Wynne Garland: Difference between revisions
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=== Genetic Flaws === | === Genetic Flaws === | ||
:'''Constant Hunger//''' Found eating something in order to abate high calorific needs, usually nutrient bars or high-energy shakes. | :'''Constant Hunger//''' Found eating something in order to abate high calorific needs, usually nutrient bars or high-energy shakes. | ||
:'''Kaleidoscope-Red Eyes//''' Has bright red eyes flecked with a number of colors that never quite look the same depending on the light. | |||
:'''Nervous Tick//''' Has an oral and hand fixation, needs to either chew or tap something with some sort of haptic feedback to remain calm. | :'''Nervous Tick//''' Has an oral and hand fixation, needs to either chew or tap something with some sort of haptic feedback to remain calm. | ||
:'''Synaesthesia//''' Sensory experiences are mingled, leading to color and sound bleeding into one another. | :'''Synaesthesia//''' Sensory experiences are mingled, leading to color and sound bleeding into one another. | ||
:'''Uncanny Reflexes//''' Fingers move unusually fast and dextrously. | :'''Uncanny Reflexes//''' Fingers move unusually fast and dextrously. | ||
Revision as of 21:27, 22 October 2013
Archetype
Vital Statistics
- Name// Wynne Garland
- Convention// Void Engineer
- Concept// The Wounded Sky Charioteer
- Image Song//
- Nature// Caregiver
- Demeanor// Crusader
- Eidolon// Dynamic - "The Chariot"
- Construct//
Things to Track
- Willpower// 8
- Temporary Willpower// 8
- Health Levels// -0 x 1, -1 x 2, -2 x 2, -5 x 1, Incapacitated
- Current Damage// 0
- Enlightenment// 4
- Primal Energy// 0
- Paradox// 0
- Active Effects//
Attributes
PHYSICAL/
- Strength 1 +1//
- Dexterity 6 +2// Quick
- Stamina 2//
MENTAL/
- Perception 4 +1// Sharp
- Intelligence 3//
- Wits 4 +1// Adaptive
SOCIAL/
- Charisma 4// Defiant
- Manipulation 2//
- Appearance 4// Eyecatching
Abilities
SKILLS/
- Drive 1//
- Etiquette 3//
- Firearms 2//
- Energy Weapons 4// Strafing
- Helmsman 1//
- Hypertech 1//
- Melee 4// Variable Fighter
- Research 3//
- Pilot 6// Dogfighter
- Technology 2//
TALENTS/
- Alertness 3//
- Awareness 3//
- Athletics 2//
- Brawl 1//
- Dodge 2//
- Expression 2//
- Intimidation 2//
- Instruction 2//
- Leadership 5// Inspire Loyalty
KNOWLEDGES/
- Academics (History) 1
- Enigmas 3
- Medicine 1
- Law 1
- Lore (Technocracy) 3
- Science (Physics) 2
Paradigm
Foci and Spheres
- Forces 4//
- Correspondence 3//
- Time 3//
- Matter 3//
- DSci 2//
Rotes
Backgrounds
- Avatar 5//
- Devices 10//
- VF-37 Void Phoenix 14//
- Enhancements 5//
- Influence 3//
- Requisitions 5//
Equipment
Outfits
Transport
Weapons
Misc
Merits and Flaws
Merits
- Legendary Dexterity// Add 1 to natural maximum for Dexterity and ignore a single rolled 1 on Dexterity-based rolls. All Dexterity-based rolls get 1 automatic success.
- Pilot Prodigy// +1d Pilot rating.
Flaws
- Echoes// Experiences physical effects when interfaced machinery is damaged, although relatively limited: Wynne experiences a twitch reaction when a vehicle is damaged and has all but her last -4 level filled with Stun damage from dump shock if it is destroyed while she's still connected.
- Paraplegic// The result of a terrible curse by an Umbrood lord spurred on by one of the devious Residents. Cannot walk or effectively move lower body, confined to a wheelchair. It may be getting worse.
Genetic Flaws
- Constant Hunger// Found eating something in order to abate high calorific needs, usually nutrient bars or high-energy shakes.
- Kaleidoscope-Red Eyes// Has bright red eyes flecked with a number of colors that never quite look the same depending on the light.
- Nervous Tick// Has an oral and hand fixation, needs to either chew or tap something with some sort of haptic feedback to remain calm.
- Synaesthesia// Sensory experiences are mingled, leading to color and sound bleeding into one another.
- Uncanny Reflexes// Fingers move unusually fast and dextrously.
Lessons
XP
Freebie Points
Freebie Points 30/32
- Echoes (-1)
- Paraplegic (-6)
- Forces 4 (7)
- Matter 3 (4)
- DSci 2 (4)
- Energy Weapons 4 (2)
- Dexterity 6 (8)
- Avatar 5 (5)
Experience Gains
Experience Total/Spent/Unspent (
Experience Spending
Experience Total/Spent/Unspent (