightning Speed: 8 XP
- Racing Hare Method: 8 XP
- Monkey Leap Technique: 8 XP
- Strength-Increasing Exercise: 8 XP
- Glorious Temple Body: 8 XP
- Thunderbolt Attack Prana: 8 XP
Wishlist
- Ally 5 (Glory)