Difference between revisions of "Shu Izanagi"

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:<b>Arete:</b> 4
 
:<b>Arete:</b> 4
:<b>Willpower:</b>1/6
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:<b>Willpower:</b>6/6
:<b>Quintessence:</b> 0/3
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:<b>Quintessence:</b> 3/3
 
:<b>Initiative:</b> +7
 
:<b>Initiative:</b> +7
 
:<b>Tass:</b> 11 drams (distilled dreams)
 
:<b>Tass:</b> 11 drams (distilled dreams)

Revision as of 23:19, 19 April 2012

Status Panel

Arete: 4
Willpower:6/6
Quintessence: 3/3
Initiative: +7
Tass: 11 drams (distilled dreams)
Paradox: 4
Experience: 3/163
Languages: Japanese, English, Mandarin

Routes To Akasha

Health Tracker

Healthy -0
Bruised -0
Hurt -1
Injured -1
Wounded -2
Mauled -2
Crippled -5
Incapacitated

Basic Stats

Name: Shu Izanagi
Player: Kerrus
Nature: Bravo (Strength/Anger. Regain Willpower when you intimidate or physically force someone to do what you want or back down, or when you utterly defeat someone who stands in your way)
Essence: Questing
Demeanor: Crackerjack (Whatever it is you do, you're the best, and people can't help but be impressed. Regain Willpower whenever you pull off an impressive stunt in the face of incredible odds)
Languages: Japanese, English, Mandarin
Tradition: Akashic
Concept: TIME NINJA/Edo Era Ranma Saotome
HP: Full
Chantry: Sasayama, White Devil Base
Supernatural Killcount: 1x Victor, 1x HITmark, 1x Hellhound, 2x Technocrats
Active Effects:


Paradigm

All things seek the perfection of enlightenment, and one can see and manipulate the quintessential energy that represents this state of being, the Ki all things are made of, to achieve various effects. By bringing the mind and body to its limits, one can open the door for enlightenment through martial arts and mental focus. By honing the mind and opening the inner eye, one can actually see the flows of Ki through the world, and in time see past the world. All things are only an illusion that hides the true self, the unity of mind body and spirit, the truth that all things are connected. You are you- but you are also me, and by recognizing this I can become you and gain a greater understanding of the universe. While we are many, we are also one, all journeying on the same path, spiralling towards enlightenment. Ki has many facets, for it is an energy of life and idea, shape and being. Through emotions one understands that the world we see is shuttered by the barriers we put up to prevent our awakening, and only by removing these barriers can we truly grow into maturity.


Attributes

Physical

Strength: 4 (Spec: Tough Grip)
Dexterity: 4 (Spec: Lightning Reflexes)
Stamina: 4 (Spec: Unkillable)

Social

Charisma: 2
Manipulation: 2
Appearance: 2

Mental

Perception: 3
Intelligence: 2
Wits: 3

Talents

Alertness: 4 (Eyes in the back of your head)
Athletics: 4 (Parkour/Ninja Roof Jumping)
Awareness: 4 (Auras)
Dodge: 4 (Specialty: Sidestep)
Expression: 1
Subterfuge: 3
Streetwise: 1

Skills

Do: 4 [Dharmamukti, Jivahasta, Shastamarga, Sunyakaya] (Unarmed vs. Armed)
Maneuvers: Jou Chuan (Soft Fist), Plum Flower Blossom, Ten Thousand Weapons
Meditation: 2
Melee: 5 (Bladed)
Security: 1
Stealth: 3
Survival: 1

Knowledges

Investigation: 3
Medicine: 2
Linguistics: 2 (English, Mandarin)

Backgrounds

Avatar: 3
Mentor: 1 (Nakazawa Takumi)
Arcane: 3


Spheres

Entropy: 3
Life: 3
Mind: 1
Prime: 1
Time: 3

Gear

Cyber-ninja Armour

+3 Armour
+1 Intimidation

Notes: Full Coverage. Can be worn under trenchcoat.

Colt Anaconda

Difficulty: 6
Damage: 6L
Rate: 2
Clip: 6
Conceal: J
Range: 35

Katana

Diff 6, Str+3L

Buster Sword

Requirement: Str 5 to wield, may wield at -1 die per point of str below 5.
Diff 6, Str+5L

Primium Claw

Diff 4, Str+1L (Agg to supernaturals)

Merits & Flaws

Ambidextrous (1 point Merit)
You can perform tasks with your offhand at no penalty- such as wielding two weapons :D
Distorted Image (1 point flaw) (Images, reflections and the like of Shu depict him as though he were his namesake- specifically, the God Izanagi wielding the white spear "Amenonuhoko")

XP Record

12 XP (Dex to 4) Wed February 26th, 2:09 (EST)
3 XP (Linguistics: English) Mon, March 3rd, 10:00 (EST)
10 XP (Prime 1) Thurs, March 12th, 12:35 (EST)
3 xp (Do 1)
2 xp (Do 2)
10 xp (Life 1)
24 xp (Arete 4)
7 xp (Life 2)
3 xp (Do 3)
11 xp (Str 4)
1 xp (Lingustics 2)
3 xp (Awareness 3)
3 xp (Expression 1)
3 xp (Security 1)
10 xp (Mind 1)
6 xp (Do 4)
6 xp (Alertness 4)
4 xp (Athletics 3)
3 xp (Streetwise 1)
24 xp (Life 3)
6 xp (Awareness 4)
6 xp (Athletics 4)

Combat Notes

Ten Thousand Weapons

Any object you hold, throw, or spit with violent intent does your Do (3) in dice of bashing damage.
If the object was normally capable of doing that much damage, the damage becomes lethal.
If the object does lethal damage, it does an extra die of it.
Conjunctional with entropy+forces


Jou Chuan (Soft Fist)

You can redirect an unarmed or melee attack to another assailant or even return it to the attacker. Roll a Dexterity + Do (Difficutly 7) versus the target's attack roll. If you succeed, you can injure a nearby enemy, including the original attacker, doing damage equal to the attacker's str+weapon dice, and adding any extra successes beyond what was necessary to accomplish the maneuver. Alternatively, you can use this to disarm the opponent, in which case the weapon is automatically ready to use next turn.


Plum Flower Blossom

Rolling Dexterity + Do (Difficulty 6), the character may jump double his jumping distance or bounce from one object to another (roof hopping), for one turn, plus an additional turn for every two successes. If one of these leaps is an attack,it is penalized as if it were an extra action, and has its difficulty increased by 1, but addes +2 damage die.