Difference between revisions of "Vali Bartal"

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(New page: Vali Bartal Concept: Vagabond<br> Breed: Homid<br> Pryio: Daylight Height: 5'9" (homid) / 6'4" (crinos)<br> Complexion: Tan<br> Hair: Black<br> Build: Lean Str 4 (Wiry)<br> Dex 5 (FAST)...)
 
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Vali Bartal
 
Vali Bartal
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Backstory: Vali's blood, like all Swara, traces back to the african savanna, but it's been diluted by generations of eastern european blood. Vali in particular diluted things a little further, having been born during a family trip to the united states. His dual hungarian/US citizenship would have mattered little, were it not for his clan's discovery by a garou pack, who traced their blood back to an underhanded assassination in vampire pay several hundred years ago. At the age of four, his clan was decimated and scattered, and Vali was abandoned to foster care in the states.
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Before his eighteenth birthday, his swara nature came forward. No later had it happened than Vali abandoned his new parents, for no better reason than whim, and set out at the behest of his bloodline's curiosity and wanderlust. A year ago, he had a favorable encounter with a young mage. Fascinated by true magic, but knowing it to be forever outside his reach, Vali chooses to gravitate in Tradition circles. Despite his sly nature, he's building the beginnings of a reputation, thanks to his agile hands and nearly unbreakable spirit.
  
 
Concept: Vagabond<br>
 
Concept: Vagabond<br>

Revision as of 16:22, 3 April 2009

Vali Bartal

Backstory: Vali's blood, like all Swara, traces back to the african savanna, but it's been diluted by generations of eastern european blood. Vali in particular diluted things a little further, having been born during a family trip to the united states. His dual hungarian/US citizenship would have mattered little, were it not for his clan's discovery by a garou pack, who traced their blood back to an underhanded assassination in vampire pay several hundred years ago. At the age of four, his clan was decimated and scattered, and Vali was abandoned to foster care in the states.

Before his eighteenth birthday, his swara nature came forward. No later had it happened than Vali abandoned his new parents, for no better reason than whim, and set out at the behest of his bloodline's curiosity and wanderlust. A year ago, he had a favorable encounter with a young mage. Fascinated by true magic, but knowing it to be forever outside his reach, Vali chooses to gravitate in Tradition circles. Despite his sly nature, he's building the beginnings of a reputation, thanks to his agile hands and nearly unbreakable spirit.

Concept: Vagabond
Breed: Homid
Pryio: Daylight

Height: 5'9" (homid) / 6'4" (crinos)
Complexion: Tan
Hair: Black
Build: Lean

Str 4 (Wiry)
Dex 5 (FAST)
Sta 2 (1+1)

App 3
Man 4 (silver tongue)
Cha 2 (1+1)

Int 2 (1+1)
Per 2
Wit 3

Sokto (catboy) Form:
Str: 5
Dex: 7
Sta: 3
Man: 3
App: 3


Crinos (warcat) Form:
Str: 6
Dex: 9
Sta: 5
Man: 1
App: 0 (Partial Delirium. App for immunes: ??)


Chatro (monstrous cheetah)
Str: 6
Dex: 9
Sta: 5
Man: 1
App: 0 (Full Delirium. App for immunes: ??)


Felis (cheetah)
Str: 5
Dex: 9
Sta: 4
Man: 1


Talents (13)

Alertness 3
Athletics 3
Brawl 2 (1+1)
Primal Urge 2 (1+1)
Dodge 3
Subterfuge 1
Expression 2 (1+1)


Skills (9)

Firearms 3
Melee 4 (3+1) (mechanical weapons)
Stealth 1
Perform: Guitar 1
Drive: 1

Knowledges (5)

Investigation 2 (1+1)
Mage Lore 4 (3+1) (chantry politics)
Medicine 1

Gnosis 2 (+1) =3
Rage 2 (+3) =5
WP 4 (+6) =10


Gifts:

• Cat Claws ("A simple Stamina + Primal-Urge roll (diff7) brings out a cat's claws. They remain out as long as she cares to keep them, but look damned peculiar and hurt to use (+1 on to all combat or dex difficulties).")

• Sweet Hunter's Smile ("By rolling Manipulation + Primal-Urge, the Bastet adds a die to all subsequent Social rolls for the remainder of the scene. This only works on one target at a time. Difficulty is the subject's WP if they're hostile to the werecat, 6 in most situations, and 4 if they're already inclined to like or fear him. At ST's option, the player may add two dice if he scores four successes or more")

• Diamond Claws (... Waste a turn and a Rage to get +1 damage dice to claws.)

• Impala's Flight (Stamina + Athletics at Diff 6. Double speed for two turns per success.)

• Healing Lick (spend one gnosis to heal one health level of damage (any kind) to yourself or another. If the wound has radioactivity or silver in it or something, cat takes damage equal to that healed.)

• Command Attention (Player rolls Manipulation + Expression (diff7) to get everyone's attention for one turn. This also reduces the difficulty of his next social roll by 1 for every success rolled.)

• Catfeet ("...immune to falls under 100 feet (he lands on his feet just right). He also has perfect balance even on the most slippery surfaces, and the difficulties of all combat actions involving body slams and grappling decrease by two." Effects are always on.)

• Silent Stalking (roll Dex+Stealth to make no noise for the scene. Failure renders gift unusable for the scene)


Background
Luck (3 pt)
Trinket (6pt)

Chainklave: Str+8 dam halves armor target: 7

Freebies:
6 wp
3 rage
2 gnosis
2 background
2 ability (melee at 4)


XP: (22 spent so far)
4 - Int to 2
4 - Cha to 2
4 - Sta to 2
2 - Brawl to 2
2 - Primal Urges to 2
3 - Mage Lore to 4
1 - Investigation to 2
2 - Expression to 2



Dedicated items:
-Chainklave
-Swanky Clothes
-Stiletto