User talk:Arc: Difference between revisions
Created page with 'Testing. The Thirty Second Version: A disgruntled Svartalfr who departed Midgard with a number of like-minded followers with the carefully coreographed hijacking of a powerful A…' |
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Race: | Race: | ||
The Svartalfr dark-elves, short, strong, and tough, are expert craftsmen who run many of the nanofactories of Midgard, producing war materiel and fine artifacts. | The Svartalfr dark-elves, short, strong, and tough, are expert craftsmen who run many of the nanofactories of Midgard, producing war materiel and fine artifacts. | ||
Svartalfr gain +2 Physical, +2 Education, +1 Wits, +2 Physical (Toughness), and + | Svartalfr gain +2 Physical, +2 Education, +1 Finesse, +1 Wits, +2 Physical (Toughness), and +1 Education (Engineering). <br> | ||
Calling: <br> | Calling: <br> | ||
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The blessing of a war-god grants +1 Finesse and +1 Physical (Toughness). <br> | The blessing of a war-god grants +1 Finesse and +1 Physical (Toughness). <br> | ||
Stats: ( | Stats: (32 CP) <br> | ||
Magery: 0 <br> | Magery: 0 <br> | ||
Finesse: | Finesse: 2 +1 +1 +1 = 5 (3 CP) <br> | ||
Physical: | Physical: 2 +2 +1 = 5 (3 CP) <br> | ||
:Additional: +3 (Tough) <br> | :Additional: +3 (Tough) <br> | ||
Education: 3 +2 = 5 (6 CP) <br> | Education: 3 + 2 = 5 (6 CP) <br> | ||
:Additional: + | :Additional: +1 (Engineering) +2 (Military History) +1 (Security) <br> | ||
Wits: | Wits: 4 + 1 +1 = 6 (10 CP) <br> | ||
Charisma: | Charisma: 4 (10 CP) <br> | ||
:Additional: +1 (Command) <br> | :Additional: +1 (Command) <br> | ||
Legend: 3 (12 CP) <br> | Legend: 3 (12 CP) <br> | ||
Tactical Legend | |||
Merits/Flaws: <br> | Merits/Flaws: <br> | ||
Hierloom: A particularly ornate pistol. 1 CP | |||
Fiefdom: (15 CP) <br> | Fiefdom: (15 CP) <br> | ||
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Metropolis (15 CP): you rule over a metropolis of millions which can support military or paramilitary forces in the thousands, or a sizable chunk of a continent with multiple cities. As an alternative, you can have a small fleet of mixed light and medium ships or a single heavy ship such as a battleship or avatar carrier. <br> | Metropolis (15 CP): you rule over a metropolis of millions which can support military or paramilitary forces in the thousands, or a sizable chunk of a continent with multiple cities. As an alternative, you can have a small fleet of mixed light and medium ships or a single heavy ship such as a battleship or avatar carrier. <br> | ||
Escort | Escort (10 CP): You have an escort trailing you of approximately a hundred men. <br> |
Revision as of 22:19, 13 October 2010
Testing.
The Thirty Second Version: A disgruntled Svartalfr who departed Midgard with a number of like-minded followers with the carefully coreographed hijacking of a powerful Aesir warship, and has spent the intervening decades carving out a name for himself as a pirate of the star lanes. Sophisticated, well-educated and entirely unwilling to submit to any form of authority, he has found the favor of Loki for being an entertaining agent of chaos with a flair for the dramatic.
Race:
The Svartalfr dark-elves, short, strong, and tough, are expert craftsmen who run many of the nanofactories of Midgard, producing war materiel and fine artifacts.
Svartalfr gain +2 Physical, +2 Education, +1 Finesse, +1 Wits, +2 Physical (Toughness), and +1 Education (Engineering).
Calling:
Warriors gain +1 Finesse and +1 Physical.
Strategoi gain an additional +1 Charisma (Command) and +2 Education (Military History).
Blessings:
Trickster:
This blessing grants +1 Wits and +1 Education (Security).
War:
The blessing of a war-god grants +1 Finesse and +1 Physical (Toughness).
Stats: (32 CP)
Magery: 0
Finesse: 2 +1 +1 +1 = 5 (3 CP)
Physical: 2 +2 +1 = 5 (3 CP)
- Additional: +3 (Tough)
Education: 3 + 2 = 5 (6 CP)
- Additional: +1 (Engineering) +2 (Military History) +1 (Security)
Wits: 4 + 1 +1 = 6 (10 CP)
Charisma: 4 (10 CP)
- Additional: +1 (Command)
Legend: 3 (12 CP)
Tactical Legend
Merits/Flaws:
Hierloom: A particularly ornate pistol. 1 CP
Fiefdom: (15 CP)
Metropolis (15 CP): you rule over a metropolis of millions which can support military or paramilitary forces in the thousands, or a sizable chunk of a continent with multiple cities. As an alternative, you can have a small fleet of mixed light and medium ships or a single heavy ship such as a battleship or avatar carrier.
Escort (10 CP): You have an escort trailing you of approximately a hundred men.