Difference between revisions of "Vali Bartal"

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(New page: Vali Bartal Concept: Vagabond<br> Breed: Homid<br> Pryio: Daylight Height: 5'9" (homid) / 6'4" (crinos)<br> Complexion: Tan<br> Hair: Black<br> Build: Lean Str 4 (Wiry)<br> Dex 5 (FAST)...)
 
 
(14 intermediate revisions by the same user not shown)
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Vali Bartal
+
'''DEAD'''
 +
 
 +
Backstory: Vali's blood, like all Swara, traces back to the african savanna, but it's been diluted by generations of eastern european blood. Vali in particular diluted things a little further, having been born during a family trip to the united states. His dual hungarian/US citizenship would have mattered little, were it not for his clan's discovery by a garou pack, who traced their blood back to an underhanded assassination in vampire pay several hundred years ago. At the age of four, his clan was decimated and scattered, and Vali was abandoned to foster care in the states.
 +
 
 +
Before his eighteenth birthday, his swara nature came forward. No later had it happened than Vali abandoned his new parents, for no better reason than whim, and set out at the behest of his bloodline's curiosity and wanderlust. A year ago, he had a favorable encounter with a young mage. Fascinated by true magic, but knowing it to be forever outside his reach, Vali chooses to gravitate in Tradition circles. Despite his sly nature, he's building the beginnings of a reputation, thanks to his agile hands and nearly unbreakable spirit.
  
 
Concept: Vagabond<br>
 
Concept: Vagabond<br>
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Build: Lean
 
Build: Lean
  
Str 4 (Wiry)<br>
+
Str 4 (AGGRESS)<br>
Dex 5 (FAST)<br>
+
Dex 5 (Fast!)<br>
 
Sta 2 (1+1)
 
Sta 2 (1+1)
  
 
App 3 <br>
 
App 3 <br>
Man 4 (silver tongue)<br>
+
Man 2 (1+1)<br>
Cha 2 (1+1)
+
Cha 4 (silver tongue)
  
 
Int 2 (1+1)<br>
 
Int 2 (1+1)<br>
Line 27: Line 31:
 
Sta: 3<br>
 
Sta: 3<br>
 
Man: 3<br>
 
Man: 3<br>
App: 3
+
App: 3<br>
 +
(Keen Senses: Nightvision + All perception rolls decrease in difficulty by 2)
  
  
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Sta: 5<br>
 
Sta: 5<br>
 
Man: 1<br>
 
Man: 1<br>
App: 0 (Partial Delirium. App for immunes: ??)
+
App: 0 (Partial Delirium. App for immunes: ??)<br>
 +
(Keen Senses: Nightvision + All perception rolls decrease in difficulty by 2)
  
  
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Sta: 5<br>
 
Sta: 5<br>
 
Man: 1<br>
 
Man: 1<br>
App: 0 (Full Delirium. App for immunes: ??)
+
App: 0 (Full Delirium. App for immunes: ??)<br>
 +
(Keen Senses: Nightvision + All perception rolls decrease in difficulty by 2)
  
  
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Dex: 9<br>
 
Dex: 9<br>
 
Sta: 4<br>
 
Sta: 4<br>
Man: 1
+
Man: 1<br>
 +
(Keen Senses: Nightvision + All perception rolls decrease in difficulty by 2)
  
  
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Perform: Guitar 1<br>
 
Perform: Guitar 1<br>
 
Drive: 1
 
Drive: 1
 +
Streetwise: 1
  
 
Knowledges (5)
 
Knowledges (5)
  
 
Investigation 2 (1+1)<br>
 
Investigation 2 (1+1)<br>
Mage Lore 4 (3+1) (chantry politics)<br>
+
Mage Lore 4 (3+1) (metaphysics)<br>
 
Medicine 1
 
Medicine 1
  
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Background<br>
 
Background<br>
Luck (3 pt)<br>
+
Luck (3 pt): Maybe you were born lucky; maybe Gaia has sent
 +
someone to look after you. Either way, you can repeat three
 +
failed rolls per story. Only one repeat attempt may be made
 +
on any single roll, and the second roll always stands.<br>
 
Trinket (6pt)  
 
Trinket (6pt)  
  
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XP: (22 spent so far)<br>
+
XP: (postmortem) 55 (25 spent so far)<br>
 
4 - Int to 2<br>
 
4 - Int to 2<br>
 
4 - Cha to 2<br>
 
4 - Cha to 2<br>
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1 - Investigation to 2<br>
 
1 - Investigation to 2<br>
 
2 - Expression to 2
 
2 - Expression to 2
 +
3 - Streetwise 1
  
  
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-Swanky Clothes<br>
 
-Swanky Clothes<br>
 
-Stiletto
 
-Stiletto
 +
 +
 +
Other Equipment:<br>
 +
-Duster<br>
 +
-Switchblade<br>
 +
-Wallet<br>
 +
-Pistol<br>
 +
-Misc junk
 +
 +
 +
attacks:
 +
 +
Knife: Dex+Melee ; Strength/L ; Diff:4<br>
 +
Claw: Brawl+Melee ; Strength+2/L ; Diff: 6<br>
 +
Bite: ?<br>
 +
Chainklave: Dex+Melee ; Strength+8/L ; Diff: 7 (halves armor / object durability)

Latest revision as of 22:37, 11 September 2009

DEAD

Backstory: Vali's blood, like all Swara, traces back to the african savanna, but it's been diluted by generations of eastern european blood. Vali in particular diluted things a little further, having been born during a family trip to the united states. His dual hungarian/US citizenship would have mattered little, were it not for his clan's discovery by a garou pack, who traced their blood back to an underhanded assassination in vampire pay several hundred years ago. At the age of four, his clan was decimated and scattered, and Vali was abandoned to foster care in the states.

Before his eighteenth birthday, his swara nature came forward. No later had it happened than Vali abandoned his new parents, for no better reason than whim, and set out at the behest of his bloodline's curiosity and wanderlust. A year ago, he had a favorable encounter with a young mage. Fascinated by true magic, but knowing it to be forever outside his reach, Vali chooses to gravitate in Tradition circles. Despite his sly nature, he's building the beginnings of a reputation, thanks to his agile hands and nearly unbreakable spirit.

Concept: Vagabond
Breed: Homid
Pryio: Daylight

Height: 5'9" (homid) / 6'4" (crinos)
Complexion: Tan
Hair: Black
Build: Lean

Str 4 (AGGRESS)
Dex 5 (Fast!)
Sta 2 (1+1)

App 3
Man 2 (1+1)
Cha 4 (silver tongue)

Int 2 (1+1)
Per 2
Wit 3

Sokto (catboy) Form:
Str: 5
Dex: 7
Sta: 3
Man: 3
App: 3
(Keen Senses: Nightvision + All perception rolls decrease in difficulty by 2)


Crinos (warcat) Form:
Str: 6
Dex: 9
Sta: 5
Man: 1
App: 0 (Partial Delirium. App for immunes: ??)
(Keen Senses: Nightvision + All perception rolls decrease in difficulty by 2)


Chatro (monstrous cheetah)
Str: 6
Dex: 9
Sta: 5
Man: 1
App: 0 (Full Delirium. App for immunes: ??)
(Keen Senses: Nightvision + All perception rolls decrease in difficulty by 2)


Felis (cheetah)
Str: 5
Dex: 9
Sta: 4
Man: 1
(Keen Senses: Nightvision + All perception rolls decrease in difficulty by 2)


Talents (13)

Alertness 3
Athletics 3
Brawl 2 (1+1)
Primal Urge 2 (1+1)
Dodge 3
Subterfuge 1
Expression 2 (1+1)


Skills (9)

Firearms 3
Melee 4 (3+1) (mechanical weapons)
Stealth 1
Perform: Guitar 1
Drive: 1 Streetwise: 1

Knowledges (5)

Investigation 2 (1+1)
Mage Lore 4 (3+1) (metaphysics)
Medicine 1

Gnosis 2 (+1) =3
Rage 2 (+3) =5
WP 4 (+6) =10


Gifts:

• Cat Claws ("A simple Stamina + Primal-Urge roll (diff7) brings out a cat's claws. They remain out as long as she cares to keep them, but look damned peculiar and hurt to use (+1 on to all combat or dex difficulties).")

• Sweet Hunter's Smile ("By rolling Manipulation + Primal-Urge, the Bastet adds a die to all subsequent Social rolls for the remainder of the scene. This only works on one target at a time. Difficulty is the subject's WP if they're hostile to the werecat, 6 in most situations, and 4 if they're already inclined to like or fear him. At ST's option, the player may add two dice if he scores four successes or more")

• Diamond Claws (... Waste a turn and a Rage to get +1 damage dice to claws.)

• Impala's Flight (Stamina + Athletics at Diff 6. Double speed for two turns per success.)

• Healing Lick (spend one gnosis to heal one health level of damage (any kind) to yourself or another. If the wound has radioactivity or silver in it or something, cat takes damage equal to that healed.)

• Command Attention (Player rolls Manipulation + Expression (diff7) to get everyone's attention for one turn. This also reduces the difficulty of his next social roll by 1 for every success rolled.)

• Catfeet ("...immune to falls under 100 feet (he lands on his feet just right). He also has perfect balance even on the most slippery surfaces, and the difficulties of all combat actions involving body slams and grappling decrease by two." Effects are always on.)

• Silent Stalking (roll Dex+Stealth to make no noise for the scene. Failure renders gift unusable for the scene)


Background
Luck (3 pt): Maybe you were born lucky; maybe Gaia has sent someone to look after you. Either way, you can repeat three failed rolls per story. Only one repeat attempt may be made on any single roll, and the second roll always stands.
Trinket (6pt)

Chainklave: Str+8 dam halves armor target: 7

Freebies:
6 wp
3 rage
2 gnosis
2 background
2 ability (melee at 4)


XP: (postmortem) 55 (25 spent so far)
4 - Int to 2
4 - Cha to 2
4 - Sta to 2
2 - Brawl to 2
2 - Primal Urges to 2
3 - Mage Lore to 4
1 - Investigation to 2
2 - Expression to 2 3 - Streetwise 1



Dedicated items:
-Chainklave
-Swanky Clothes
-Stiletto


Other Equipment:
-Duster
-Switchblade
-Wallet
-Pistol
-Misc junk


attacks:

Knife: Dex+Melee ; Strength/L ; Diff:4
Claw: Brawl+Melee ; Strength+2/L ; Diff: 6
Bite: ?
Chainklave: Dex+Melee ; Strength+8/L ; Diff: 7 (halves armor / object durability)