Difference between revisions of "Ysaka"

From Sphere
Jump to navigation Jump to search
 
(18 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 +
''[[Silicon Substrate|Back]]''
 
[[File:Ysaka.jpg |thumb]]
 
[[File:Ysaka.jpg |thumb]]
1 intimacy
+
 
 +
'''Ysaka''' is a pre-Chaos ''Silicon Entity'', a more technologically advanced (though practically comparable) analog to the modern Alchemical Exalted. She is almost thirty-five centuries old but has been in involuntary torpor for most of that time. Although quite lost in the modern world, she retains Net Authority Access, an extreme-low abstraction level of access which gives her override powers over the rebooted Net Sphere even in the modern era. Unlike Rlin VIII, she does not number herself after her iterations: whether it is because this is too embarassing a figure to state, because she has never been killed, or simply because she doesn't care, is unknown. Whereas Rlin dedicates herself religiously to the service of Autochthon, Ysaka claims she is only in it because she enjoys violence and the destruction of other's efforts. Combined with her dismissal for modern humanity (the downtrodden ones in particular), she is probably the worse of two bad cops. Though often mean and childish, Ysaka also sometimes demonstrates more far wisdom than she lets on, and can usually be relied on for sensible (if rather direct) actions, or at least to keep quiet during important discussion unless she has something constructive to say.
 +
 
 
==Basic Info==
 
==Basic Info==
 
'''Model''': Adamant<br>
 
'''Model''': Adamant<br>
 
:Caste Stats: Strength, Appearance, Perception
 
:Caste Stats: Strength, Appearance, Perception
 
:Favoured Stats: Dexterity [+1], Stamina, Manipulation
 
:Favoured Stats: Dexterity [+1], Stamina, Manipulation
'''EXP''': 1/10<br>
+
:Dump Stats: Charisma, Intelligence, Wits
 +
'''EXP''': 11/22<br>
 +
'''Essence''': 2 (14/19+23)<br>
 +
'''Essence Recovery''': +4 or +8 per hour<br>
 +
'''Willpower''': 8/8 [2bp]<br>
 +
'''Health''': -0/-0/-0/-1/-1/-2/-2/-2/-2/-4/incapacitated/dying/dying<br>
 +
'''Join Battle''': 10<br>
 +
 
 +
'''Mental Dodge DV''': 6<br>
 +
'''Mental Parry DV''': 4<br>
  
'''Essence''': 2 (14/42)<br>
+
===Combat (Armoured)===
'''Essence Recovery''': <br>
+
'''Dodge DV''': 8<br>
'''Willpower''': 8 [2bp]<br>
+
'''Soak''': 19L/17B<br>
'''DDV''': 6<br>
+
'''Hardness''': 10L/10B<br>
'''PDV''': 6<br>
 
'''MDDV''': 6<br>
 
'''MPDV''': 4<br>
 
'''Soak''': 1L/1B<br>
 
'''Hardness''': L/B<br>
 
'''Health''': -0/-0/-1/-1/-2/-2/-2/-2/-4/incapacitated<br>
 
'''Join Battle''': 10
 
  
===Virtues===
+
'''Punch''' - Acc 13; Dmg 10B; DV 6; Rate 5; piercing, can parry Lethal attacks<br>
 +
'''Kick''' - Acc 11; Dmg 11B; DV 4; Rate 4; piercing, can parry Lethal attacks<br>
 +
'''Blade''' - Acc 13; Dmg 17L/4; DV 5; Rate 4; two-handed, piercing, overwhelming, reach, reduces soak by 4, destroys non-magical weapons on contact and halves parry successes, raw damage permanently destroys the soak of non-magical armour or materials<br>
 +
'''Rifle''' - Acc 14; Rate 4; Range 300, two-handed<br>
 +
:''Spray'' - 16L; doubles target's soak (useless; for 0-2 soak)
 +
:''Stun'' - 14B
 +
:''Kill'' - 12L; piercing
 +
 
 +
While wearing the suit:
 +
*+2 Resistance vs. poisons and all forms of disease.
 +
*+2 Awareness
 +
*+2 Strength for feats of strength, jumping distance, and damage.
 +
*2x Movement rate and 10mph marching speed.
 +
*+2 Stealth while moving; +3 while stationary. Specifically defends against Essence Sight. Can also change colour schemes!
 +
*3m: Activates a version of Essence Sight which automatically pierces any dragon armor cloaking device and can see unmanifested spirits, ghosts, living beings and enchanted objects (including walking dead and automatons) as glowing presences. Some form of Net Authority override? Can also see the Essence-flows of demesnes and manses at the range of normal vision and can easily tell the power of these locations and if their Essence flows have been properly capped.
 +
*Can parry lethal attacks hand to hand.
 +
*'''Black Hedron''': 4m to activate hexagon shields that add two to all DV's for the scene.
 +
*'''Zero Shift''': 5m to make a Dash Action go 10x speed
 +
*'''Enhanced Durability'''
 +
 
 +
===Combat (Unarmoured)===
 +
'''Dodge DV''': 8
 +
'''Soak''': 1L/2B <br>
 +
'''Hardness''': 0L/0B <br>
 +
 
 +
'''Punch''' - Acc 13; Dmg 3B; DV 6; Rate 5<br>
 +
'''Kick''' - Acc 11; Dmg 6B; DV 4; Rate 4<br>
 +
'''Blade''' - Acc 13; Dmg 15L/4; DV 5; Rate 4; two-handed, piercing, overwhelming, reach, reduces soak by 4, destroys non-magical weapons on contact and halves parry successes, raw damage permanently destroys the soak of non-magical armour or materials<br>
 +
 
 +
==Virtues==
 
Compassion: ●<br>
 
Compassion: ●<br>
 
Conviction: ●●●<br>
 
Conviction: ●●●<br>
Line 25: Line 59:
 
Valor: ●●●● [3bp]<br>
 
Valor: ●●●● [3bp]<br>
  
===Attributes===
+
'''Intimacies'''
 +
*Romance
 +
 
 +
==Attributes==
 
''Strength'': ●●●<br>
 
''Strength'': ●●●<br>
 
''Dexterity'': ●●●●●<br>
 
''Dexterity'': ●●●●●<br>
''Stamina'': ●●● [9xp]<br>
+
''Stamina'': ●● [3xp]<br>
  
 
Charisma: ●<br>
 
Charisma: ●<br>
Line 38: Line 75:
 
Wits: ●●●●●<br>
 
Wits: ●●●●●<br>
  
===Skills===
+
==Abilities==
 
Archery: (5)<br>
 
Archery: (5)<br>
 
Athletics: ●●●●● [4bp]<br>
 
Athletics: ●●●●● [4bp]<br>
Line 75: Line 112:
 
Sixth Augmentation - Dexterity/Martial Arts<br>
 
Sixth Augmentation - Dexterity/Martial Arts<br>
 
Sixth Augmentation - Dexterity/Melee<br>
 
Sixth Augmentation - Dexterity/Melee<br>
 +
 +
Manifold Transhuman Implants [8xp]
 +
:Gazelle's Pace (2)
 +
:Wings (6)
  
 
==Backgrounds==
 
==Backgrounds==
 
Artifacts: ●●●●● (15)<br>
 
Artifacts: ●●●●● (15)<br>
:'''Class S6 Combat Arrangement - High Mobility Type''' (Adamant Celestial Battle Armour)
 
::+2 Resistance vs. poisons and all forms of disease.
 
::+2 Awareness OR 3m to activate Essence Sight which automatically pierces any dragon armor cloaking device. In addition, the lenses that provide Essence sight for this armor are coated with
 
thin films made from a mixture of orichalcum, starmetaland soulsteel. As a result, when the character activates the armor’s Essence sight, she can also see unmanifested spirits, ghosts, living beings and enchanted objects (including walking dead and automatons) as glowing presences. In addition, the wearer can see the Essence-fl ows of demesnes and manses at the range of her normal vision and can easily tell the power of these locations and if their Essence flows have been properly capped.
 
::+2 Strength for feats of strength, jumping distance, and damage.
 
::2x Movement Rate and 10mph marching speed.
 
::Can parry lethal attacks hand to hand.
 
:::Gauntlet - Speed 5/Acc +1/Dmg +5B/Def +2/Rate 3
 
:::Boot - Speed 5/Acc +0/Dmg +6B/Def -2/Rate 2
 
::+2 bonus to Stealth while moving or +3 while stationary. This ability specifically defends against Essence sight. In addition, this color-changing feature can also be used to provide the armor with the appropriate colors and imagery for parades and other formal occasions.
 
::Full Hedron
 
::Zero Shift
 
::Wings of Light
 
:'''EX Boost''' (Adamant Hearthstone Bracers)
 
:'''Dark Matter Saber''' (Adamant Grand Beam Daiklave)
 
:'''Particle Assault Rifle'''(Adamant Onslaught Crossbow)
 
 
Class: ●●● (free)<br>
 
Class: ●●● (free)<br>
 
Elemental Cores: ●●●●●<br>
 
Elemental Cores: ●●●●●<br>
  
Intolerance: Lumpen [-3]<br>
+
Intolerance: Lumpen [-3bp]<br>
Vice: Mortal Daliances [-3]<br>
+
Vice: Mortal Daliances [-3bp]<br>
  
==Charms==
+
===Artifacts===
Second Dexterity Augmentation
+
'''Class S Combat Arrangement - High Mobility Type''' (''Adamant Celestial Battle Armour'')<br>
Second Manipulation Augmentation
+
Sexy battlesuit.
Second Perception Augmentation
 
Second Wits Augmentation
 
  
Sixth Augmentation - Dexterity/Archery
+
'''EX Boost''' (''Adamant Hearthstone Bracers'')<br>
Sixth Augmentation - Dexterity/Dodge
+
Combat circuitry?
Sixth Augmentation - Dexterity/Martial Arts
 
Sixth Augmentation - Dexterity/Melee
 
  
==Backgrounds==
+
'''Level 5 Dark Matter Saber''' (''Adamant Grand Beam Daiklave'')<br>
Artifacts: ●●●●● (15)<br>
+
Giant black beam saber.
Class: ●●● (free)<br>
 
Hearthstones: ●●●●●<br>
 
  
Intolerance: Lumpen [-3]<br>
+
'''Variable Metaparticle Rifle''' (''Onslaught Crossbow'')<br>
Vice: Mortal Daliances [-3]<br>
+
A metatron powered beam rifle!

Latest revision as of 20:38, 17 May 2010

Back

Ysaka.jpg

Ysaka is a pre-Chaos Silicon Entity, a more technologically advanced (though practically comparable) analog to the modern Alchemical Exalted. She is almost thirty-five centuries old but has been in involuntary torpor for most of that time. Although quite lost in the modern world, she retains Net Authority Access, an extreme-low abstraction level of access which gives her override powers over the rebooted Net Sphere even in the modern era. Unlike Rlin VIII, she does not number herself after her iterations: whether it is because this is too embarassing a figure to state, because she has never been killed, or simply because she doesn't care, is unknown. Whereas Rlin dedicates herself religiously to the service of Autochthon, Ysaka claims she is only in it because she enjoys violence and the destruction of other's efforts. Combined with her dismissal for modern humanity (the downtrodden ones in particular), she is probably the worse of two bad cops. Though often mean and childish, Ysaka also sometimes demonstrates more far wisdom than she lets on, and can usually be relied on for sensible (if rather direct) actions, or at least to keep quiet during important discussion unless she has something constructive to say.

Basic Info

Model: Adamant

Caste Stats: Strength, Appearance, Perception
Favoured Stats: Dexterity [+1], Stamina, Manipulation
Dump Stats: Charisma, Intelligence, Wits

EXP: 11/22
Essence: 2 (14/19+23)
Essence Recovery: +4 or +8 per hour
Willpower: 8/8 [2bp]
Health: -0/-0/-0/-1/-1/-2/-2/-2/-2/-4/incapacitated/dying/dying
Join Battle: 10

Mental Dodge DV: 6
Mental Parry DV: 4

Combat (Armoured)

Dodge DV: 8
Soak: 19L/17B
Hardness: 10L/10B

Punch - Acc 13; Dmg 10B; DV 6; Rate 5; piercing, can parry Lethal attacks
Kick - Acc 11; Dmg 11B; DV 4; Rate 4; piercing, can parry Lethal attacks
Blade - Acc 13; Dmg 17L/4; DV 5; Rate 4; two-handed, piercing, overwhelming, reach, reduces soak by 4, destroys non-magical weapons on contact and halves parry successes, raw damage permanently destroys the soak of non-magical armour or materials
Rifle - Acc 14; Rate 4; Range 300, two-handed

Spray - 16L; doubles target's soak (useless; for 0-2 soak)
Stun - 14B
Kill - 12L; piercing

While wearing the suit:

  • +2 Resistance vs. poisons and all forms of disease.
  • +2 Awareness
  • +2 Strength for feats of strength, jumping distance, and damage.
  • 2x Movement rate and 10mph marching speed.
  • +2 Stealth while moving; +3 while stationary. Specifically defends against Essence Sight. Can also change colour schemes!
  • 3m: Activates a version of Essence Sight which automatically pierces any dragon armor cloaking device and can see unmanifested spirits, ghosts, living beings and enchanted objects (including walking dead and automatons) as glowing presences. Some form of Net Authority override? Can also see the Essence-flows of demesnes and manses at the range of normal vision and can easily tell the power of these locations and if their Essence flows have been properly capped.
  • Can parry lethal attacks hand to hand.
  • Black Hedron: 4m to activate hexagon shields that add two to all DV's for the scene.
  • Zero Shift: 5m to make a Dash Action go 10x speed
  • Enhanced Durability

Combat (Unarmoured)

Dodge DV: 8 Soak: 1L/2B
Hardness: 0L/0B

Punch - Acc 13; Dmg 3B; DV 6; Rate 5
Kick - Acc 11; Dmg 6B; DV 4; Rate 4
Blade - Acc 13; Dmg 15L/4; DV 5; Rate 4; two-handed, piercing, overwhelming, reach, reduces soak by 4, destroys non-magical weapons on contact and halves parry successes, raw damage permanently destroys the soak of non-magical armour or materials

Virtues

Compassion: ●
Conviction: ●●●
Temperance: ●●
Valor: ●●●● [3bp]

Intimacies

  • Romance

Attributes

Strength: ●●●
Dexterity: ●●●●●
Stamina: ●● [3xp]

Charisma: ●
Manipulation: ●●●●
Appearance: ●●●

Perception: ●●●●●
Intelligence: ●
Wits: ●●●●●

Abilities

Archery: (5)
Athletics: ●●●●● [4bp]
Awareness: ●●●●● [4bp]
Bureaucracy: -
Craft: -
Dodge: (5)
Integrity: ●
Investigation: ●
Larceny: ●●●●● [4bp]
Linguistics: -
Lore: ●
Martial Arts: (5)
Medicine: -
Melee: (5)
Occult: -
Performance: -
Presence: ●●●
Resistance: ●
Ride: -
Sail: -
Socialize: ●
Survival: ●
Stealth: ●●●●● [4bp]
Thrown: ●●●
War: ●

Charms

Third Dexterity Augmentation
Second Manipulation Augmentation
Second Perception Augmentation
Second Wits Augmentation

Sixth Augmentation - Dexterity/Archery
Sixth Augmentation - Dexterity/Dodge
Sixth Augmentation - Dexterity/Martial Arts
Sixth Augmentation - Dexterity/Melee

Manifold Transhuman Implants [8xp]

Gazelle's Pace (2)
Wings (6)

Backgrounds

Artifacts: ●●●●● (15)
Class: ●●● (free)
Elemental Cores: ●●●●●

Intolerance: Lumpen [-3bp]
Vice: Mortal Daliances [-3bp]

Artifacts

Class S Combat Arrangement - High Mobility Type (Adamant Celestial Battle Armour)
Sexy battlesuit.

EX Boost (Adamant Hearthstone Bracers)
Combat circuitry?

Level 5 Dark Matter Saber (Adamant Grand Beam Daiklave)
Giant black beam saber.

Variable Metaparticle Rifle (Onslaught Crossbow)
A metatron powered beam rifle!