Difference between revisions of "Personnel"

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==Introduction==
 
  
==Training Personnel==
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Troops and equipment are separate entities and require different resources to create. While equipment mostly requires industry, Personnel require wealth.
  
==Types of Personnel==
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==Training Costs==
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'''Low Training X wealth per batch, effectively instant training (less than a quarter)''' <br>
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National Guard, Home Guard, Militia etc. Often Part Time
  
==Added Capacities==
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'''Normal Training X4 wealth per batch at 1 quarters training or X8 wealth for less than a quarters training'''<br>
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Regulars, yeomanry
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'''Extensive Training X8 Wealth per batch for 1 quarters trainings or x16 Wealth for less than a quarters training'''<br>
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US Marines, Roman Legionares.
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'''Excellent training X16 wealth  per batch for 2 quarters training or X32 wealth 1 quarters training'''<br>
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Knights, Spartans, etc. 
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'''Elite Training X32 Wealth per batch for 3 quarters training or X64 Wealth for 2 quarters training'''<br>
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Royal Marine Commandos, Special Forces.
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==Special training==
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===Ground Unit Training===
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'''Terrain Training Adds X Wealth and 1 Quarter or X2 Wealth ''' <br>
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MOUT, Jungle, etc.
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'''Guerrilla Training Adds X Wealth or 1 Quarter''' <br>
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Peoples War
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'''Recon Training Adds X2 Wealth and 1 Quarter or X4 Wealth'''<br>
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Marine Force Recon, Spetnaz
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'''Assault Training Adds X2 Wealth and 1 Quarter or X4 Wealth'''<br>
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Storm Troopers
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'''SPF Training Adds X4 Wealth and 2 Quarters '''<br>
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Who Dares Wins
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===Air Training===
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===Space Training===
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===Naval Training===
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==Augmentation==
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Many powers like to surgically, chemically, genetically or magically  their troops.
  
 
[[Vehicles and Equipment]]
 
[[Vehicles and Equipment]]

Latest revision as of 07:45, 1 October 2010

Troops and equipment are separate entities and require different resources to create. While equipment mostly requires industry, Personnel require wealth.

Training Costs

Low Training X wealth per batch, effectively instant training (less than a quarter)
National Guard, Home Guard, Militia etc. Often Part Time

Normal Training X4 wealth per batch at 1 quarters training or X8 wealth for less than a quarters training
Regulars, yeomanry

Extensive Training X8 Wealth per batch for 1 quarters trainings or x16 Wealth for less than a quarters training
US Marines, Roman Legionares.

Excellent training X16 wealth per batch for 2 quarters training or X32 wealth 1 quarters training
Knights, Spartans, etc.

Elite Training X32 Wealth per batch for 3 quarters training or X64 Wealth for 2 quarters training
Royal Marine Commandos, Special Forces.

Special training

Ground Unit Training

Terrain Training Adds X Wealth and 1 Quarter or X2 Wealth
MOUT, Jungle, etc.

Guerrilla Training Adds X Wealth or 1 Quarter
Peoples War

Recon Training Adds X2 Wealth and 1 Quarter or X4 Wealth
Marine Force Recon, Spetnaz

Assault Training Adds X2 Wealth and 1 Quarter or X4 Wealth
Storm Troopers

SPF Training Adds X4 Wealth and 2 Quarters
Who Dares Wins

Air Training

Space Training

Naval Training

Augmentation

Many powers like to surgically, chemically, genetically or magically their troops.

Vehicles and Equipment